i think this is up there as one of my fave games. the mechanics were both unique and fun. And the large bug/Boss mechanics were on par with mario and crash bandicoot style bosses. do something to expose weaknesss etc
Interesting game, a lot of effort went into this you can tell, i had an issue where the curser wasnt disabling and i have 2 screens so evenually it went off the screen and the camera would stop panning. but other than that a really solid entry.
So this game was interesting. it wasnt till i saw the trump looking goblin poser i realised this whole game is trick. the art style was nice, i got real windows98 maze screensaver vibes. it was a little slow, i liked the mechanic of the guys pushing you back the way u came maybe have a staircase spawn behind you as they push you to make time more a factor to escape them. also got some Superhot Vibes from the npc's and the post processing and sound effects. Solid Entry!.
Very clever concept. it took me a moment to figure out what the deal was but once i got into it i really enjoyed. WASD seide of keys didnt seem to work correctly.
COULD NOT GET PAST THAT 500 MARK!!! was a fun game with a scoreboard to add a competative edge to it. Really good fun. the Art and feel of that 60's vibe was spot on
mixed feelings of creeped out and cute, was a great game to play, i had to see both endings, the bad ending really just killed it with the lack of audio after all the sounds throughout . it hit me hard
visually this was great, i struggled with the gameplay. i felt like i scanned a lit with no outcome, maybe a few extra aliens or less scanning required.
this was a really fun game with great mechanics, the fact the level seemed to be random or at least semi random and it had a live scoreboard added a lot of replayability to it too.
This was a fun lystery game. the art was simple but nice. nice little twist but i got stuck for a while at the axe . as previously mentioned about the letter box a couple more hints would be great maybe timed ones if the player is being slow like me. this is also something i wish i put in my game so you are not alone on that one lol.
i really liked how responsive the controls were with the ship, you had just the right amount of drag, the visauls were really nice. expecially the black hole. too bad i sucked at it :P
this was a sweet game! funnest ive played, mainly cause its right up my street. further time on this game i think it could be areally good slash runner.
This was a dark ass game. but i really enjoyed playing. the controller and the gun mechanics were on point and the chests that gave health an ammo were spread really well.
fun game! the art wasnt amazing but the mechanics were solid and the adition of a narative not just a make us money was an intresting approach. the programming on this deserves a lot of respect, the dev advised he did it in a day also which adds to its impressivness
this was a fun game, it has some janky art but that adds to it in my opinion. and the audio was 10/10 in humor. i did hit a slight snag when i was caught between a literal rock and hard place with no dynomite but honestly with games like this the jankier the better.
This did reusing content right! basically newgame+ each time you complete it. the game was somewhat unforgiving but had enough checkpoints to not be rage worthy, the art was on point and had more than meets the eye with decent animations that if you watched carefully showed that this game was from 2021 not 1980. the music was a great choice too went well with the different stages.
Also the character controller was pretty flawless, a big deal in platformers
a Very well put together game. other than the font the devs made everything themselves, it was the right level of frustration and the right level of accomplishment.
this was good fun and a decent entry. even though silhouette art style it had decent gaps in the terraint that made images. the concept was decent a couple of bugs with the boxes that slowed me down but a fun entry all the same.
this was a very solid game, the fact it was made from scratch is great, unfortunatly im not very good at it! great concept but even after going back to it i couldnt get to the red area!
im very impressed with how well the generated mase plays out, i played it quite a bit and only once did i get a VERY easy mission, i like what the devs did with the theme, because its top down you cant get a sense of going deeper but then u are slapped in the face with a funny cutscene of a guy falling deeper.that thud got me everytime.
this was just a really fun and humerous game. buy ragdolling around in his tighty whiteys grabbing clouds to fast pased music, a great and fun reactions test game.
Yeti Sports vibe! my only complaint with this was the flap mechanic buggged on occastion the fact this was made from nothing in 48 hours is humbling as hell.
this has got to be a front runner. I played this and was like wow very good art, then wow very good sound, then wow very good mechanics. then wow very good story, SPOILERS! the double twist ending was just great story telling.
