m0rph1y 2024-04-16 16:34
Good game but it's like without tutorial and i can't understand nothing in this fact
But idea is good and i liked that.
Foon → Ludum Dare Explorer → LD55 → Motivation
By maxplusplus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 152 | 4.02 | 25 | |
| Fun | 201 | 3.89 | 25 | |
| Innovation | 19 | 4.30 | 25 | |
| Theme | 91 | 4.32 | 25 | |
| Graphics | 233 | 4.21 | 25 | |
| Audio | 347 | 3.60 | 25 | |
| Humor | 428 | 3.31 | 23 | |
| Mood | 287 | 3.89 | 25 |
Good game but it's like without tutorial and i can't understand nothing in this fact
But idea is good and i liked that.
Sorry maybe im too dumb but i wasnt able to progess in any way. EDIT: After checking some more comments I understood what was going on. Great game!
Really cool idea, I love you implementation of the theme and the visuals when you summon something are slick. I did struggle around a bit before I realised I needed to click on the words to the right. And ended up kinda brute forcing the last significant puzzle. If you had more time it would have been great to have a small little tutorial/guide for the player and for the game to tell you when your very close (like you only have 1 word wrong or something). But overall really enjoyed this entry, well done!
What a unique idea and great implementation! The play with words and how you created the shapes with your text - You took me in a state of awe! The graphics have a nice touch and the gameplay is good enough. Music is neither overly well made nor annoying, it's just good.
What I could imagine to developo this idea further is to give the player different choices. Like he could choose to summon one or the other in order to progress through his own story. This idea would also be great for communities to write their own summoning scripts and puzzles.
Good job and thanks for playing our game!
The gameplay mechanics in this game are so intuitive! It's like the controls become an extension of your own instincts. Plus, the art style adds a unique flair that keeps you engaged throughout. Definitely a gem worth exploring!
Very interesting puzzle. Short, but had to think.
I summoned motivation!
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Thanks everyone for the lovely comments, and I really appreciate the feedback! I'll be honest, after testing the game for so long I completely overlooked the fact that I didn't at all indicate that you could click on words, that's my bad. At least this comments section will provide something of a guide to anyone who gets stuck :sweat_smile:
@sn4pi thank you! I'm glad you enjoyed it :D Yeah for sure, I think branching paths and more involved puzzles could be really fun, and I like the idea of doing a better-developed, less vibes-based version of this story
That third puzzle in the spell book was delightful. Very clever; good job!
I enjoyed both the idea and the execution! I found out the words are clickable completely by luck tho lol, I would say that's the only problem I have with the game.
I liked that a lot! Nice job with the writing, it was intriguing without being too cryptic. I'm sure writing with a certain shape in mind was quite a challenge for yourself! The art is great, very coherent, and I loved that you decorated the room with the items that are summoned. I would love to play more of a game like this! Great job, regardless of it being your first solo entry!
I really really love the mechanic used here! The very first puzzle, was such a moment, I had no idea what I was getting myself into, and the game immediately blew my mind! :heart:
https://www.twitch.tv/videos/2123757357
@justcamh cheers again for playing it on your stream, it was awesome seeing your reactions and the live feedback was much appreciated! As you said, a meta-puzzle to finish things off would have really tied things together -- unfortunately I had already overextended myself with the summoning animations, so I didn't have time to come up with something more fulfilling :sweat_smile: maybe next time!
I really enjoyed this! It was so innovative, I loved the game mechanics! I had to look into comments to get it, but I get that authors blindness is real. Loved it!
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Very clever theme interpretation! Was a bit frustrated at the start (because english is not my first language), but with trial and error I managed to complete the game. Liked the art a lot and enjoyed the puzzles, despite that it was a bit hard in some places. Great job!
This felt pretty new! I've been clicking around randomly and I was almost certain the "todo" on the table didn't work because it was bugged and I was stuck, but then I accidentally clicked a word, and it made sense at once. This was a nice little moment. I like feeling lost and then suddenly finding the answer. :) Great entry!
Such an awesome entry - the visuals felt very stylish, and I loved the mechanic. The puzzle design was consistently strong. I thought figuring out the "bones" of the mechanic without a tutorial was fun, and didn't take too long, but understanding what was "close" means in the game's logic took quite a lot more trial and error. Not enough to be frustrating by any means, but it could maybe use a bit of clarity. My only point of contention was the music - I thought the track was lovely, but because it was so short and kept looping + restarting after every summon, it started to become a bit repetitive/annoying by the end of the playthrough (IMO)
Really great Idea and graphics, I love it! Puzzles are fairly intuitive at first and it was satisfying on the first puzzles. But I have to say, I struggled on the pizza one, like I really don't understand why "source" needs to be highlighted. And the one after that "Immortal Fruit" where 6 words need to be highlighted I just don't get the logic haha. Probably since english is not my main language but I'm totally stuck and it's a bit frustrating.
Overwall is a great entry, polished and refreshing ! (Just for the music like @17-confused-villains said, it's way too short and become annoying quite fast, I know you put a volume button but it's not really the same since it's still better to play with with sound than with nothing IMO). Anyway, great job !
Really hard to understand at first (took me at least 5 minutes to understand how to progress, looking at the comments then trying again). I really think you should put a little note or clue on how to play at first.
But once I realized how to play, it felt nice!
Really great art, music is a little redundant, but really fits the mood, indeed!
:clap:
Short, simple and enjoyable, although for some pages it was difficult to understand what I had to look for, I had to go by process of elimination with help from the prompt on the left.