FoonLudum Dare ExplorerLD48 → One Shot in the Dark, Now I'm Dead.

One Shot in the Dark, Now I'm Dead.

By fireslash, kiririn51, Juneji and sophicsheep

View on ldjam.com

CategoryRankScoreCount
Overall1084.1233
Fun11143.2132
Innovation3153.7731
Theme5423.9131
Graphics5373.9832
Audio2323.9332
Humor10852.4526
Mood614.3832

Comments

death-is-cold 2021-04-27 02:36

This was quite the ride! It must have been a ton of work to produce all those found-footage style videos/images. Very stylish interface and sound design. I'll be honest, it was a real slog at first. But I tried to stick with it and eventually found myself feeling like a hacker parsing through useful and not useful data. Even so the text wall was hard to stomach at times. Very good entry.

smelly-games 2021-04-27 03:32

Very cool. The emphasis on limited time stopped me from carefully and patiently the interesting lore in the way I wanted to though. Reminds me of 9Mother9Horse9Eyes9 mixed with Kingsway. Stands out.

alina-baybulatova 2021-04-27 08:01

Eeeee anime!!! Thank you so much) Love this

sadsmile 2021-04-27 08:09

Such an impressive amount of content for a visual novel! The text speed was quite fast at times so i didn't get to read all the final text sadly.

Very heavy Serial Experiments: Lain vibes here. Very cool!

brielley 2021-04-27 08:09

It's super cool. You guys done a great job!

mrpouletbzh 2021-04-27 15:21

I must say that I'm blown. I trully love how smooth it is for you to create a coherent world through mostly just text, I'm just admirative with the way the narration is approached, and the sound design really serves it well. The only problem I had was that sometimes the last line of a text can be cropped (event if it's really not a big deal at all).

And I also let me had that I really enjoyed the Va-11 Hall-A references in the game (which is one of the game that made me want to make some myself the most) :smiley:

neon 2021-04-27 17:48

An interesting ride, well written and presented. Nice post-apocalypse vibes.

itsphil 2021-04-27 21:29

I'm loving these vibes.

The video footage stuff really adds a lot.

cvetk0 2021-04-29 06:50

Wow, so much content! I'm impressed you managed to put all that together in such compelling way. And all the little details from the computer booting up, to pause button for the videos. Well executed!

Keep up the good work :slight_smile:

peachtreeoath 2021-04-29 08:04

First off, your website URL and content is on another level. I got Power Dunkers on repeat as I type this.

You absolutely nailed the theme in such a novel angle - going deeper and deeper into conspiracies. It helped that I was playing this way past midnight, so you putting my real time in to game just heightened the experience even more.

When I first started playing, I thought it was going to be a bit like Orwell and I would have to pay a lot of attention to all the details. I'm pretty glad it was more of a VN and I could just enjoy the pacing and story. I'm not too much of a VN person but I did like the way the game was presented in terms of using various mediums.

I ended up really liking the story although I was a bit confused at first because I couldn't quite tell what the setting was. Since the game was so eerie I thought maybe it was an unreliable narrator and I was being taken for a ride of paranoia, or perhaps it was a simulation.

I'm VERY glad you put a summary of the story at the very end. I've never seen that personally, and that helped me fill out the missing 15% of the story I didn't fully connect. Again, that was a bit of me questioning if the content I was seeing was reliable, rather than necessarily the writing.

This was a cool game overall that really surpassed my expectations. The conspiracies and mysteries were presented in a way that really perked my interest and kept me moving along. Very bold idea and execution!

mlho7 2021-04-29 11:35

It's an impressive lot of content, great angle and great work!

wispmob 2021-04-30 01:48

First thing that I noticed was the sound design was great! A bit confusing at the beginning, but made complete sense towards the end. Seeing Anna again is a huge plus.

xpoho 2021-04-30 02:46

Наш мир зашел в тупик. Если люди - это звери, то это звери с огромными ядерными когтями. И рано или поздно они воспользуются ими. Либо мы осознаем, что люди - это люди, либо придем к неизбежному концу.

gorialis 2021-04-30 05:15

Looking through documents and digging up whatever information you can reminds me of playing Analogue: A Hate Story. This game does a great job at creating an intriguing atmosphere, and the amount of content in it is incredibly impressive.

saintchristopher777 2021-05-01 12:30

Very cool narrative! Love it! Don't know if you have any expansion plans, but this would make for a really good rpg-ish backstory - running around whatever post-apocalypse tunnels people live in and uncovering the conspiracy bit by bit.

Great entry!

carraka 2021-05-02 11:25

I played this right before going to bed and I had a dream that I started to see these articles. I realized that the game had been a way to send these articles from the future to help us prevent the apocalypse. So that's what your game did.

Great sound design and graphics. Absolutely fit the game. I wasn't sure whether I had to read as fast as possible, so I tried to speed read and probably missed a bunch of details. That wasn't as much fun, so maybe there shouldn't be any time pressure, especially to let slower readers play.

I wish there had been some more decision-making on the part of the player rather than everything being spoonfed. I'm not sure where this gameplay could have been introduced, though. The simplest thing I can think of is having the player select bits of information from what they find and adding it to the package of information that they're going to send. There wouldn't be any time to implement checking whether this package is actually good information, but at least there would be more interactivity?

zondarg 2021-05-03 21:59

Wow. That was quite an impressive interactive tale of conspiracy and annihilation. Blending the X Files, Matrix vibes and The Day After. Do we still believe? :slight_smile: Loved the narrative, the graphic presentation was extra polished, sound/music were great. And all the footage, this must have been a lot of work to compile. Great entry! :thumbsup:

peronjames 2021-05-07 22:17

Excellent game, 10/10

wiredoverload 2021-05-17 06:35

I enjoyed this game more than I was expecting to. I'm also glad that the 30 minute timer mentioned wasn't real as I had to take a break halfway through for an hour lol. On the more technical side of things, the fact that everything worked as expected is an achievement as I've seen more than a few fake OS type games that simply don't completely work. The video and audio parts were also pretty effective at visualizing the story and really made the game more engaging than if it were just text, so I'm glad you added them in. I do think that because everything was in distinct file forms, it wouldn't have been too hard to add in some short branches that make more sense story-wise, e.g. reading an article opens an email related to it immediately before another pending article is read, but overall the pacing is nice. I'd have also loved some other identifying characteristics of each character, like a tiny profile image to remember who was who, as I started to forget some near the end. Overall great experience!

t90 2021-05-19 00:40

I have no words how extremely cool is this. Thank you so much. So sad I didn't notice it until ratings were closed.

hanxi 2022-10-15 03:21

The game ends a bit too quick,I mean I hardly saw what Anna said and it's just end. If the "30 minutes" at the beginning is estimate play-process duration(I thought that was the time limit for puzzle solving at first),I think it's kind of impossible for non-English speaking guys(I'm Chinese). That's the only problem of this great game, really hope it can make a larger-scale redux someday.

lanroku 2022-12-22 12:20

AS a non-native speaker of English,i thought this like ielts reading task.But it is really good one