Color Mix by JeffreyLaarman 2018-12-04T02:58:15Z ♥ 1
A really fun concept. Nice game!
Foon → Ludum Dare Explorer → Users → SonOfSofaman
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | TipsQuick | jam | 890 | 3.29 | 2.68 | 3.32 | 3.89 | 2.64 | 2.42 | 2.61 | |||
| 2020 | 46 | Keep it alive | 👥 | Keep Itt Alive | jam | 2.50 | 2.50 | 2.50 | 3.00 | 2.50 | 1.50 | 2.00 | 2.00 | ||
| 2018 | 43 | Sacrifices must be made | 👥 | Downtown Donut Delivery | jam | 2.25 | 2.25 | 2.75 | 2.25 | 2.75 | 2.75 | 2.75 | 2.75 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | Chess-Chomp | jam | 2.75 | 3.13 | 2.75 | 3.13 | 2.75 | 2.25 | 1.50 | 2.25 | |||
| 2017 | 40 | The more you have, the worse it is | 👥 | Minnesota Ice | jam | 2.25 | 2.50 | 1.75 | 3.75 | 1.88 | 1.00 | 1.67 | 1.67 |
SonOfSofaman leaves an average of 5.8 feedback comments each event.
A really fun concept. Nice game!
All the challenges of Flappy Bird without being entirely impossible to make progress. Excellent interpretation of the theme. Really nicely done!
The link provided doesn't work. I get the following:
Make sure your game is publicly available:
https://itch.io/docs/creators/access-control
I didn't see a download link on the itch.io page.
Fun, simple gameplay. I kept getting the keys mixed up though. Since jumping is a key mechanic for this game, maybe spacebar would have been a better choice?
I didn't experience any of the issues reported by others.
Audio levels might need some tweaking :) Fun puzzle solver though.
Who knew balancing risk and reward could be so much fun!
Apokalipsa is proof the RNG gods can be truly unkind. I lost count of how many times I was excited for the chance to loot ammo only to have the bullets taken away by random chance damage. But it's that kind of gameplay that keeps me coming back for more 😜
Venturing into risky territory had me genuinely worried for our safety. I love it when a game can evoke that kind of emotional response!
This nod to Mike is highly replayable and a lot of fun. Nice work, @srakowski!
High marks for mood, music and artwork! Aesthetically very pleasing. The gameplay is fun, but I wouldn't call it highly replayable. I like the interpretation of the theme, however it may be a bit too subtle.
The back button is too hard to see and I'd like to be able to play again without having to exit and relaunch the game. Also, using the shift key to run is awkward, plus Windows kept thinking I wanted to enable sticky keys.
The UI is nicely implemented with appropriate visual cues, the background music is fitting and the gameplay challenging and rewarding. All around a well executed game! If only I could play against a human instead of this infernal AI ...
LD53 — Delivery (11)
Blind Delivery by DaivyIsHere 2023-05-07T12:56:55Z ♥ 1
Easily the most original concept I've seen in this, or any, game jam. I can envision this idea being developed even further. Picture this: a Zork-like interactive game with puzzles to solve, mazes to navigate and hazards to overcome.
Come for the croissants, but stay for the end-music!
deBeevery by Kyyrozu 2023-05-07T12:33:57Z ♥ 1
Every aspect of this game is innovative and fun. And you've managed to combine all my favorite things into one game: gathering resources, directing minions, relaxed game play, base building, soothing ambient music ... all rolled into a flying simulation. This is the perfect game for me.
I find it very satisfying just watching the workers fly around gathering pollen. I could just fly around the forest for hours.
If you decide to develop this game further (and you absolutely should!), here are a couple ideas I thought about while playing the game.
- Imagine discovering a large field of flowers that, once discovered, would keep the workers busy for a long time while I go exploring more.
- I'd like my movement to come to a stop while the hive menu is visible. It would be nice to be able to toggle "hive mode" on and off instead of having to hold the spacebar while I interact with the menu.
- The camera gimbaling is a bit frustrating, but it can be easily avoided. However, I still get stuck every once in a while. It mostly happens when I'm too close to the ground. Maybe limiting the vertical movement to some number of units above the terrain would do the trick.
Keep up the good work. I look forward to see more games from you in future jams!
Unwanted Postman by ironcutter 2023-05-05T22:40:44Z ♥ 1
Ha! This is a fun game. The 🐶 doesn't seem to like me very much. Such anger 😄
A very innovative game and well executed. The music, the sound effects and graphics are all nicely done.
Great game!
Ensomniac by WigHz 2023-05-05T22:33:11Z ♥ 1
To anyone playing this game: don't blink! 👀 The action never stops! A really nicely done game.
Cyberdelivery by DarchanKaen 2023-05-05T22:09:20Z ♥ 1
It is clear you put a lot of effort into the game and the story. I could not write that much story in a weekend AND put together a game, too. I am impressed. Very nicely done.
Bus Hostage ! by Aymco 2023-05-05T19:02:11Z ♥ 1
Those poor people went on a rough ride with me at the controls!
Mail-In Vengeance by YellowKamel 2023-05-05T18:45:12Z ♥ 1
Very innovative controls. I like the interpretation of the theme, too. Nicely done!
13Hour Shift - Idle Game by ScriptMage 2023-05-05T17:25:50Z ♥ 1
I like how you continued the character saga from a previous game. Very clever idea. "Never skip leg day"!
Continuous Factory by congusbongus 2023-05-05T17:15:27Z ♥ 2
Very fun. I like being challenged like this. Also, great job designing levels that teach the mechanics of the game.
Autopotion by BinarySpark 2023-05-05T17:01:54Z ♥ 1
Really nicely done! I want to keep playing.
Level Delivery System by Le Don 2023-05-05T16:05:08Z ♥ 1
Four games in one! What's not to like? High marks for innovation. The racing game is quite challenging and fun to play.