FoonLudum Dare ExplorerLD48 → Trapdoor in the Garden

Trapdoor in the Garden

By initialposition

View on ldjam.com

CategoryRankScoreCount
Overall1363.8746
Fun1693.7846
Innovation6462.8846
Theme5313.4446
Graphics1983.8546
Audio613.9745
Humor1
Mood2423.6144

Comments

monkeybit29 2021-04-26 10:36

this was a solid experience, very nice polish with some great art. fantastic!

purpledartfrog 2021-04-26 10:50

Thank you very much for your entry - I hope you had great fun making it :smile:

Nice and polished entry - kind of reminds me of my own LD47 entry... however an entirely different game :wink: come to think of it ... It would have suited this theme as well :rofl:

I really liked the graphics, the audio and the controls :thumbsup_tone1:

I hope you'll drop by mine and give it a spin :wink:

:purple_heart: :dart: :frog:

vitor-figueredo 2021-04-26 10:57

That an overall well-put game. I had a great time despite dungeon crawlers and such not being my cup of tea (reached level 7). I noticed some elements of The Binding of Isaac and your use of trap doors goes with the theme. It also reminded me greatly about those PICO-8 games that are great. If you are planning on developing further, I would perhaps invest in more characters or powers, maybe equipable weapons. nonetheless, great work.

sthealthinator 2021-04-26 11:03

An Extremely Well Polished Game. I see a lot of potential in this game. you should really expand on this project and release it on steam or something. I had a lot of fun playing it never the less :)

erk 2021-04-26 11:13

Hey, this was pretty cool, love the music and sound effects!

Are the bats supposed to be un-killable, and instead get pushed back super much? Confused me a bit as to why they would not die and instead fly off-screen :smile:

initialposition 2021-04-26 11:18

@erk yeah, the bats are meant to be a permanent hazard you can push back but can't kill. I should have communicated that more clearly in game ^^

liam 2021-04-26 11:21

Enjoyed this game and had fun, I'm pretty much in agreement with the posters before me. Will just add that I loved the lightning sound and effect for your character, you obviously here it constantly and I felt it was satisfying.

adam077x 2021-04-26 11:45

Great game. I really like the art and music.

rhoff95 2021-04-26 19:54

Well done polished game. Art is really nice. I like simplicity of attacking and moving.

cameron-paxton 2021-04-27 02:19

This was fun! The art style is great, a lot of legibility for such a low resolution. The little wizard is super cute too :)

wujood 2021-04-27 02:22

Hey @initialposition thanks for submitting this game! Really really polished game! As said earlier i think the game could profit from grid-based movement to prevent "unfair" enemy attacks, but everything else was perfectly executed! Well done!

eugenik 2021-04-27 15:58

I love this ! Good Job !.

2021-04-27 16:48

Fun game! I included it in my compilation video series of a bunch of LDJAM games! https://youtu.be/joQCxT9jLww

steelax 2021-04-27 19:22

This was a well polished roguelike. great art style, great sounds, and a great execution of game mechanics.

shaolin-dave 2021-04-27 20:09

I noticed sound settings, but didn't actually hear sounds? The menu interfaces were a bit wierd, I get "Back" starts with "B" and "Tutorial" starts with "T", but menu navigations should be based on keyboard location, not lettering. The game itself was nice. Controls were nice and responsive, objectives were clear, good difficult curve. I loved the pixel art, the little wizard dude is pretty cool.

initialposition 2021-04-27 20:12

@shaolin-dave I assume you played the HTML5 version? Because that one sometimes fails to load the music for some reason. I have looked for a fix but haven't found one yet, sorry.

Also yeah, the menu buttons were assigned after approximately 12 hours of coding when my brain was screaming for me to go to bed so in hindsight I didn't assign the most intuitive buttons ^^

plepletier 2021-04-27 21:19

Wow!!!! Great Game!!! Very hard dont take any hit of theses hellSlimes kkk, and you find the stars of my game difficult kkk Good job man! I really like these game! Remember Gautlet!

alexandre-pedroza 2021-04-27 22:01

Can't believe the things people do on these compos, really, mindblowing. Congrats man, super well executed!

ayxh 2021-04-28 00:48

Whoa, that was a lot of fun! Great art, nice music and sounds, and fun combat :) Super well polished too!

she-wrote 2021-04-28 00:56

The art is nice.

magna 2021-04-28 13:40

You were not lying when you said our games are pretty similar! Haha even the shop every 5 floor!

Really fun experience, pixel art and music!

Little feedback: I'm not 100% sure but I think the player movement increases his speed while running diagonally, you should normalise your vector to make him run at the same speed.

arpit1434 2021-04-28 17:17

An enjoyable experience

gcake 2021-04-28 19:05

Nice art, nice music, nice gameplay. Everything is great !

