phantom-lab 2021-04-27 00:51
I absolutely love it. Super nice graphics and overall really well done game!
Foon → Ludum Dare Explorer → LD48 → Corporate Mole
By joedev and tomlbarden
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 51 | 4.25 | 80 | |
| Fun | 34 | 4.27 | 80 | |
| Innovation | 193 | 3.93 | 81 | |
| Theme | 464 | 3.96 | 82 | |
| Graphics | 216 | 4.30 | 81 | |
| Audio | 611 | 3.53 | 77 | |
| Humor | 7 | 4.54 | 81 | |
| Mood | 189 | 4.14 | 79 |
I absolutely love it. Super nice graphics and overall really well done game!
Brilliant game looks very polished and very funny well done!
Love the graphics xDDD
Absolutely fantastic. I almost can't believe you guys made this in such a short time. Graphics looked really good, but I did feel bad about killing the worms because they were kinda cute. Gameplay was also really fun and intuitive to get the hang of. I haven't really played stealth games all that much but this was a really good stealth game in my opinion. All in all, a really good short & sweet experience that you guys hopefully feel really proud of. Committing corporate espionage has never been this much fun before.
This is really well done! It humorous, fun to play and wel pollished. Managed to bring down Worm corp :)
Bravo! Those worms never knew what hit them x)
A ton of fun, the prefect length. Well done executing and scoping this, it was extremely polished.
I love the simplicity of your artstyle!
@dezom Thank you so much! ♥ I can't tell you how much time I wasted just swinging at the worms while playtesting...
@luddegodofpain @erkanec @stlunatick @sandcastlesstudio Thank you all so much for the comments! @fizzbark Thank you, I think @joedev did a perfect job of scoping the game.
I loved this game so much, really fun!! At first I was a bit lost as to where to go but by going around it's actually really easy. Excellent concept and funny tasks to do, it's incredible what you achieved in 72h! the music really fits the style. Same as @dezom I felt bad to kill some worms :laughing: I would like to play more levels
Incredible game! Love the humor. Really amazing you managed to make this in 3 days.
@lamamour @franco-fola Thanks so much for your comments! :) Glad you enjoyed it
Deep undercover... That's a good one.
Loved all of it, really fun and original!
Aww, I really like this game! There's a tooon of stuff I like about this! The only things I noticed were that the failure screen seems to change multiple times over if multiple worms make it to the exit one at a time, and the camera acts pretty wonky while walking up to the exit. Other than that though, great game! :D!
@smelly-games @freixo Thanks for playing! @simul Thank you so much! Sorry to hear those pesky worms gave you trouble like that, we'll see what we can do about them... 👀
'I saw that!' - oh poor worm, you leave me no choice. ~~
Never has corporate espionage been this fun. I lost it right at the beginning with the worm disguise lol The camera handling could be improved upon - it can get a tad frustrating when off-camera worms spot your shenanigans.
@colapolka Haha glad you enjoyed it! And yeah they really do bring it on themselves just announcing that they saw you... You have to do what needs to be done :knife:
Cheers for playing and thanks for the feedback! I agree, I would have preferred more time to tune the camera or add some UI to show the direction of an off-cam witness
This is great! I love this stealth gameplay and the setting!
Tons of fun, I will never not laugh at the sound the worms make when they die which is cruel when they are so darn cute!
Blown away by the progress made in the time and always look forward to more from @joedev @tomlbarden
Makes me feel like I'm playing Moffel from the Dutch childrens show Moffel & Piertje
@leonvano I haven't heard of it before but after looking it up, I can see the resemblance :joy: although Moffel looks like he's friends with the worm, but Hans... is a bit more hostile :eyes: :knife:
Congratulations, you've managed to make Hitman cute and charming :smile:
Well-made stealth/puzzle game. It was a little bit hard to understand when the worms are gonna notice my illicit actions. Having some sort of enemy FOV indication would have been nice.
But besides that, I had lots of fun burning evil Worm HQ Headquarters down to the ground :smiling_imp:
@annie-owl Haha I'm glad you enjoyed Hit-manning all those poor cute innocent worms... at the end of the day, was Worm HQ evil, or were you? :thinking: :scream:
Nah it was definitely the Worms :knife:
Astrologers proclaim the week of moles, population of mole games doubles. The first game that I really finished and has enjoyed it. Love humor and artstyle. Know i can finally finish Hitman :D
I want the full version! Great job :)
AWESOME! Loved it <3
wow pretty cool game! I love the project of main character! <3
One of the coolest games I played on the jam
@madr Thank you so much, that means a lot!
This was a really awesome game! I really loved everything about it. I also just love the idea of sneaking around a company of worms. Although I don't really see how it fits the theme.
Haha thanks @uppitydonkey57!
