ChronorhC by NikorasuChan 2021-04-27T10:43:00Z
interesting concept, well executed too, however, the colliders seem quite glitchy sometimes, but good game overall
Foon → Ludum Dare Explorer → Users → D34TH0FTIT4N5
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Pandaemonium | jam | 1063 | 3.07 | 2.90 | 2.90 | 4.17 | 3.72 | 3.35 | 2.73 | 3.35 |
| 2022 | 51 | Every 10 seconds | 👥 | Cold Blooded Frogicide | jam | 1123 | 2.87 | 2.81 | 1.87 | 2.95 | 2.85 | 2.41 | 2.60 | 2.32 |
| 2021 | 48 | Deeper and deeper | Labyrinth of the Undead | jam | 1255 | 3.31 | 3.51 | 2.93 | 3.31 | 2.90 |
interesting concept, well executed too, however, the colliders seem quite glitchy sometimes, but good game overall
Great immersion, the graphics are pretty well made, the jump scares most definitely got me however, the sensitivity is way too high. pretty amazing though!
pretty interesting game , amazing visuals!
great game, although the secondary weapon feels kinda redundant
Great atmosphere, and smooth controls, love it!
Good game, however turning feels kinda sluggish, good game overall
absolutely amazing game, however, the minigames could be cheated easily.
Amazing game man, damn solid entry!
Damn cool game, loved that the tutorial was optional! pretty well made, good controls.
Thanks @masael255 @trabitboy @makse @nerzal @steelax @yellowkamel @autogibbon @chrisap and @almighty-games for playing, reviewing and rating my game. Appreciate all your feedback and comments.
Thanks @oldengamer. I will work on the suggestions and issues.
Thanks @ezgoodnight for playing the game and this constructive feedback. I will work on it for sure.
Thanks @kuviman for the playing and rating
Thanks @bongard22 for playing and reviewing. I will work on the suggestions for sure.
thanks @foxy for playing and the feedback !!
Thanks a lot @shubwub. Loved the feedback. and you played well :v:
Thanks @bajtix for playing and reviewing. I will add more interesting things for sure.thanks again.
Thank you @justcamh @ramble-house-games and @marcmagus for playing the game! all feedback is appreciated and has been considered
damn good and funny, great game overall but is in dire need of a crosshair
pretty cool game! art and sound are great but the game's pacing felt a bit slow!
strange controls but great graphics and gameplay!
great game! and i really needed that walkthrough haha, very fun, interesting atmosphere and good puzzle design!
cool game, especially for a jam! i appreciate the voice acting, its done pretty decently. however the car was a bit too stiff; turning was strained and the car decelerated way too fast. great game overall though!
pretty interesting! i think the control scheme was a bit all over the place but cool none the less, very fun!
really cool game, fun, decently challenging and looks cohesive! great job!
very cool art style and interesting concept, looking forward to its release!
god damn that was very tough, amazing game, great controls and great viuals, good job!
really good voxel art, decent audio but the items arent easily recognizable so its pretty hard to locate everything. good game overall!
cool visuals, nice mood but wish the attack wasnt only in one direction
insanely cool visual style, loved the theme, great movement and immersive atmosphere, great job!
@nickpick thanks! i tried to make the recoil feel as good as possible haha, glad it worked!
@embedder72 thanks for the feedback! if i update the game, ill surely add both!
@wazce thanks man! btw i think you hit a wall; if not could you reply with your browser version and any extensions that may affect the game play?
@gossian i wanted to add some feedback but sadly i didnt have time haha, thanks for the kind words though!
@nick-gozak always appreciate an in-depth feedback!
first of all, thanks alot for the kind words!
And the music was skipped due to time constraints sadly so i might add some music in a future update! and i never considered obstacles! ill surely look into adding them! thanks for the suggestions!
@mickxe @guildo @nakami @mypalmike @ryusui @matt-ravenhall @pxgluz @vphyre @vivat-vector
Thank you so much for the kind words and feedback! Ill definitely address these points moving forward! and i was kinda hoping the jittery bosses was a one time bug haha, i guess ill have to figure out whats up with the behavior! and about the wall not being visible, that was a very big oversight on my part haha, ill probably update this game a day or too after the jam to address these issues!
pretty cool entry, i liked the cool wall shadows! movement and controls felt nice! the weird blacking out was a bit strand at first tho!
pretty cool entry, definitely could use some polish but fun nevertheless, great job!
very cool game! pretty tricky too! enjoyed it alot!
I wasnt expecting a console IO game in ludum dare but it did not disappoint! i love this game, it looks good and has greal puzzle design, great job!
almosty a perfect entry! it was really hard to know where to go at first ( there are no markings to tell you where you can go) but i eventually figured it out, very cool little game which made me wish i had a playdate, great job!
really fun game with good controls and great art, i just wish there was some coyote time but thats a very minor issue, it didnt take away from my enjoyment of the game, phenomenal entry
very polished game, very good balance, however the game gets over way too quick!
good game, however switching between characters seemed a bit unnecwssary and i beat the game only using the gun dude. i liked the soundtrack and visuals. the movvement was done very well. good game
i love this game, the sound effects are on point and the gameplay is very fun, the difficulty ramps up a bit too fast, but fun nonetheless, great job
really fun game but the flow of the game is broken up by having to flip through the pages of the grimoire, maybe there couldve bbeen more information on each page to help mitigate it. i loved the visuals too, great entry
@lightningst I was about to say that there should be a win condition but apparently the code that called the function that changed the scene just vanished 💀 so apparently there is no win state, if the circle around the pentagram is complete, it's a win. Thanks for playing!
@lightningst i just checked, it is legal, thanks!
@brandsma thats not supposed to happen, could you give more details? and yeah for now its mainly that as the game mechanics.
@irex thanks for the compliments! could you give some more details about the performance? like what browser and system you are using, that would be very helpful, thanks for playing though!
@fenix131113 thanks alot! adding a way to get rid of items was intended actually but it was cut due to time, thanks a ton for playing and we will be fixing problems and adding some more content post jam.
@gruzdid thanks for playing!
@groseilledodue im glad you had fun! item disposal is the first thing that would be added after the jam ends!
@mortith thanks for the kind words!
@spookyrobloxman999 thanks for the feedback! im glad you had fun! however the art situation is a bit dire 😅 neither of us are artists or 3d modelers and i was just using very basic knowledge i picked up in jams to make some graphics that didnt look like a third grader drew it xd. thanks for the feedback though, ill look into improving the graphics if i ever learn to draw!
you werent kidding about the unlimited part, was fun trying to break my pc, however the game play as a genuine game is a bit lacking, maybe it would make sense to include an upgrade path for your demons so that you wont have to flood the whole game area with demons to beat it. but i had alot of fun, good jib, decent visuals.
really pretty art and cool mechanics, i just wish there was a bit more to the game. the ingredients not being fully unlocked at the start itself didnt really make much sense to me, it felt as if it was intentionally trying to slow the player down and was a bit offputting. i still enjoyed the game and would love to see an update to this later on!
very humorous and well thought out game, the combinations seemed to make some sense and their descriptions were a delight to read!
very fun game, good effects and great concept. i noticed that agility + strength maxing was overpowered as hell and even literally broke the game by setting my agility too high!Screenshot 2024-04-19 152833.png
very fun game, i loved the atmosphere, just wished that the game didnt completely restart on losing the final boss battle
nice game, really fun mechanics but needs alot more variety, the audio was a bit whack and the UI needs some work, but ioverally the game was very enjoyable, id like to see more variety added to this game post jam!