This was more of an artpiece than a game. while it had some missing guide mechanics it was a thing of beauty with both sound and visuals. and also sent a strong message.
The sound and Visuals of this are amazing. the gaemplay was solid and the visuals managed to take what people consider the most default character shape (in unity anyway) and make it look good just with post processing and partacles/lighting. RECCOMEND RUNNING LOCALLY i got lag on webgl when partacles were about.
This was one of my faves. It has the workings of a good mobile game. the mechanics worked well, the art style was nice and it was very well polished. the roots growing mechanics felt so realistic, even though ive never seen a root grow that fast but you get my point. VERY well made.
now this isnt my type of game, however it was very well executed. it throws you in a bit at the deep end a tutorial level would have been great, but the devs advised time affected decision. the statistics etc must have been difficult to code and get right in a short period. and the art style was unique. with a subliminal style flash of fishes etc.
This game!!!! one of my fave so far, i played this on a stream and the creator watched and im pretty sure he was laughing menacingly. this is a purposly hard game and it is very well polished. has some humor behind it and has a lot of mechanics in it that were executed very well.
This has the solid makings of a great survival game. My main complaint was the blury view in the water but once i realised you need to find goggles it went from a bad feature to a good one. the Art was on point and was fitting to the theme, i never got to the end after 10+ attempts but thats cause im bad :P
I love the 'art' of this game, its MS paint at its finest but it adds to its charm. the lighting effects and darkening of the water as you go deeper were also on point.
This game was done by an artist and it shows. the game itself had a few bugs in it but what is showcased well here is the art and sound. Both done by the user for the Jam. they would certainly make a good pairing with a programmer for the next LD to make a decent Pixel game!
This was good fun, decent concept and great execution. it hit the theme on the head. has a bit of humor in the art and the sound effects. just a fun game. Beer was hard to come by, but generally is in the middle of a mine lol
This is an example of simple mechanics working. Top Down shooters are always satisfying and this game shows that. The use of lighting/partacles/postprocessing to give the camera that 'trip' feeling the further you got was very good. decent use of reusing levels with variation. my main criticism was no UI so i had no clue about what these hearts were doing, how much damage i was getting from the enemies etc. Assume that was due to time so can relate to that. All around a fun experience
P.S. i would consider using Zip instead of Rar for ease of extraction.
This was great fun, straight up what you see is what you get but im fine with that, The graphics were simple but worked well, and just a fun accidentally lost 15 mins game.
This game was interesting and fun. I loved the ard style of 2d enemies and 3d world it gave of a classic doom feel, the thing that stood out tfor me here was the Audio, if u made it yourself or not, the blending of it when action started etc was done to perfection. the trap door on the 4th level i think, that made me jump!. Decent concept and stuck well with the theme
I liked this game, You went with dwarves and a dungeon which was my appreach too so props for that, it fit the theme well, the animations were decent and had a great concept. reminded me of Star Dew Valley Dungeons which i find fun, i know there are likely better references out there but its all i got. i found the middle button emote and the OTT ragdoll physics humerous and made the game funner. The arrows didnt go exactly where you hoped but after adjusting aim to compensate i got the hang of it, i would have loved a parry system. great foundations of a game.
LD48 — Deeper and deeper (47)
Tooth Toss by MadNukin 2021-05-01T16:55:16Z ♥ 2
i think this is up there as one of my fave games. the mechanics were both unique and fun. And the large bug/Boss mechanics were on par with mario and crash bandicoot style bosses. do something to expose weaknesss etc
DRYVER by GuitarBro 2021-05-01T16:46:00Z ♥ 2
Interesting game, a lot of effort went into this you can tell, i had an issue where the curser wasnt disabling and i have 2 screens so evenually it went off the screen and the camera would stop panning. but other than that a really solid entry.
