Foon → Ludum Dare Explorer → Users → Div00

Div00

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old TechπŸ€–πŸ‘₯Overdubjam
202456Tiny CreaturesπŸ‘₯Critter Cannonjam8863.173.053.033.723.123.473.523.31
202354Limited SpaceπŸ‘₯Sticktron 2077jam8983.182.953.533.323.123.692.403.25
202251Every 10 secondsπŸ‘₯Drone TDjam5333.573.543.283.603.153.143.16
202149UnstableπŸ‘₯🌎 Planet Unstable - The Law of Balance jam11853.182.543.623.843.383.472.503.19
202047Stuck in a loopπŸ‘₯Stuck in a Timeloopjam4083.783.593.594.093.653.462.913.53

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Div00

Div00 leaves an average of 14.5 feedback comments each event.

LD60 — Old Tech (44)

old-tech-recovery by MK-Dustan 2026-10-21T20:35:07Z ♥ 0

Hope Nintendo doesn't see this. I am kidding! Very beautiful visuals and nice mechanic, quite challenging but I can't stop playing. Well done!

HYPNAGOGIA FRONT by Elmalach 2026-10-21T19:01:17Z ♥ 1

Seeing the asylum through a camera while following Iris is a great perspective, and the blue noise filters and voice acting build a really tense mood. The stepping controls take some getting used to, and the search for the morphine is not easy. Overall the concept, atmosphere and visuals are strong. Well done.

Game & Roots Two-Flavor by LeReveur 2026-10-21T18:07:21Z ♥ 1

The LCD handheld look is spot on and made me think of those old pocket games. Two mini games in one entry is a nice bonus. Some beeps would have added a lot, and a difficulty curve would keep it fresh longer, but the look and feel are charming. Nice work.

Real Intelligence by Wake442Sur 2026-10-21T18:03:40Z ♥ 0

A cleaning robot waking up alone in the library of a vanished civilization is a lovely setup, and the quiet, moody tone fits the old tech theme well. The character art and the UI look polished. The story pulled me in more than the puzzles did, but I liked where it was heading. Nice work.

Zwaard Smid by Re-Markable 2026-10-21T17:58:29Z ♥ 1

Shaping the metal with the hammer, fuller and puncher is a really original mechanic, and the commissions with design drawings give it a nice goal. The calm music and the orc blacksmith set a cozy mood. Items falling through the floor near the smelter hurt a bit, but the forging itself is great. Really cool entry.

Old farm old times by Neeko69 2026-10-21T17:55:27Z ♥ 1

A farming loop of small chores with requests that keep expiring is a neat idea, and it gets stressful in a good way when you juggle the watering and the harvesting. Collision and the controls feel a bit rough, but for 24 hours this is a solid base. A short in-game tutorial would help a lot.

Steel Tree by Awanami 2026-10-21T17:46:39Z ♥ 1

The Dyatlov pass story is a great fit for an old-tech setting, and the smoky, eerie mood really sells it. Working with the cassette and the radio panel feels fitting. It could use a clearer explanation of the controls, but the atmosphere is the highlight for me. Good job.

I Got Isekai’d Into a Dance Game World! β™ͺ(ΰΉ‘α΄–β—‘α΄–ΰΉ‘)β™ͺ by Kryakikrya 2026-10-21T17:43:49Z ♥ 1

Cheriku has a lot of charm and the art style is really nice. The desktop-style menu with apps is a fun framing for a rhythm game, and the custom outfits are a cute touch. The key hints were a bit confusing at first, so the tutorial you added is a good call. Nice work.

ChootChoot by Morris 2026-10-21T17:41:02Z ♥ 1

Trains blasting each other with numbered cannons is a silly premise and it works. The voice lines and sound effects carry a lot of the charm. I would have liked more control over the train speed on the bigger maps, but the chaos is a good time. Choo choo!

Textolite by perrarancino 2026-10-21T17:38:14Z ♥ 2

Great color palette and a lot of personality in the characters. Having ranged on one mouse button and melee on the other is a nice setup for a roguelite, and the level transitions are a neat touch. Pretty impressive for 72 hours.

