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Infernaton

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558CollectorMarbles' Countercompo1822.922.922.423.283.002.572.58
202557DepthsJob: Elevator!compo2163.213.313.193.283.382.952.523.11
202456Tiny Creatures👥Battle of the Hivesjam3163.773.723.553.943.913.38

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Infernaton

LD56 — Tiny Creatures

Cheese It! by drinkycode 2024-10-18T10:58:40Z

Cool game, kinda sad that there wasn't a "reset" for spawning a other batch of cheese into the map. I just pick all of them and then my gameplay was just escaping enemies. The art is really neat with this mix of 2D and 3D. Maybe a little explanation on what the special cheese do is welcomed. (I actually don't quite understand when i was using them)

Shiba Idle by ejmejm 2024-10-16T10:40:38Z

What a lovely game. Kinda sad that the doggos were not attract to the ball when you hold it. But it was interresting to try to get the ending into space !

Algie's Adventure by Jonathan Fischer 2024-10-16T10:22:18Z

Good job with the graphics! The animations are well done but need a little more work in the implementation. The ambience is amazing. I encounter some freeze will playing but not in key moment, so it wasn't a big deal.

Foxy Forage by Beelzeboss 2024-10-09T11:40:41Z

Really cool game! There's is just a bug when the player try to moves outside of the map, his number of turn left also decreased. But outside of that, the particules are really nice, cool models and it's easy to understand what you have to do.

Swim Shady by hajpappan 2024-10-08T09:11:17Z

Cool little game! Maybe the floor was too slippery when it comes to change direction. Maybe it can be cool if the predators could attack between them (like in a actual food chain). That way, even if you are at the bottom, you could try to attrack your pursuiver to a bigger one, and maybe try to escape your death.

Comrats in Arms by pierogo 2024-10-11T12:18:04Z

Amazing work. I didn't think I would be absorbed by this game that much. The difficulty was a little high for a first game, but when you can adapt to it and it begins a cool challenge to overcome. It was just a bit annoying when a pigeon could hit 3 times in a row. But it cas clearly a good experience!

davids vs. GOLIATHS by Fernofai 2024-10-08T10:20:42Z

Very impressive graphics and good models! But their some lacks in the UI and UX. Like reminders on the energy you have when you want to construct something to expensive, or when building walls, let the player build multiple of its kind and not just one. Good job!

World's Tiniest Desktop Pets by PlusOneRabbit 2024-10-10T08:05:35Z

OK. I clearly didn't expect something like this in a JAM. It's fabulous ! Maybe you could add thing to buy with the coin, like a toy or a preset picture from the game itself. Is there a maximum number of them you can have on the screen ?

Kill That Guy by Skyloh 2024-10-11T09:06:25Z

What a game, marvellous !

The Swarm by NeOleg 2024-10-08T10:06:28Z

Good game, with a good mood apply to it. There just not has much indications to let you know what you have to do, or what you're doing in the game. The position of levers/batteries feels a little random, and kinda strange that you can't pickup the corpse that you just throw. But overall, the exploration mechanism with the swarm that can pursue you is really cool.

Human Heist by MrJimbles 2024-10-11T12:55:28Z

I didn't expected you to be alone for this project! From the asset, to the gameplay with the level design, that a nice job !

LD57 — Depths

RainDrops by Geckoo1337 2025-04-17T18:56:30Z

How did you make this kind of effect ? Otherwise the concept is really unique, and wasn't prepared for that in a jam haha! That really interesting!

TapTapTapTapTapTapTapTap by p-r 2025-04-17T19:01:24Z

What a simple but addictive game! Good job making this! Maybe some smooth animation when clicking on a circle could be great improvement, as well as a little "pop" sound when clicking. Just to for the satisfaction to click

Diggidy Dig Dig by UntitledQ 2025-04-14T11:40:44Z

Really addictive game I swear. The only issue I have, is with the drill. THe facing is only based on the block we point, and not on the face of the block, and by default, it will point and the side if possible.

FROG can't go back home this a-way by Shiheuan 2025-04-14T11:05:51Z

Great job making for this game ! For me too it was kinda frustrating that i don't understand how to destroy enemies but the movement mechanism is really smooth. Especialy the music, even tho there's few notes and the moment the loop can be heared, it feel pleasant.

Ps: I don't know if it's normal, but the game made me skipped the 2nd level and on the 4th (when I understand that i can beat enemies and that make plateform), one of the eye that I transform into a plateform, starts to move again

Cavers Cantina by kristinamay 2025-04-17T19:44:14Z

Good game! Like that kind of game, some visual indication where the player have to drag item can be really helpful to understand at first. The dialogue add really something to the mood, because it's not focus on reaction speed, you can take your time reading all the thing they have to say

Dance To Heck by Tad I Guess 2025-04-17T18:45:48Z

Great work for a just an hour of development. Just kinda annoying that the music loop reset each time the game restart but well, it is what it is

Layered by BridgeOnAStick 2025-04-14T10:47:06Z

Really fun game, wasn't expecting the usage of the z-axis like this with this theme haha Cool usage of the audio which change depending on the current layer we are. Too bad, I didn't have a good headphones with me

Diamond Divers by StraightUpGruntled 2025-04-17T19:13:49Z

Really cool game, I'm amaze to see something like that on only 48h! And like a lot of people here, I don't understand how to push minecart until I saw your comment. Some proposition for an upgraded version: I don't know if it's really necessary to push the minecart by ourself, maybe the ressource can be collected automatically to focus the gameplay on launching the pickaxes, or maybe setting npc that will gather the fallen diamond and the player need to protect them. But besides that, that's really good!

