FoonLudum Dare ExplorerLD53 → gold_delivery

gold_delivery

By fabonacci

View on ldjam.com

CategoryRankScoreCount
Overall3842.6623
Fun3742.5723
Innovation3042.9722
Theme3423.2022
Graphics3522.7522
Audio3052.5820
Humor3002.3219
Mood3472.6321

Comments

haydads 2023-05-01 11:25

Your itch.io page doesn't seem to go anywhere? Can you double check it is correct?

pauvictor 2023-05-01 13:31

I cannot access itch.io link either.

linus-lindberg 2023-05-01 13:46

I think you forgot to publish your itch game, it's towards the bottom of the edit game page. Tag me once you fix it and I'll give it a try!!

cheesepencil 2023-05-01 15:12

I get this when I follow your link: Screenshot 2023-05-01 111138.png

fabonacci 2023-05-01 15:26

I forgot to click on the publish button on itch.io. The link should work now @haydads, @cheesepencil, @linus-lindberg, @pauvictor! Thanks for your messages

fabian-denter 2023-05-01 16:13

For me your game loads! Played a few rounds and while it feels a bit glitchy (I was accidentally pushed into the air much more often that I'd like to ;) ) it overall works! Congrats on finishing in time!

zenbreaker 2023-05-02 06:09

Generally a nice idea, but fighting is a bit clumsy. Hard to hit the robbers and I didnt make it past the third level and gave up. Good job anyways, polish the fighting and it could be a nice game.

cheesepencil 2023-05-02 15:34

haha i love it yours is the first game so far i played that you have to beat other people to death with clubs

zundou 2023-05-09 13:19

The feedback when the character gets hit is so adorable! The gameplay is engaging and fun.

kingzero 2023-05-09 13:45

It would be nice not to fall to my death if I go over the edge. It is in quite rough state but nice submission.

wave-propagation 2023-05-09 13:50

I enjoyed playing your game. Well done!

random-ideation-studios 2023-05-09 14:19

Nice game you got here bro!!! It was bit tough but I liked it!

also play my game!

harmadillo 2023-05-09 18:29

I found targeting the enemies difficult. Some feedback on successful hits would have helped. I played the web version. Still made it to level 3 with most of the gold.

meta-link 2023-05-10 11:30

Cool game. I find it hard to hit enemies, and having to start again at level 1 didn't help. Which is a bummer since it gets really interesting after level 2. Good job :slight_smile:

veralos 2023-05-10 11:59

Nice job for your first jam with Godot! I need to try learning that engine one of these days... Anyway, the game is fairly simple, but functions well. I like the idea of trying to defend the moving carts. Almost feels like a reverse tower defense game where you're the one moving along a fixed track and the enemies are the ones trying to stop you.

The game is sorely missing feedback though. It's hard to tell when an enemies hits something, or when you hit an enemy. It doesn't help that you have to restart from the beginning when you die. Sounds effects feel sorely absent too (that's part of the reason the game lacks feedback). The music is cool though.

prakkus 2023-05-15 00:07

Not bad! It's very ambitious to do combat like this for a jam game but it does work. I accidentally killed my own cart though which was not great. Something about brightly colored primitives is always very endearing to me. Good work!

zefphyer 2023-05-16 03:42

I probably should have read the description better, it took me way too many tries to learn that I wasn't supposed to be knocking over the cart to get the gold in it. Would have been nice to have friendly fire disabled for that, too. Also seconding that it's hard to tell when you're hitting enemies or how many times you need to hit them. I got to the first big level (level 3? 4?) before I stopped. For a 3d game in 48 hours, this is decent work, and has potential, but there's a lot of improvements that could be made!

levi 2023-05-16 05:46

I played the first level, but then it did not seem to continue after that. Still, it's something, and it's interesting. Nice work.

deformhead 2023-05-16 06:51

Well done, I loved the death animations!