FoonLudum Dare ExplorerLD49 → Nuclear Puzzle Defense

Nuclear Puzzle Defense

By macaroni-dev

View on ldjam.com

CategoryRankScoreCount
Overall7713.5023
Fun7083.4523
Innovation4453.5923
Theme10553.1923
Graphics8383.5023
Mood12562.8323

Comments

eupde 2021-10-04 22:48

When I try the link I get this error on the page: This XML file does not appear to have any style information associated with it. The document tree is shown below. AccessDenied macaroni-static tx00000000000003cfb69f2-00615b846e-1558cb1d-sfo2a 1558cb1d-sfo2a-sfo

macaroni-dev 2021-10-05 05:04

@eupde Thank you for letting us know, looks like there was an issue with the build. We've uploaded a new zip now so feel free to try it out - Enjoy!

https://macaroni-static.sfo2.digitaloceanspaces.com/LD/NuclearPuzzleDefense.zip

zazz0000 2021-10-05 19:57

The game comes up for a moment, and then crashes with error : hPutChar: invalid argument (Bad file descriptor)

macaroni-dev 2021-10-05 21:37

@zazz0000 thanks for the bug report.

sorry about that - it's fixed & uploaded now, so please try again!

pstupka 2021-10-05 21:41

Works for me (new zip). Very fun game. Nice aestethics and engaging gameplay. Pretty hard though. I'd play the full version (unfortunately it lacks sound effects)

areywarlord 2021-10-05 22:28

Nice match-3 variation. Really fresh idea.

It might be a bit better if rocket moved discreetly and projectiles flew faster. =)

jpgfg 2021-10-07 23:13

Fun little idea, almost like a negative panic bejeweled with some space invaders thrown in. Had fun playing around with, and yeah it is pretty difficult. Thanks for making!

mr-danh 2021-10-07 23:20

Nice idea, I liked being able to choose the directional effect of the projectile being fired, I don't think I've ever seen that before. I think it would've been nice if the game ensured that you'd get some good match options since sometimes a block of tiles is just too random to feasibly make a line in time.

zookatron 2021-10-08 00:04

Neat little game, cool idea! However I was playing it on a beefy computer but was getting really bad frame rate issues which limited my enjoyment of the game. Also the flame effect from the flame blocks should really come down in a projectile or something instead of instantly appearing like it does, they way it is now makes it difficult to dodge IMO.

tiago-cruz 2021-10-08 00:09

Good genre mix, playing a top-down spaceship game with bejeweled mechanics is really fun. Good job!

macaroni-dev 2021-10-08 02:46

@zookatron hm that's strange. We've been playing it on a '19 Dell G5 5587 without seeing any frame drops. Thanks for letting us know. I have a few questions:

* What are your specs? * Was the slowdown present.. * ..from the moment you started? * ..whenever the screen was filling up with tiles/effects? * ..after a few consecutive games?

We're building an engine, so debugging these sorts of issues is definitely a priority :)

xpoho 2021-10-13 03:03

Смешение несмешиваемого! Три в ряд и стрелялка! Весьма интересно. Спасибо!

keith-wang 2021-10-13 03:20

Interesting and challenging game. Definitely take sometime to be good at this because there is a lot to consider. Have to decide which direction to which block and dodge block attack. Good game!

svntax 2021-10-13 04:32

This was really interesting to play! I think if the tile generation was more forgiving somehow, it would really improve the game's potential. As it is, getting tiles together gets harder really fast after a few rows.

varundevs 2021-10-13 07:13

Pretty cool love the way it it has both tower defence and puzzel type game

barelyevengames 2021-10-19 03:44

Cool puzzle game! Love the art

kuro 2021-10-19 07:26

The art resonates with me. Mechanics are quite original.

viba 2021-10-19 11:38

Really fun game and a great original idea! Only thing that I think needs improvement was that when I only have tiles on one column it's really hard to randomly make them have 3 in a row. Overall I enjoyed playing!

yohsk13 2021-10-19 15:57

Yay (^w^) ! Nice game, good job ! Your idea was pretty close of what I planned to do first :p So I'm gald someone did it :p Idea is great (^w^). Just like @viba said just above, sometimes you just have one column (or even worst an isolated tile) and it's really hard to get rid of them (o_o). But it was cool (even if after 5-6 try, I only went to ~73 seconds (t_t))

ciaranw 2021-10-19 23:07

This was cool. Reading the instructions I had no idea what to expect, but after failing miserably a few times I managed to get to just under 2 minutes alive. Nice gameplay loop, and it was cool to improve so much as I learned the game. Some sound would be really nice, and I think maybe it would be good to either lock to tile for movement, or have some kind of laser sight. Nice Entry :)