The Right Way by OffworldDemon 2021-05-01T16:41:37Z ♥ 1
So this game was interesting. it wasnt till i saw the trump looking goblin poser i realised this whole game is trick. the art style was nice, i got real windows98 maze screensaver vibes. it was a little slow, i liked the mechanic of the guys pushing you back the way u came maybe have a staircase spawn behind you as they push you to make time more a factor to escape them. also got some Superhot Vibes from the npc's and the post processing and sound effects. Solid Entry!.
Asterisk by Crychair 2021-05-01T16:30:10Z ♥ 4
Interesting concept. the quality of the game and the opening sequence etc is great feels likea full release. Nice Job
Déjà Vu by BabaDesBois 2021-05-01T16:25:59Z ♥ 2
Very clever concept. it took me a moment to figure out what the deal was but once i got into it i really enjoyed. WASD seide of keys didnt seem to work correctly.
Deepest Sword by Strega 2021-05-01T16:20:55Z ♥ 0
what a great and infuriating game! love the art and the quite unique mechanic to it :) well done!
Carpet Flea by MrPouletBZH 2021-04-29T18:21:06Z ♥ 4
great platformer but damn hard!! really enjoyed this.
Deep Sea Trip by Pomo 2021-04-29T17:55:02Z ♥ 1
COULD NOT GET PAST THAT 500 MARK!!! was a fun game with a scoreboard to add a competative edge to it. Really good fun. the Art and feel of that 60's vibe was spot on
Little Mother by Save Sloth Studios 2021-04-29T17:54:03Z ♥ 1
mixed feelings of creeped out and cute, was a great game to play, i had to see both endings, the bad ending really just killed it with the lack of audio after all the sounds throughout . it hit me hard
Pâquerette Down the Bunburrow by Herbie Puppy 2021-04-29T17:50:53Z ♥ 3
fun to play, retro feel was great and very well made. thanks for brining it to my attention :) that bloody bunny!!!
Deeper and Deeper P. I. Agency by v1ru6 2021-04-29T17:49:03Z ♥ 1
visually this was great, i struggled with the gameplay. i felt like i scanned a lit with no outcome, maybe a few extra aliens or less scanning required.
Bubbly by Kaish 2021-04-29T17:47:26Z ♥ 4
this was a really fun game with great mechanics, the fact the level seemed to be random or at least semi random and it had a live scoreboard added a lot of replayability to it too.
Corporate Mole by JoeDev 2021-04-29T17:45:46Z ♥ 2
very well polished game, love a good stealth mechanic.
Oh no, I opened the door and there was a fish! by OursBleu 2021-04-29T12:07:33Z ♥ 3
This was a really viusally great game, the mechnics all worked and it fit the theme well. great job
Tom's Twist by TheBlindEye 2021-04-29T11:52:58Z ♥ 0
This was a fun lystery game. the art was simple but nice. nice little twist but i got stuck for a while at the axe . as previously mentioned about the letter box a couple more hints would be great maybe timed ones if the player is being slow like me. this is also something i wish i put in my game so you are not alone on that one lol.
Under New Management by BEBADBOI 2021-04-28T19:19:05Z ♥ 1
this game looked the part, the atmosphere was intense. i was a little scared to proceed lol
2021: A Space Odyssey by ChrisCo 2021-04-28T17:40:06Z ♥ 1
i really liked how responsive the controls were with the ship, you had just the right amount of drag, the visauls were really nice. expecially the black hole. too bad i sucked at it :P
THE PIT by Almax 2021-04-28T17:37:07Z ♥ 1
this was a sweet game! funnest ive played, mainly cause its right up my street. further time on this game i think it could be areally good slash runner.
Nyctophobia by TheJohnyFeeD 2021-04-28T17:34:10Z ♥ 1
This was a dark ass game. but i really enjoyed playing. the controller and the gun mechanics were on point and the chests that gave health an ammo were spread really well.
The Bothnia Trench by Milestone Games 2021-04-28T17:33:12Z ♥ 1
not gunna lie the coffee mug got me. but great point and click game, the fact its a COMPO game is highly impressive
Deep into the Volcano by JoelChrono12 2021-04-28T17:32:23Z ♥ 1
Short but sweet, art and sounds worked together really well, and the character controller was spot on.