What else ? I had a good time playing your game ! :smile:

Congrats on this compo ! Amazing work ! :tada:

mhorth 2021-04-28 23:48

Nice job with this one! The sound effect on the whip attack was really satisfying, and I'm happy with your choice to let us spam that rather than having a cooldown. Those slimes still got me but at least I didn't feel hindered in my control of the character, just my lack of skill lol.

doctortm 2021-04-29 00:01

Nice compo! Great work. Loved the art and animation, nice audio as well.

finn-tr 2021-04-29 02:56

Really awesome game! The audio is absolutely fantastic and the art is great! I really enjoyed this game. Amazing work!

blue-pin-studio 2021-04-29 03:01

Amazing game made by an amazing man. Fantastic sounds, my only two criticisms are : - The slimes are too powerful - Not enough particles

stephenwhoskins 2021-04-30 03:07

This is SUCH a good game. I love the music. I love the art. I love how it fits in with the theme. I love the shops. I love the SFX. I'm definitely recommending this one, heh. Great job! =D

havok06 2021-04-30 16:48

Graphics, music and sfx are all well polished and make the game feel good. On the other hand I felt that the hitboxes and enemy movement were a bit unjust to the player. I lost a few times because they jumped at me and I couldn't react. Great game though.

initialposition 2021-04-30 21:21

@havok06 Thanks for your feedback! And yes, you are absolutely right. I didn't have enough time to make the AI I wanted to have so it has to resort to cheating sometimes, which can feel unfair. Also yeah, I forgot to update some hitboxes properly. The hitboxes when slimes are jumping for example, resulting in their shadow being part of the hitbox.

I have been working on a post LD update basically since compo ended though. It will fix most of the things people complained about and adds some quality of life updates as well. I have some of the more critical stuff taken care off already but won't release anything until the voting phase ended since I feel it would be unfair to alter the basic AI of the enemies this drastically while voting is still going on.

initialposition 2021-04-30 21:28

@monkeybit29 @purpledartfrog @vitor-figueredo @sthealthinator @liam @adam077x @rhoff95 @cameron-paxton @wujood @eugenik @jupiter-hadley @steelax @plepletier @alexandre-pedroza @ayxh @she-wrote @magna @arpit1434 @gcake @mhorth @doctortm @finn-tr @blue-pin-studio @stephenwhoskins

Thank you SO MUCH for your feedback! Glad you liked the game! I don't think I've ever gotten this many encouraging reviews before and it's just blowing my mind.

I am still working on the game and will release a big quality of life patch when the voting phase ends. I can also see myself continuing working on the game after that to eventually release it to Steam. No promises of course, but this game feels like it has the most solid gameplay loop out of all my LD games so far and I can see this work as a full roguelike game.

Again, thank all of you for your support and kind words! You are awesome!

miltonnh25 2021-05-01 06:26

Good job on the game. It was fun to play and had nice with with satisfying sound effects. The different objectives on each of the floors worked well. I personally feel like it would have benefited from having the attack direction being independent of the movement direction so you could attack while backing up/moving away from enemies. Overall well done, and I would love to see it continued.

civmaniac 2021-05-01 16:44

I enjoyed the graphics, it's consistent and pleasant to my eyes. Music is cool and reminded me somewhat of FTL. An animated tutorial is a nice touch, especially for a Compo game :). I'm not necessarily agreeing to those hit boxes xD. Having played a number of rogue-likes(-lites), the difficulty is about right for me, maybe harder than an average lite out there. But for an LD game, maybe a bit too hard. RNG can be harsh as expected. Some enemies seemed invulnerable to damage. Not sure, I liked that. Overall, it is a polished and pleasant experience! A very nice compo entry!

Made about 6 attempts and here is my best score so far:

Screenshot from 2021-05-01 19-24-18.png

zliebowitz 2021-05-02 12:31

This plays pretty well. The audio works very well. Gameplay is good, although I have to fight my instincts around slimes and be cautious.

I did have a shop that spawned multiple of the same items which seems unideal given that you can rebuy items anyways (or maybe that was just the health, it was the only one I bought).

initialposition 2021-05-02 15:46

@zliebowitz yeah, health is the only item you can purchase multiple times. It felt unfair to make it into a shop on low health, having a ton of money and being unable to heal up.

marcmagus 2021-05-02 17:32

Thanks for bringing your game by my stream for playtesting! If you’d like to revisit the play and commentary you can view the highlight at https://www.twitch.tv/videos/1008724063

ausstein 2021-05-03 15:56

Hi,

Very nice game!

Here is the Youtube Playthrough you requested :)

Enjoy!

https://youtu.be/VkKpqw6paa8

fishmasterino 2021-05-10 22:13

Nice game, it felt very responsive. I had quite some trouble with enemies diagonal to me, maybe the attack could have used a bit more reach to the sides, and some kind of cooldown to not encourage mashing the attack key.

toxiccomputer 2021-05-11 14:02

I had quite a good time playing this game! Great job! I love the music, I agree with others that maybe a cooldown to the weapon would be nice since it would encourage more thinking in combat. But this game was overral one of my favorites, kudos to whoever did the music as well, that was phenomenal.

digital-bacon 2021-05-18 20:20

Really enjoyed this game. Loving the retro graphics, the uncomplicated gameplay. Really well done!