mastoast 2021-04-26 15:21
Great entry nice job ! I think you should probably find a better balance between musics and voices, I find it difficult to ear the final conversation during piano chords
Foon → Ludum Dare Explorer → LD48 → Am I only dreaming?
By dergamer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 683 | 3.12 | 39 | |
| Fun | 643 | 3.00 | 39 | |
| Innovation | 744 | 2.66 | 39 | |
| Theme | 696 | 3.12 | 39 | |
| Graphics | 615 | 3.14 | 39 | |
| Audio | 268 | 3.47 | 37 | |
| Humor | 437 | 2.50 | 31 | |
| Mood | 104 | 3.89 | 39 |
Great entry nice job ! I think you should probably find a better balance between musics and voices, I find it difficult to ear the final conversation during piano chords
Great atmosphere, very LIMBO vibes. When presenting the player with an edge, suggest to them if there's danger or where they should go, I fell into spikes without seeing them first. Great work!
I really enjoyed this, great work on submitting. I think you're going to find a lot of people say that they don't understand what the person is saying, I couldn't understand either, but I actually am glad because it made the game more interpretive - I could apply my own ideas. I think I heard the ghost say that the ghost was the player, but not sure.
Graphically, it's minimalistic, but in a good way. The puzzles provide just enough entertainment to keep you going and see the game through to the end.
The last level has some unfair elements to it - but this may be due to the camera. The first 2/3 platforms were fine, but there was no way to see the key and know that there were spikes below it or platforms before/after it, you had to fail a few times in order to figure that out, not a huge deal, but isn't exactly fair platforming :)
Overall great work!
Good atmosphere, piano tune is great! The flat design also has its charm.
As mentioned above, difficult to hear the voices under the sound.
I second Mastoast's comment. I really liked that you voice acted the parts, but I couldn't hear all of the dialogue.
The mood was set really well. The piano and dark setting really worked.
The platforming and puzzles were very easy, which is good for players to learn mechanics, but a few more levels with increased difficulty would be good.
Nice game. It has really good music and your artstyle. I like the ghost.
@mastoast yes I know and it I knew people would have problems understanding, but I added the voice lines like 10 minutes before the deadline, but thanks for you feedback
@corbeng Thank you and I was not inspired by LIMBO but by Hue
@morphine thank you very much for that detailed feedback
@bidentworks Thank you
@pincushion Thanks, I would have added more stages, but sadly I had no more time
@bubakgames Thanks for the feedback
Really nicely done :) The particle effects are spot on, same with the lighting
Bug fixes 27.4 : - Adjusted the volume of the music - Adjusted the camera in Stage 6
theend.png Great game! :smiley:
@guimoliveira Thanks for the cool picture you made👍
i really loved this game. like CorbenG, i also thought of Limbo, and the visual aesthetic combined with the music really sold the mood. the story was simple but effective for such a short game. there's some tuning you could do concerning the camera and physics. it's rough around the edges, but personally that actually didn't feel like it took much away from the experience -- except for when the music was too loud to hear the dialogue. i wished there was an option for subtitles or volume control. <3
@frogmen Thank you very much a few hours ago i already tried to make the voice better to hear, but is something i will definetily change after the jam.
Pretty nice game, im a jumpy person so i was always expected sth scary to happen but luckily didnt XD or did it? ;)
this was good fun and a decent entry. even though silhouette art style it had decent gaps in the terraint that made images. the concept was decent a couple of bugs with the boxes that slowed me down but a fun entry all the same.
@der-finski Thank you, I don't know what you mean there happened nothing at all😂🤫
@steelax Thank you very much for your feedback, the box level is the one I mentioned above, which is a softlock when done not the intended way
@chensu thank you very much
Nice concept! I really liked the somewhat melancholic atmosphere. It felt sort of like Limbo and Inside, bit more peaceful. Maybe it was my screen resolutions, but there were a couple of 'leap of faith's which may be an issue. I got myself stuck on the box level, but somehow managed to walljump my way over it - but still was enjoyable nonetheless. Really good work on the atmosphere!
This game is gorgeous, awesome work!.
@not-as-artistic Thank you very much for your feedback, nice that you exploited the walljump bug for the softlock in that level, it seems that wall jumping is now a feature than ;)
@eugenik Thanks :)
I liked the atmosphere and music, well done.
The whole atmosphere of the game felt really good, especially with the music :v: Calm and refreshing with a little story (with wonderful voices), that was fun! :smile: Thank you and congratulations! :fireworks:
@matterlinx Thank you😊
@goutye Thank you very much for your feedback👍😊
Super interesting vibes. I like the animated capsule character. I did a Twitch playthrough if you want to check the VOD.
https://www.twitch.tv/videos/1004793106?t=01h39m20s
Congratulations for your first jam game, you should be proud of submitting, especially for compo. Keep working and improving your programming and art skills and I'm sure you'll do progressively better (I can tell from experience). Regards!
Thanks for bringing your game by my stream for playtesting! If you’d like to revisit the play and commentary you can view the highlight at https://www.twitch.tv/videos/1006134371
@josephdevelops Thank you very much, I will definitely rewatch that!
@jose-bonilla Thanks you so much for the kind word and yes i hope so, practice makes the master.
@marcmagus Thank you for giving me the chance to have my game on your stream and sure I think I will revisit that to get sure I can improve till the next game jam
Nice atmosphere! I like the cute ghost sprite. Background music is good. Took me a minute to figure out how to go through the first door!
Good voiceovers (hint: if you use something like Audacity, there's an easy feature to clean up some of the background noise from your clips. Something I just figured out after someone suggested it in a comment on my game. You can also snip off the end of the clip to remove the "mouse-click" sound from when you stop recording!)
Good compo entry!
Hey, first of all, nice job! I really enjoyed your game! Some things I noticed: - Making the jump (and jump pad) sounds more subtle could have improved the more melancholic athmosphere - Having a "Retry" option for each level would have helped, as you can get stuck (e.g. in the level with the stair made of crates)
@saintchristopher777 I actually used audacity for the first time to record the voicelines, thanks for the advice in the future I will defininetly do that to make it sound better and thnak you for your feedback
@lazzor Glad you enjoyed the game! I will definitely change these things after the jam since I don't want to add something new before it ends
@dergamer No problem! I _just_ found out about those features this week as a consequence of feedback in the jam myself!
It's a fun and suprisingly big game for a jam game. I really liked the movement, well done! :D
Nice game! Really good job for your first entry! I think others have already commented on everything I noticed, but wanted to say that I enjoyed playing!
@ziggykac @fueelin Thank you very much for your feedback, I am glad you liked it!
Greatjob on this, the progression for learning mechanics was well done. I really liked your background music, however your jump sounds were a bit foward in the mix and broke the chill vibe you had going on.
Got myself stuck with the boxes, a quick level restart would have been good. Good job, as someone who doesn't play a lot of platformers I enjoyed the forgiving mechanics!
@daveroony Thanl you! Yes I probably should have worked on the mix of the music a bit more.
@udo2 Thank you for the feedback! I´ll definitely make a restart button, but i realised that there was a softlock a bit too late.