Deep Sea Diver by gimbalock 2021-04-28T17:28:32Z ♥ 1
this game is just chill. the music complimented the type of game really well and i really enjoyed playing, the art was simple but nice
MineSystem by TheGamerASD 2021-04-28T15:57:59Z ♥ 1
fun game! the art wasnt amazing but the mechanics were solid and the adition of a narative not just a make us money was an intresting approach. the programming on this deserves a lot of respect, the dev advised he did it in a day also which adds to its impressivness
Where's my dynoMITE? [LD48] by miej 2021-04-28T15:56:11Z ♥ 2
this was a fun game, it has some janky art but that adds to it in my opinion. and the audio was 10/10 in humor. i did hit a slight snag when i was caught between a literal rock and hard place with no dynomite but honestly with games like this the jankier the better.
Infinite Descent by BluishGreenPro 2021-04-28T15:54:06Z ♥ 1
This did reusing content right! basically newgame+ each time you complete it. the game was somewhat unforgiving but had enough checkpoints to not be rage worthy, the art was on point and had more than meets the eye with decent animations that if you watched carefully showed that this game was from 2021 not 1980. the music was a great choice too went well with the different stages.
Also the character controller was pretty flawless, a big deal in platformers
Crust by exopunk 2021-04-28T15:51:48Z ♥ 4
a Very well put together game. other than the font the devs made everything themselves, it was the right level of frustration and the right level of accomplishment.
GemStar Saga by Cassio Eduardo 2021-04-27T19:53:49Z ♥ 1
hi i was unable to play this due to an error. please let me know if it gets fixed :)
Am I only dreaming? by DerGamer 2021-04-27T19:35:31Z ♥ 1
this was good fun and a decent entry. even though silhouette art style it had decent gaps in the terraint that made images. the concept was decent a couple of bugs with the boxes that slowed me down but a fun entry all the same.
Hellevator by baconn00 2021-04-27T19:33:42Z ♥ 1
this was a very solid game, the fact it was made from scratch is great, unfortunatly im not very good at it! great concept but even after going back to it i couldnt get to the red area!
Labyrinth of the Undead by D34TH0FTIT4N5 2021-04-27T19:32:16Z ♥ 1
im very impressed with how well the generated mase plays out, i played it quite a bit and only once did i get a VERY easy mission, i like what the devs did with the theme, because its top down you cant get a sense of going deeper but then u are slapped in the face with a funny cutscene of a guy falling deeper.that thud got me everytime.
Get Some Foogin Sleep! by Simayen 2021-04-27T19:29:48Z ♥ 0
this was just a really fun and humerous game. buy ragdolling around in his tighty whiteys grabbing clouds to fast pased music, a great and fun reactions test game.
Penguins can't fly by Attala 2021-04-27T19:27:54Z ♥ 1
Yeti Sports vibe! my only complaint with this was the flap mechanic buggged on occastion the fact this was made from nothing in 48 hours is humbling as hell.
Blackout by Frasse 2021-04-27T19:26:41Z ♥ 7
this has got to be a front runner. I played this and was like wow very good art, then wow very good sound, then wow very good mechanics. then wow very good story, SPOILERS! the double twist ending was just great story telling.
Deep Sleep by Link270 2021-04-27T19:25:06Z ♥ 3
This was more of an artpiece than a game. while it had some missing guide mechanics it was a thing of beauty with both sound and visuals. and also sent a strong message.
Echo One by Sherwin Claridge 2021-04-27T19:23:41Z ♥ 1
The sound and Visuals of this are amazing. the gaemplay was solid and the visuals managed to take what people consider the most default character shape (in unity anyway) and make it look good just with post processing and partacles/lighting. RECCOMEND RUNNING LOCALLY i got lag on webgl when partacles were about.