Crazy Froggers by HNKXOBKA 2026-10-21T17:33:59Z ♥ 1

Frog warriors defending against waves of floppy disks, tangled tape and broken TVs is a charming take on the theme, and the sound effects, humor and screenshake get a lot of love. Building your own path and the speed buttons sound like great touches. Fun tower defense!

Download_BTC.exe by Khante1883 2026-10-21T17:31:07Z ♥ 0

Fighting off pop-ups, viruses and fake close buttons while a download crawls along captures the chaos of old Windows really well, and the humor lands. The mechanics could be explained a bit better, but a fun idea!

Punch Card 0 by AppleJollyGarden 2026-10-21T17:28:51Z ♥ 1

Sorting punch cards with photo developing and cassette analysis is a creepy and original premise, and the mood and models get lots of praise. The pacing sounds a bit slow with long days, but the atmosphere looks great. Nice work!

UNCALLED FOR by EKLSN 2026-10-21T17:26:21Z ♥ 1

Using a modified phone camera and gallery to move, duplicate and scale objects is a clever puzzle mechanic, and the atmosphere gets great feedback. Nice touch supporting two languages too. Well done!

Out of Sync by leandre00 2026-10-21T17:23:52Z ♥ 0

Moving the platforms around to reach the end is a great twist on the platformer formula. It sounds like the controls and visuals need some polish, but there is a lot of potential here. Nice work!

Data by SeYoke 2026-10-21T17:21:08Z ♥ 1

An escape room style puzzle in a labyrinthine basement is a solid premise, and the atmosphere gets nice feedback. The blurriness, dark corners and lack of a tutorial seem to hold it back a bit, but a lot of work clearly went into it. Nice job!

Now Showing a Stranger by ThanatosIsANoob 2026-10-21T17:18:22Z ♥ 0

Adapting The Stranger as an interactive story on an old TV with chunky knobs is a really interesting idea, and the sound design gets great feedback. The trial section sounds like it could use more time, but a strong concept for a jam!

Last Courier by Teaminister 2026-10-21T17:16:01Z ♥ 1

A little delivery robot still doing its job after the end of the world is a poignant premise, and the art and modeling look excellent. Clearer guidance on what to do next and a bit more audio would help a lot. Lovely concept!

C.O.O.T. 2: Even COOTer by LandoSystems 2026-10-21T17:12:35Z ♥ 3

A council of obsolete tech fighting for survival in a SNES style brawler is a great take on the theme, and the music gets so much love. The retro monitor loading screen is a nice touch too. Great job!

Resentful Relayer 2B by Dis0rder 2026-10-21T17:09:49Z ♥ 1

An enigmatic piece of vintage hardware to fiddle with is a neat premise, and the music and sound effects get great feedback. A few instructions would help people dive in. Cool to see it made in Clickteam Fusion!

KickBack by ElyaWithDashifts 2026-10-21T17:07:06Z ♥ 1

Clanking 19th century prototype weapons that throw you backward in a brass infested greenhouse is a great spin on the theme. The recoil jumping and boot kick sound fast and juicy, with real Quake and Ultrakill vibes. Nice work!

Across The Meridian by Frib 2026-10-21T17:04:23Z ♥ 0

Learning to tell time at night with a merkhet is a really cool and unusual idea, and it fits the old tech theme nicely. A brighter start or one clear first prompt could get people to the stars faster. Great concept!

Floppy Quest by LaBicorne 2026-10-21T17:01:25Z ♥ 1

The cartridge inserting mechanic and the fourth wall breaking screen to computer animations are really cool, and the handmade sprites and music get lots of praise. A short hint about the sword and shield would help. Great first jam!

Detritus Delver by JustinMullin 2026-10-21T16:54:09Z ♥ 1

Dissecting old electronics off a conveyor is a fun idea, and the pixel art of chunky laptops and cassette players fits the theme perfectly. Slowing the progression a bit would leave more time for upgrades. Nice work!

DAL-Q by DashVirus 2026-10-21T16:48:45Z ♥ 1

Coding itself becoming the old tech is a clever angle on the theme, and the grayscale look and hidden references sound great. A slightly faster pace for the dialogue might help. Interesting take!

Crescendo Helpline by uneevvun 2026-10-21T16:48:25Z ♥ 0

Working a helpline and guiding players through games with a manual is a really fun premise. Great concept for a jam game!

