FoonLudum Dare ExplorerLD47 → B.O.M.

B.O.M.

By krammetje, horlof, Crystalitar, HardstuckStudio and khaisan

View on ldjam.com

CategoryRankScoreCount
Overall11693.2325
Fun7653.3725
Innovation12122.9324
Theme14002.8925
Graphics13612.7825
Audio8523.0224
Humor11162.2022
Mood13442.7825

Comments

bakemonomori 2020-10-06 00:10

Very cool and appealing! I didn't get the theme that much tho..

chocolat-endive 2020-10-06 11:02

It works really well! I did'nt experience any bug. Some attacks of the B.O.M. are really hard to avoid, but I guess it's ok because the game would be too easy otherwise.

Nice job with this game. (I did'nt rate you in humor, I'm not sure if your game is really meant to be humourous)

human-writes-code 2020-10-06 11:03

A fun concept. I like the idea of upgrading both the player and the boss each round. Towards the end, my boss was spraying rockets everywhere and I had no ranged attack. Kind of frantic.

I'm not sure how well it reflected the theme but it was fun.

cax 2020-10-06 11:04

Killed 3 bossed, this game need more ways to attack but anyway pretty neat)

dark-prince-zen 2020-10-06 11:04

Very nicely built. Kept going until I died. Upgrades were a good touch. Well done.

fachscahfttf 2020-10-06 11:09

game was fun! went for full stab build and managed to stab down 8 of them. upgrading the boss to have a rocketlauncher was a bad idea for my build. the missiles are either spawning directly in my face or are hidden behind the boss (maybe change the draw order if you wanna stick with it). the "loop" you are "stuck in" being the gameplay loop is improvable tho

jeremia 2020-10-06 11:09

Really Cool game!

I like how you are getting stronger, but so is the boss, and you try to give him the least useful upgrades.

I went with all the meele damage and attack speed I could get, and I could slay 7 bosses. The eight one was just spamming everything nonstop, so I had no chance, but it was fun.

div00 2020-10-06 11:14

I killed 6 bosses, more fun than I anticipated. Having the choice of choosing what skills to give the boss is innovative. These could use more improvements: - Better player animation, and adding North, and South animation to better attack enemies. - Skills choosing screen needs polishing, as it's hard to read text on it. (solid background could have been better than the matrix one)

barvaz 2020-10-06 11:36

An excellent game! I really liked the gameplay and the music! It sat nice with the theme but it would have been nice if you explained it a bit more. The buttons didn't change when you clicked on them, and made it feel a bit unresponsive. Overall, a great game!

smbe19 2020-10-11 16:03

If you just level up damage you are way overpowered... But I like that you have to choose what powers the enemy gets, it's an interesting mechanic.

dedicave 2020-10-11 23:13

I like the idea and I find the loop pretty creative. Choosing the enemy powers is both interesting and original. The gameplay feels a little slow and clunky at times.

sli 2020-10-18 21:43

Very cool. I like this concept. Maybe a bit more info would be nice, but even that way it was pretty clear what you need to do. BTW spamming DMG upgrades is a little OP.

sombrero-guy 2020-10-18 21:49

Cool game! I really liked the idea of giving the boss new attacks! The only problem I found was that the player gets a bit overpowered after a couple rounds.

2020-10-30 09:13

this one is epic. I have a question. Is that my fault or are those rockets really looking like penis?