Trapdoor in the Garden by InitialPosition 2021-04-27T19:22:01Z ♥ 1
This was a well polished roguelike. great art style, great sounds, and a great execution of game mechanics.
ROOTS by TheGreenWorm 2021-04-27T19:19:41Z ♥ 1
This was one of my faves. It has the workings of a good mobile game. the mechanics worked well, the art style was nice and it was very well polished. the roots growing mechanics felt so realistic, even though ive never seen a root grow that fast but you get my point. VERY well made.
Re:Ship by thevinter 2021-04-27T19:16:35Z ♥ 1
now this isnt my type of game, however it was very well executed. it throws you in a bit at the deep end a tutorial level would have been great, but the devs advised time affected decision. the statistics etc must have been difficult to code and get right in a short period. and the art style was unique. with a subliminal style flash of fishes etc.
Robed Bird Reckoning by alexrose 2021-04-27T19:13:36Z ♥ 0
This game!!!! one of my fave so far, i played this on a stream and the creator watched and im pretty sure he was laughing menacingly. this is a purposly hard game and it is very well polished. has some humor behind it and has a lot of mechanics in it that were executed very well.
Deep Seek by Sheepolution 2021-04-27T19:11:18Z ♥ 1
This has the solid makings of a great survival game. My main complaint was the blury view in the water but once i realised you need to find goggles it went from a bad feature to a good one. the Art was on point and was fitting to the theme, i never got to the end after 10+ attempts but thats cause im bad :P
catch the fishies! by Jamie simpson 2021-04-27T19:07:49Z ♥ 1
I love the 'art' of this game, its MS paint at its finest but it adds to its charm. the lighting effects and darkening of the water as you go deeper were also on point.
Boris with a crazy dream by Kirby 2021-04-27T19:06:38Z ♥ 1
This game was done by an artist and it shows. the game itself had a few bugs in it but what is showcased well here is the art and sound. Both done by the user for the Jam. they would certainly make a good pairing with a programmer for the next LD to make a decent Pixel game!
Sven Treasure Hunter by fermingimpel 2021-04-27T19:03:24Z ♥ 2
This was good fun, decent concept and great execution. it hit the theme on the head. has a bit of humor in the art and the sound effects. just a fun game. Beer was hard to come by, but generally is in the middle of a mine lol
LUNA IN THE SKY WITH DIAMONDS (FESTA ESTRANHA COM GENTE ESQUISITA ) by zagoiris 2021-04-27T15:22:40Z ♥ 3
This is an example of simple mechanics working. Top Down shooters are always satisfying and this game shows that. The use of lighting/partacles/postprocessing to give the camera that 'trip' feeling the further you got was very good. decent use of reusing levels with variation. my main criticism was no UI so i had no clue about what these hearts were doing, how much damage i was getting from the enemies etc. Assume that was due to time so can relate to that. All around a fun experience
P.S. i would consider using Zip instead of Rar for ease of extraction.
Downfall by ReallyQbert 2021-04-27T15:11:53Z ♥ 2
This was great fun, straight up what you see is what you get but im fine with that, The graphics were simple but worked well, and just a fun accidentally lost 15 mins game.
Crypt Raider by chulini 2021-04-27T15:02:42Z ♥ 3
This game was interesting and fun. I loved the ard style of 2d enemies and 3d world it gave of a classic doom feel, the thing that stood out tfor me here was the Audio, if u made it yourself or not, the blending of it when action started etc was done to perfection. the trap door on the 4th level i think, that made me jump!. Decent concept and stuck well with the theme
DeeperMiner by Twaerd 2021-04-27T14:49:27Z ♥ 2
I liked this game, You went with dwarves and a dungeon which was my appreach too so props for that, it fit the theme well, the animations were decent and had a great concept. reminded me of Star Dew Valley Dungeons which i find fun, i know there are likely better references out there but its all i got. i found the middle button emote and the OTT ragdoll physics humerous and made the game funner. The arrows didnt go exactly where you hoped but after adjusting aim to compensate i got the hang of it, i would have loved a parry system. great foundations of a game.