FoonLudum Dare ExplorerLD53 → Delivery of the king

Delivery of the king

By kingzero

View on ldjam.com

CategoryRankScoreCount
Overall11632.7625
Fun11392.6325
Innovation11362.5624
Theme11462.9324
Graphics8853.1725
Audio6762.8326
Humor8382.6824
Mood9543.0625

Comments

baghz 2023-05-02 08:04

Woow... made it on your own ! Good job ! Really cool music theme (with this weird rythm metric at the end, liked it), and nice to ear the arrangement in game too !

I want a real adventure now ^^ (I was rich though, what can I buy with those 50 gold ?!)

mnemosynevl 2023-05-02 09:33

Gives me Siege of Avalon vibes, good job. Sometimes it's hard to see what's behind the closes wall.

frnknstn 2023-05-03 08:15

Some great bones of an adventure game here. Great work.

khaokg 2023-05-03 08:18

Very good for a solo attempt in our short time! Though it's nice to read your put in effort to learn to make music for it, learning is most of the point of these jams after all! Only thing I can think about is maybe a control for the camera to turn it was Q/E or something, so you can really see what you're trying to interact with. Great job in total!

devil-ovo 2023-05-03 08:26

Nice job. It is rare to see participants to make a adventure-puzzle game in the jam. And i can foresee a potential successful game through the simple structure you had built. I recommend that you might get inspired by trying Portal2 and Maniford Garden. These two games are also telling story by solving different puzzles.

wahooney 2023-05-03 13:59

I like your visual style and I feel there is a bigger game in there. The only real critique I can give is that the input feels a bit stiff, changing directions feels a bit harsh.

stellarr2 2023-05-03 14:04

I liked the concept of the game, nice little puzzle game where you gotta find a book, looks like you would've went through a big dungeon. The music was pretty good, I danced to it a little when I heard it and I can see how it would've taken most of your time. Personally I believe gameplay and level design should be focused on first, it would've been nice to see the stuff you implemented in the test level get included in the main level. It was a calm and relaxing game though, the kind you'd play while you're chilling and want to get your brain working a bit. Art style was also okay, low-poly, simple, but it tells you what it needs to tell you. Overall decent game, more could've been done on level design and content, but I can see a lot of potential with this kind of game.

kierogi 2023-05-03 14:19

The visuals are cool and it's awesome to get that bonus area after to see what you were working on. I really liked the unique character models and it's fun to see some colour keyed doors. There was a bit too much reading for me at the start but I do appreciate that you have a narrative in mind!

lgg 2023-05-03 15:18

The idea was good but maybe over scoped for a single person ^^. Would be nice to see the character through the walls, bc it covers the interaction. I like that you've put test level to see the potential!

sjpixels 2023-05-03 15:28

Good job getting a complete section submitted, especially as a single person!

One thing to always keep in mind for jams is only add things if they will be a core part of the gameplay. So adding things like gold when you have no way to use gold is just wasting your time when you could be focusing on more important things.

If you cut the scope way down to a simple puzzle loop where you have to push boxes and find keys to pen doors, you probably could have created a few levels and spent more time on art and music to polish the experience.

Overall, great work as a solo dev and I think you'll do great in your next jam because this one has lots of potential.

d3kryption 2023-05-06 06:36

Great job! A lot of work was put into this game and it has a a bunch of features.

I love the graphics! The iso camera style works so well.

nice job!

kevin-scroggins 2023-05-07 03:02

Hmm, I think there is definitely some potential with this one, but I didn't find it particularly intuitive to play.

Some feedback: - Maybe make the keycard message a little more visible? It was not obvious that I needed a key. - Controls are a little awkward, might be a bit better to have the player move and turn rather than there being a delay? - Some spelling mistakes; always handy to put in-game text through a spellchecker first.

A good attempt though! Look forward to seeing what you create in the future.

codexzier 2023-05-07 11:58

This could be a real relaxing puzzle game with moving boxes and collecting things. :thumbsup:

fluburbio 2023-05-14 23:02

I like the graphics, it has a board game vide that I enjoy. It's pretty neat as a basis for a bigger game, nice work!