rustywolf 2023-05-01 05:21
Love the map art. Movement might be better served being a little faster, or having a speed up / pause function. Cool game!
Foon → Ludum Dare Explorer → LD53 → Goblin Delivery Inc.
By the-hat-guy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 148 | 3.69 | 23 | |
| Fun | 273 | 3.11 | 23 | |
| Innovation | 161 | 3.47 | 23 | |
| Theme | 70 | 4.21 | 23 | |
| Graphics | 87 | 3.97 | 23 | |
| Audio | 199 | 3.26 | 23 | |
| Humor | 280 | 2.45 | 22 | |
| Mood | 250 | 3.09 | 23 |
Love the map art. Movement might be better served being a little faster, or having a speed up / pause function. Cool game!
Too slow paced for me but like the idea. Tutorial was also a little hard to focus and read especially with how much you have going on in your game. Strategy games are harder to jump into so I can appreciate you having a how to play during a jam. Well done.
Very impressive for a Compo Game! I really liked the art and audio!
A bit slow gameplay when you only had a single goblin, but felt much more reasonable as soon as you got a few running. A really solid entry. Enjoyable and well done mechanics. :)
Really nice game! The 'How To Play' screen could use some UX improvements, but it got the job done. Once I got into the swing of things it was pretty fun.
Not really my style, but I notice that there's a lot of work and it's pretty well finished, so congratulations to you
Cute game! I actually enjoyed the gameplay, it's not fast paced, but I like to chill a little. Love the art, I think its an impressive COMPO entry. For me the game mechanics were a little hard to understand at first, because I didn't noticed in the first time that there is a how to play button :D I think viewing the tutorial screen could be mandatory for the first time, to don't accidentally skip it. Overall I think it's great! Nice job! :)
Love the graphics. Little difficult to get into...a more interactive tutorial would help a lot. Great entry though.
Oh such a cute game with lovely art and relaxing music. It takes a little time to understand how to play but after that I'm really enjoy the game. It's getting busy after the amount of goblin grows up and I just can't stop. Well done!
This is really impressive for a compo game. Like the art style a lot. Took me a bit to release I had to actually pick up the packages, but no issues after that. Well done!
It's fun to manage the goblins once you get a few. The biggest issue is not being able to direct one to a house where another one is standing - when you have 7 goblins, almost every place you need to send them to already has one on it. Besides that, it was a fun, very polished experience.
Very cute and relaxing game! A bit slow for me, but still fun!
I can only agree great but a bit too slow.
I really like the music in this game, it makes me feel very relaxed. Just like the little goblin at the beginning moving at a very slow pace.
And then gradually,
the little goblin gets rewards,
the little goblin gets shoes,
the little goblin gets a backpack,
the little goblin gets teammates!
The team being transported gradually becomes stronger, and I become more and more busy haha! It's really a great game!
Oh, I just realized that this is a work completed within 48 hours! Wow! The level of completion is unexpectedly high! You did an amazing job!
Relaxing little game, nicely presented with cute graphics and audio, and a very helpful how-to-play screen. Very impressive for the compo. Well done!
Some really good art and sound and an impressive amount of complexity in your system. I like the interpretation of being the path-finding algorithm instead of using one. But I'm not a robot :(
The how to play screen is a bit confusing with so much info together and gameplay is a bit too slow at first but nice entry. Congrats!