Job: Elevator! by Infernaton 2025-04-08T08:49:28Z

@pavlov36 Thanks you! I know this bug, I found it when I submit the game, but because it was not a major issue, I didn't even try to fix it haha

@psychomonster Thanks! Not surprise this concept had already been published, it's such a silly game. And yeah, it was fun to make

@grid96 Thank you for you comment. I can give you the same response as psychomonster, I'm not surprise you already made a game like this, it's really simple to make. But it fit as a concept for this Jam! I wanted for this one to challenge myself on making all the assets, I didn't want to struggle to find a super original concept. And that's the result!

Job: Elevator! by Infernaton 2025-04-17T19:27:41Z

@raivk @x2shadow Thanks you!

@kristinamay Thank you for playing! Like I said on a previous response, I'm not really surprise there similar games out there x) To respond to your feedback, the only thing that tell you, that you're about to lose is when the passenger are "vibrating", it tell that they lose patience, they will be in this state for 10 sec before the gameover title comes. I was thinking to put a time bar to show accuretly this remaining time, but i just feel it will not be good looking on the screen. For the location of the elevator, I understand clearly what you mean haha. It was good enough on the development phase, it's basically a ceil/floor function depending if the last movement was upward or downward, so if the player make a tiny adjustment on the other direction the floor position might return a different output.

Job: Elevator! by Infernaton 2025-04-17T19:32:35Z

@ljg Also thanks you! Was it the openned doors that bother you at first?

Bottomless Tetris by 4our5ay 2025-04-11T11:55:12Z

To be fair you got me. I didn't understand the point at first. I just thought the game was bugged. After a refresh, I click on the youtube link to see the reference

Very clever

LD58 — Collector

Heart Collector by khaotom 2025-10-07T08:41:35Z

I wasn't ready where hearing the "Nice" in the background haha Great game though

MoruMatrix by cogcomp 2025-10-09T14:03:00Z

I've finished it with a score of 183 506 pts (don't know what taht represents tho), the first level was sure the most difficult one without the context of the game. I doesn't understand why at first, but then i realised the twist to finished it. Great game overall with an interresting visual !

Moleduggery by Cruise Elroy 2025-10-13T07:43:58Z

Very solid game ! I've gone very far on the level, but some dude à some point just one shot me for some reason so it ended here. Really cool concept !

STOMP & COLLECT by Raivk 2025-10-06T23:35:58Z

Sick game, I feel like the playable character is a little to slow when moving arround. Increasing that or adding a movement ability like a dash would be perfect to add !

Unholy Black Hole by bereg 2025-10-07T09:07:40Z

Good game ! A little bit frustrating how quickly your money goes away (maybe a comparison with reality). As someone say, bait work really well but demons don't do that much: Sometimes for me, he will turn arround for no real reason and don't chase the human anymore. For the bait, it can be good if we can retrieve it back, or move it ; when there's no humans left in the area, it just stay there with no purpose.

Also, the game crashes when clicking on the "exit" button in the main menu (what a beautiful way to exit a game haha)

Collectorio by Tkap1 2025-10-10T10:18:42Z

Great game, great vibes, it want me to start factorio...

Crane World by PilotTK 2025-10-10T10:45:08Z

Cool game ! The physic's kinda weird sometime, like the claw had some stickyness that can grab anything in contact. I'm not a big fan of claw machine IRL, so I wasn't the target here, but it's fun to try to grab things that you usualy don't find in them.

Marbles' Counter by Infernaton 2025-10-06T23:17:49Z

Thanks you all for playing my game !

@bereg @mdotedot For the timer, for a more chill version, I agree with you that adding a mode without the timer can quite interesting. I was more focus on making an arcarde game, so I wasn't thinking of a mode like this. When making the timer i was facing 2 options, making it like this, with a little timer for each new board, or making a much longer timer (like 2 min) for the total try. I chose to go with the first option by taste, but maybe the second one were better.

Marbles' Counter by Infernaton 2025-10-08T21:59:59Z

Thank you two for playing my game

@cogcomp, there's will be always two trims for each marble. The real only difficulty is that I made a pink trim, and it doesnt match well with the red marble, so yeah, one point to improve futher.

@willops I was exactly thinking of this mini game when making this haha The only difference is that is wasn't making the marble to move to save time on the developpement (thinking about animation of the marbles rolling)

Marbles' Counter by Infernaton 2025-10-10T10:32:29Z

@grid96 yeah, I could have make a "best score" UI to show while playing to try to beat. Thanks for playing tho !

Death or Taxes by atsh 2025-10-10T10:28:38Z

Great game overall ! Well polished with a simple tuto at the start even for a simple game as this, its apreciable !

Niji by KnownAsPhi 2025-10-07T09:20:51Z

What a beautiful game, is that the new version of Flight simulator ? The plane controls feels so nice ! A little sad that there's only 4 collectibles though But overall, well done !