FoonLudum Dare ExplorerLD53 → Puzzle Post

Puzzle Post

By dean-james

View on ldjam.com

CategoryRankScoreCount
Overall3.876
Fun3.756
Innovation3.256
Theme3.756
Graphics2.876
Audio3.256

Comments

zundou 2023-05-01 11:38

As new gimmicks were added with each stage, it made progressing through the game very enjoyable. Additionally, the intuitive controls and smooth pacing made it feel great to play.

jiri-hysek 2023-05-01 12:10

That was nice! I like adding new mechanics you need to figure out level by level. It somehow reminds me color games by Bart Bonte. Anyway.. I'm stuck and I'm wondering whether it's me not able to think outside of the box or whether it actually has no solution:

Snímek obrazovky 2023-05-01 v 14.05.43.png

I'm probably missing something but I think I already tried all tiles :thinking:

EDIT: Oh, now I can see the message on the bottom left corner. It's the end of the game!

mrtubagames 2023-05-02 19:31

I didn't realize at first that you could only hold one item at a time, and the music is a bit lacking; but the game is pretty good, and has good puzzle variety. Good job finishing your project!

deformhead 2023-05-04 13:52

In the COMPO mode, I found really difficult to create many features and many levels since we need to create everything. Even if you're saying the level are not difficult enough, each level has its own gameplay feature and THAT shows that you work hard on your game. With a little more time you could create easilly many levels.

Great job for this game! :clap:

ddesigndude 2023-05-06 04:01

I like the colour scheme that was chosen for the game as it's makes it easy to immediately see what objects there are in the level. The controls were a little confusing as I didn't know you could pick up objects again after they are dropped by moving away then back to the tile they exist on. But other than that I had no issues and enjoyed playing the game :)

bernhard 2023-05-15 13:28

Short and sweet, had a great time. Well done for making all levels have a unique hook!