I wanted to go more abstract with the theme, so its more about going **deeper and deeper** undercover as a Mole (literally and figuratively) infiltrating the business, until you get all the way to the top (bottom). Also I guess technically going deeper and deeper because every level of the Worm HQ is down further underground? But that's stretching it :wink:
That was GREAT Inspired me to do more unlit stuff ! Great job :D
I like everything about this game, it's fun and original. This has potential to be a full-featured game, I for once would love to play something like this on Switch.
Thank you so much @kr0s, that's so kind :heart:
Cheers @glaas! Yeah unlit can really be a good workflow and produces some very cute visuals (with the added plus of hiding my inability to make good textures haha)
I love it , i need a full game of this.
Had a good time with the game as a whole! Great models, fun voice acting. It felt really polished for a jam and had a great core idea to it!!
i loveeee it, you did a pretty good job !
One of my favorites so far !
Soo beautiful graphic!!! Very nice character))) I really have fun to play this game! Thank you))
That was hilarious. There's definitely a great deal of work that went into polishing. I was surprised by how sleek the models and animations looked, especially for a 3D game. The lighthearted, funny writing was the icing on top. Awesome job !
Great game! Some performance issues, but a lot of fun!
Brilliant idea, and lovely graphics!
Dum de dum de -- I SAW THAT
SILENCE THEM
omg the graphics
Anyway, on the last level, it caught me off guard that there were new tasks appearing one at a time. When I infected the three computers, I kept running around trying to find if one of the computers had become uninfected. So maybe the new tasks should always be appearing one at a time. Also, once I realized that all the worms were going to go crazy at the end, I just killed them all ahead of time. I appreciated that I could not make small talk with dead worms. Though that would have been funny.
Oh, the game is great. It simple, but deep. I love the simplicity of mechanics but very thorough implementation. However, I don't like the camera, it's clunky to control.Great job!
@carraka SILENCE THEM! Thank you :smile: Yeah I agree that it is confusing to change how the tasks appear after two levels, that's some good feedback cheers :) Haha yeah its sad you cant small-talk with a dead worm, but you can small-talk with them even when they've witnessed your crime and are running for the door :joy: so polite!
@tricky-fat-cat Thanks so much! I agree regarding the camera too, I think the rotation especially is quite hard to get the hang of, and I regret making the camera collide with the terrain. I'm really glad to enjoyed the rest though!
Oh my God, so many more lovely comments! Thank you all so much ❤
@joedev and is the mole's name Solid Mole, isn't it?
@tricky-fat-cat Either Solid Mole or Mole 47 :necktie: :joy:
Insanely well done!!
This is such a good game!! I love the style and sense of humor in it. Really great and easy to understand stealth mechanics for a jam game too. Definitely up there as one of my favorite jam entries so far. I think I'll go through and get higher ranks on all the levels later :) Stellar job!
Love the humor. Great entry man!
Not too many games in the jam can combine humour and fun like what you did with this one. Really great job on that. Loved the old school styled stealth mechanics here. Very sly cooper-like. The aesthetic and 3 models were absolutely amazing. Again, reminded me of older platformer games. I honestly didn't find too much wrong with this, level design was great and the objectives were cool. I didn't like that it was a little unclear how far worms had to be for you to get caught. Some sort of indicator for them would help. Loved the slime which was formed when they moved across the floor to show what path they were taking. Really good job on this.
@badpiggy Thank you so much! Really glad you had enjoyed it. And yes, those pesky worms have better eyes than you'd expect 👀 We did consider adding a little Skyrim-esque stealth indicator, but it was one of those things that got away from us in the time limit. To be honest though, I'd probably want to spend more time designing either clearer levels or more predictable enemy behaviour instead of a UI indicator. I worry that displaying a binary "yes you are seen/no you are hidden" would make the game less engaging. *Is that guard gonna see me hacking into the mainframe?!* But yes, sometimes the Worms are a little overzealous 😅
@thx Ahhhh thank you thats so nice! I should warn you that with the jam build, I'm pretty sure its impossible to get an S on the last level due to the last mission technically counting as killing a worm (oops) :grimacing: so if you manage to get a B just pretend you got an S :wink:
@badpiggy Thanks so much for your kind words :pig: Yeah I really miss those old platformers from the gamecube/ps1/ps2 days, so I'll take whatever nostalgia I can get :sweat_smile: Agreed regarding the line of sight, I wish I'd had longer to tweak and balance their settings so that they felt a bit more fair (I think there's also some line-of-sight blockers missing here and there in the levels), but glad you enjoyed it anyway!
I just wish there were more levels and different mechanics
I am astounded you guys put this together in 72 hours. This was really fun, really polished, cute, cute charming funny. I didn't feel like the enemy AI was too stupid or too hard, and the levels all felt very manageable. I always appreciate having nice short concise games going through this volume of submissions for the event, but I think I would have loved to play this even longer. Rad game.
