eupde 2021-10-04 22:48
When I try the link I get this error on the page: This XML file does not appear to have any style information associated with it. The document tree is shown below. AccessDenied
Foon → Ludum Dare Explorer → LD49 → Nuclear Puzzle Defense
By macaroni-dev
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 771 | 3.50 | 23 | |
| Fun | 708 | 3.45 | 23 | |
| Innovation | 445 | 3.59 | 23 | |
| Theme | 1055 | 3.19 | 23 | |
| Graphics | 838 | 3.50 | 23 | |
| Mood | 1256 | 2.83 | 23 |
When I try the link I get this error on the page: This XML file does not appear to have any style information associated with it. The document tree is shown below. AccessDenied
@eupde Thank you for letting us know, looks like there was an issue with the build. We've uploaded a new zip now so feel free to try it out - Enjoy!
https://macaroni-static.sfo2.digitaloceanspaces.com/LD/NuclearPuzzleDefense.zip
The game comes up for a moment, and then crashes with error
@zazz0000 thanks for the bug report.
sorry about that - it's fixed & uploaded now, so please try again!
Works for me (new zip). Very fun game. Nice aestethics and engaging gameplay. Pretty hard though. I'd play the full version (unfortunately it lacks sound effects)
Nice match-3 variation. Really fresh idea.
It might be a bit better if rocket moved discreetly and projectiles flew faster. =)
Fun little idea, almost like a negative panic bejeweled with some space invaders thrown in. Had fun playing around with, and yeah it is pretty difficult. Thanks for making!
Nice idea, I liked being able to choose the directional effect of the projectile being fired, I don't think I've ever seen that before. I think it would've been nice if the game ensured that you'd get some good match options since sometimes a block of tiles is just too random to feasibly make a line in time.
Neat little game, cool idea! However I was playing it on a beefy computer but was getting really bad frame rate issues which limited my enjoyment of the game. Also the flame effect from the flame blocks should really come down in a projectile or something instead of instantly appearing like it does, they way it is now makes it difficult to dodge IMO.
Good genre mix, playing a top-down spaceship game with bejeweled mechanics is really fun. Good job!
@zookatron hm that's strange. We've been playing it on a '19 Dell G5 5587 without seeing any frame drops. Thanks for letting us know. I have a few questions:
* What are your specs? * Was the slowdown present.. * ..from the moment you started? * ..whenever the screen was filling up with tiles/effects? * ..after a few consecutive games?
We're building an engine, so debugging these sorts of issues is definitely a priority :)
Смешение несмешиваемого! Три в ряд и стрелялка! Весьма интересно. Спасибо!
Interesting and challenging game. Definitely take sometime to be good at this because there is a lot to consider. Have to decide which direction to which block and dodge block attack. Good game!
This was really interesting to play! I think if the tile generation was more forgiving somehow, it would really improve the game's potential. As it is, getting tiles together gets harder really fast after a few rows.
Pretty cool love the way it it has both tower defence and puzzel type game
Cool puzzle game! Love the art
The art resonates with me. Mechanics are quite original.
Really fun game and a great original idea! Only thing that I think needs improvement was that when I only have tiles on one column it's really hard to randomly make them have 3 in a row. Overall I enjoyed playing!
Yay (^w^) ! Nice game, good job ! Your idea was pretty close of what I planned to do first :p So I'm gald someone did it :p Idea is great (^w^). Just like @viba said just above, sometimes you just have one column (or even worst an isolated tile) and it's really hard to get rid of them (o_o). But it was cool (even if after 5-6 try, I only went to ~73 seconds (t_t))
This was cool. Reading the instructions I had no idea what to expect, but after failing miserably a few times I managed to get to just under 2 minutes alive. Nice gameplay loop, and it was cool to improve so much as I learned the game. Some sound would be really nice, and I think maybe it would be good to either lock to tile for movement, or have some kind of laser sight. Nice Entry :)