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KingZero

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353DeliveryDelivery of the kingjam11632.762.632.562.933.172.832.683.06

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by KingZero

LD53 — Delivery

Pineapple Police by tomrijnbeek 2023-05-03T09:50:32Z

The targets can be partially obscured by buildings making them hard to see. Noticed them when they turned red (becomes a bit problematic when multiple targets start spawning). Interesting game.

Abyssal Transit by nidjo123 2023-05-05T19:50:06Z

Good graphics and music. The game play is interesting but the distinction between a long press and a short press is a bit finicky. Sometimes it got stuck on a letter and it needed quite some time to move to the next one. It would also be nice to see the timer for how long you needed to send the message as you are sending it. Great entry.

TipsQuick by SonOfSofaman 2023-05-05T19:17:09Z

I can only agree with all the comments :D

Postman Battle by Prostone 2023-05-03T09:14:38Z

Interesting game. Sometimes enemies disappear or combine as one making some interesting glitches (multiple characters overlapping in POSTMAN BATTLE).

Too Hot to Hendl by Fis 2023-05-04T15:33:32Z

Really nice visuals and sounds. The level design needs some polish (some jumps are needlessly to tight breaking some of the emersion). There should probably be a shortcut for restarting a level as there are quite sometimes, I got stuck and wanted to quickly restart, but had to go to the menu. The part where you hide elements behind hay is nice, but it probably would be better to always have some visual hint as boxes can be missed even when you search in the right place (could lead to frustration). I somehow always presumed that the rooster would fall slower because of his wings. This is not a critic about the quality just some ideas I got while playing the game :D

Rawnhill Post by grizeldi 2023-05-04T16:14:54Z

Everything works smoothly. I thought that the early puzzles were quite bland for my taste. I lost interest even thou I saw that there will be more to the game later. The need to always select the car you want to move slowed the gameplay in my opinion. But those are small nit-picks great game.

Heart-Warming Deliveries by Joscco 2023-05-03T08:59:07Z

Some concepts were a bit unintuitive at first but as the game went on became second nature. Good solid puzzles and a great presentation.

gold_delivery by fabonacci 2023-05-09T13:45:04Z

It would be nice not to fall to my death if I go over the edge. It is in quite rough state but nice submission.

Alien Midwife by BangKerpow 2023-05-05T19:36:41Z

The game play in not my cup of tea but the controls are responsive the sound and graphics fit the game. The levels are in needed of some variety to be more engaging. Al in al it is a great entry.

Panic Potion by Tugaryn 2023-05-06T09:14:38Z

The game has an interesting theme and visuals, but the throwing of the bottle is more frustrating than useful. The game became more interesting when I found a let’s say exploit that if I throw the potion strait in the air jump and pick it up while it is still falling (the pickup radius is quite large) it was much easier and fun too move through the levels. The springs are a bit iffy and have to much power as the last level can be completed with only one use of the first spring. All in all, good job.

Door Dashers by Grizwhirl 2023-05-09T13:51:55Z

Good visuals but the camera control makes me dizzy :D.

The long way around by Fluburbio 2023-05-03T07:57:03Z

Great game, great art. Enjoyed the experience and the nostalgic feel.

Postman by DuKe.ua 2023-05-06T15:53:17Z

Good game. It would be nice if there would be a bit more variety in the road structure not just a equally divided grid.

Pigeon Brigade by Iqoribou 2023-05-06T10:02:06Z

Great game. It is quite hard to find the right timings.

Dispatchers by Shiiigear 2023-05-03T09:30:13Z

First of nice game. But for the completionists it would be nice to have some UI for the length of the roads before delivering the resources, so you don't have to retry a bunch of times to see the result. Also the splitting of the same resource is a bit unintuitive at first. Of course removing or reconnecting roads would be nice

Goblin Delivery Inc. by The Hat Guy 2023-05-06T09:46:06Z

I can only agree great but a bit too slow.

Message Package by IGJH 2023-05-03T10:14:32Z

The concept is nice and could make a great game if continued. But the movement is a bit to slow and floaty for my taste. The later levels get to the point of being almost more tedious then fun, but that is probably my problem for playing to aggressive. Also some times the player character gets stuck in the falling animation when landing on cardboard boxes. It is not game braking as moving to the left or right fixes it but it gets annoying. For the time available you made a solid game.

Also great graphics and music :D.

Cargo Chaos by synthol 2023-05-06T09:34:54Z

It would be nice to have a visual of how much points you get when delivering multiple cargo and of course a sound to notify a successful delivery. There should be an increase to speed as time goes on or number of obstacles to make the game more challenging and interesting. Other gripes I had with the game were already mentioned.

Pack-Man by GyReDHawK 2023-05-04T15:50:41Z

Visually and conceptually good but a bit frustrating. I would like to blend in with the other boxes so that I would not be detected if I do not move in between them.