Hilarious and very polished! I would pay money for this.
a mole with a dead worm on its head. Not enought the mole is also a spion. Very funny I had a good time playing it.
very well polished game, love a good stealth mechanic.
this is actually really really well done. I only wish the mouse was captured like most games instead of free. Other than that, 10/10
@bea You're so lovely, thank you! 😭 We would have loved to have more levels, but we wanted to make sure the ones we did have felt polished and were at least a bit thought out! We've got ideas for plenty more levels and interactions, it's just tragic that 72 hours isn't as long as it sounds...
@bea Thank you for your kind words! Yeah I'm sad we didn't get time to make more levels - we had the tools / models / code for it but just not the time :sob:
@mikew Thank you! That's quite the compliment :scream:
@whysguy52 When you say captured do you mean that you want the mouse to be invisible and for the camera to move with the mouse all the time, rather than just when you click and drag? I would maybe agree to be honest, and having the mouse cursor there does take you out of it a bit. Thanks for the 10/10 :blush:
@rick2112 @steelax Cheers!
@joedev Fun submission & good humor! I agree with @whysguy52 though, the mouse cursor should be hidden / frozen to the center... Because especially with a second monitor the free mouse is a bit annoying, otherwise great game!
I love the graphics and the take on the theme! Quite a fun game!
Well ! That was a fun game, as you go deeper and deeper into spy :) A lot of humor too, and graphics are ok. Nice work guys !
This was such a blast! I love the story, the look of the game (#DerpinessGoals), the gameplay, the music! It all works great together and creates Pink Panther like experience! Extremely fun, i'm invested in the Mole Corp vs Worm HQ universe now! Would love to see it on steam one day! keep it up!
Thanks so much @juliestrator! We had a blast watching you stream our game and get involved in the dangerous world of corporate mole infiltration :joy: I hope the blood of the worms you had to silence does not weigh too heavily on your mind :knife: :eyes:
Funny and well-made game! Loved the art and the idea. My only complaint would be that the game should capture the mouse so that you cannot accidentally move it from one monitor to another while playing, because then clicking dragging would focus something else than the game. Also, the game was pretty easy because you can just spam same "worm stuff" to get suspicion to zero. But those are pretty minor things, overall the game was very amusing :D
@assertfailure Thanks for the feedback! I completely agree with both points. I'd love to have diminishing returns on spamming the same Worm task over and over, and the game would certainly be just a touch more immersive and easier to control. Glad you had fun with it all the same!
@juliestrator Thank you!! It was amazing to get to watch you play through the game. Interestingly, yours was one of the most bloodless playthroughs I've seen 👀
Incredibly done for the timeframe! You added just enough complexity to have the player have to balance suspicion and speed. I had a great time playing through this, I think letter grades is a great idea for this, gives it some replay-ability and a meta goal. Thanks!
@wetburritosupreme Thank you, I'm so glad you enjoyed it! :) I remember your train game from the last LD, that was a blast!
What`s going on here?! :D Like this game!
Really cool game. The setting here is really cool and unique. Would love to see more worm-specific mechanics added. Where is the wiggle mini-game? Well done.
FANTASTIC game! This might be my favourite entry I've played so far! The espionage in a workplace theme is similar to what my team did, but this is extra whacky. Love the small talk lines too :)
I have ground the worms into dirt! Well done me!
I just love the setup of this game. So unique and amusing at the same time. And the disguise of Hans is just precious, not suspicious in the least ;) Music and sfx are very cool and fit the game like a glove.
The game itself is fun, controls work well and feel polished. Personally, I would prefer E instead of F for interactions, but that's just a minor gripe. The only improvement I would suggest is to decrease the benefit of doing the same "worm stuff" over an over. After all, if I'm talking to the same guy at the water cooler again and again he might get just a tiny bit suspicious. Or at least creeped out ;)
Great job on the game!
https://youtu.be/1uPFW7nWIIU
Thanks for submitting your game for me to play on stream! I played it yesterday. You can watch me play it here (at 2:58:23).
Talk about an entry with style :laughing: Idk what it was but pressing F to munch had me rolling lol loved this jam game top to bottom. Matched the theme fantastically, graphics were simplistic but incredibly charming, and the music and audio couldn't have been more appropriate. Stunning job to all who were involved :) <3
Very unique idea. I really like the humour in this, and the game is quite fun too. Only wish there were more levels. Good job
@rhoff95 Haha yes I'd have loved more time to get more worm-specific mini-games involved, the hilarious opportunities are endless... maybe in the future :worm:
@pat-cleaver Thanks so much! That means a lot :) Big fan of espionage over here too!
@fabula-rasa Thanks! Haha yeah I suppose it is suspicious to repeatedly just chat to the same worm non-stop... but do the worms know that? :eyes: Thanks for the feedback! <3
@birdwards cheers for playing on stream, enjoyed watching greatly :)
@conduit Aw thanks, that's so nice! <3
@denzil-gomes Cheers! Yeah I wish we had more time to work on our other level concepts, unfortunately with just the two of us we spent too long on the functionality and models :sob: glad you liked what we did get out though!