FoonLudum Dare ExplorerLD48 → Hellpong

Hellpong

By hasuverse

View on ldjam.com

CategoryRankScoreCount
Overall8673.5426
Fun2933.8126
Innovation6313.4526
Theme17822.6426
Graphics7453.8126
Humor14011.8421
Mood14943.0025

Comments

smelly-games 2021-04-27 01:55

This reminds me of Wii Play tanks in the best way

timeloopedpowergamer 2021-04-27 01:56

A complete experience. Liked the ammo mechanics and how it was genuinely hard--not just because of bad controls or something. Very arcade game like.

toadile 2021-04-27 01:57

Awesome work, this is great. I really enjoyed the upgrades each round and trying to find the best strategy, which ended up being more ammo. Cheers.

cam-moore 2021-04-27 01:59

This was pretty cool. I suck at it but it was fun!

peculiarcarrot 2021-04-27 02:04

This is a neat game, I love the way it looks! The mechanic seems pretty difficult to use, but maybe I'm just stupid ^^ I definitely like the concept, but the execution feels maybe just a little awkward. Super cool aesthetics and stuff though!

ehtd 2021-04-27 02:04

Nice idea, could never get past the shielded knight

redsorel 2021-04-27 02:11

I loved it. It was hard but fair. Graphics are great, controls are great you did a good job guys. Full amo strat here, only noobs needs HP.

rhoff95 2021-04-27 02:12

I liked the visuals, but the lack of visual feedback when hitting/getting hit made it very difficult. Would love to see more added!

woahitsjeff 2021-04-27 02:13

I will echo what everyone else has said. This was a lot of fun!

hasuverse 2021-04-27 02:26

Thanks a lot for feedback! It's our first jam game and we glad that you liked it, that means a lot to us!

gonzalo-antuna 2021-04-27 02:41

Really fun game :D It's bit too hard, but the idea is good. Loved the aesthetic ^^.

milano23 2021-04-27 03:35

Nice game. I was able to kill the top enemy fairly quickly. But the bottom enemy i couldn't. Then i let the top player destroy the bottom one and that worked out nicely but still hard. Nice looking game. The controls work well. It would be nice to know when either the character get hit or the enemies get hit. There were times i had no idea how i died.

megan-kozun 2021-04-27 04:02

wow i really sucked at this lol. really fun otherwise, a good challenge. the graphics looked really good as well.

bea 2021-04-27 17:00

Neat Game. Took some time to get the hang of but felt a sense of achievement for completing levels. Might have been good to have some audio feedback, as I was often unable to really tell if I'd been hit. also would have liked some kind of break between level end and upgrade, as I often accidently got the dash upgrade when I wanted something else.

wetburritosupreme 2021-04-27 17:58

Nicely put together, the art for this is aweosome. Some funky geometry frustrations, but very satisfying to get a solid win.

justcamh 2021-04-28 12:06

Heyo, thanks for submitting your game to the stream the other day! Here's the vod if ya wanna rewatch, I hope my feedback was helpful!

https://www.twitch.tv/videos/1002310964

lucavazz 2021-05-01 14:36

A nice idea with cool art - sadly I have to repeat the previous comments about being too bad at it :P

Are there multiple levels if you'd manage to beat the shielded devil?

Maybe having the bullet de-spawn after 3-4 bounces like in Wii tanks would be helpful to not have to chase it that violently...