Shoot 'em Down by Pennycook 2021-04-27T12:47:31Z
I long for Tohou sized hitboxes, I swear I'm normally good at these.
Foon → Ludum Dare Explorer → Users → Smelly Games
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Eva Power Plug Nap | jam | 1229 | 3.33 | 3.14 | 3.64 | 3.28 | 3.39 | 3.16 |
I long for Tohou sized hitboxes, I swear I'm normally good at these.
There's a lot of well performing zen puzzle games like this on Steam. Wouldn't take much more polish to get it at their level.
Very cool. The emphasis on limited time stopped me from carefully and patiently the interesting lore in the way I wanted to though. Reminds me of 9Mother9Horse9Eyes9 mixed with Kingsway. Stands out.
Good game feel. The swaying of the drone was worth it.
Add a big mario eel.
edit: This comment wasn't meant for this game, but it's still not a bad idea
I like games with just enough explanation to get me rooting for the dudes. The last two neurons are cute.
Everyone likes the puzzle mechanic. I too like the puzzle mechanic. Reminds me of Mechs vs Minions.
I played this way longer than any of the other games here so far. The formula works.
Gross. Nice.
Did I die or did it end?
Juice it up and this could be a mobile game, easy.
Deep undercover... That's a good one.
Wow, you guys are well coordinated.
I could see this in WarioWare
Layered music is an interesting idea.
bad game lol
hey i'm sorry about that last comment
I like this a lot, but I'd BIG LIKE this if it felt less stiff.
Tank controls are underrated.
Very satisfying. There's a bunch potential for expanding on the gimmick too. Maybe different paint colours with different effects, like sticky for wall-jumping.