One Last Command by Virrael 2026-10-21T16:47:43Z ♥ 2

People themselves being the obsolete tech, with a robot librarian trying to restore one, is a really interesting take. It sounds like the implementation is a bit rough, but the art and audio get a lot of praise.

Old Tech, Dead Tech by crotonyl_alcohol 2026-10-21T16:47:35Z ♥ 0

Interesting twist on the theme with old techs living, working and dying as your population. The text to gameplay balance seems to need work, but adding a goal list sounds like a good fix. Good luck polishing it!

Old Claw Machine by Jon Curtin 2026-10-21T16:47:29Z ♥ 0

Using an old claw machine to pick up old tech is a funny take on the theme, and the claw frustration sounds all too familiar. Some optimization would help, but the concept is solid.

Steam Locomotive by LastyW 2026-10-21T16:47:22Z ♥ 1

A hands-on steam locomotive sim with coal, water and direction switching is a charming fit for the theme, and the low poly landscapes look good. Shame about the WebGL mouse bug, but great work for a first jam!

Rust and Grit by JuanRod707 2026-10-21T16:46:16Z ♥ 1

Piloting a rusty crab tank through levers, switches and reload locks is a fun and original take, and the QWOP-like chaos sounds great. Turning the wheels seems a bit too fiddly, but I love the tactile UI idea!

PIONEER 60 by haohao0407 2026-10-21T16:46:09Z ♥ 0

Repairing a spacecraft on Mars with a terminal AI and assembly puzzles is a great setup, and the cockpit and takeoff sequence look really polished. A bit text heavy at the start, but a very impressive jam entry!

LOKOMOTIV by Tort1lla 2026-10-21T16:45:02Z ♥ 0

Driving an old locomotive and juggling the machine room is a neat idea, and it sounds like the sense of speed is spot on. Making interactables easier to see and brightening the dark areas would help a lot. Good start!

DISK ERROR by givit-game-studios 2026-10-21T16:43:32Z ♥ 0

Playing as an antivirus inside a dying 1986 computer is a great take on the theme, and the CRT look sounds spot on. Hope the boss hit detection gets sorted. Fun concept!

Boo'x Office by Noah MAZARD 2026-10-21T16:40:23Z ♥ 3

An old cinema projectionist job with ghosts is a great fit for the theme, and the film reel setup looks really cool. Sounds like the timing rules could use a clearer explanation and the crashes need a fix, but the atmosphere is clearly there. Nice work!

Snake Age by HexStart 2026-10-21T16:35:36Z ♥ 0

Snake mixed with a civilization builder is a really fresh combo, and having autonomous snakes expand your territory sounds great. One small thing: it seems hard to tell rival houses apart from your own. Nice job!

Loops 4U by CometSlush 2026-10-21T16:34:57Z ♥ 2

Wii U is a great fit for the old tech theme, and splitting the maze on the GamePad from the tile puzzle on the TV is a clever idea. The frutiger aero look is lovely too. Nice work!

H.U.R.L by Pentaworks 2026-10-21T16:24:12Z ♥ 0

reminds me of that Worms cannon game (forgot it name), a nice interpretation of the theme. It's was hard to figure out the controls at first, and the lake of animation of the catapults movements made it harder, but other than that a solid entry to the jam!

Ritual Journal by Nephem 2026-10-21T16:19:01Z ♥ 1

Smart take on the theme, never I would have thought of Rituals as old tech. The mechanic was hard to get into first, also the fighting mechanics is not very clear. Other than that, the music is good and fitting, and the gameplay is intertesting. a solid entry to the jam!

Feelm by ArtoniX 2026-10-21T16:12:15Z ♥ 1

This is a maze! :D the concept is interesting, I was scared the whole time that I will get jump scared but so far there is none, still the horror was there. The issues for me was the fiddly controls like scrolling to select an item which was very hard to use as the scroll sensitivity is so high. other than that, a solid entry to the jam!

Isekai Da Vinci by ADIK 2026-10-21T11:54:40Z ♥ 1

Art style is good, the story is interesting. Overall a good take on the theme

CassetteRobot by Roronoati 2026-10-21T11:52:17Z ♥ 1

Please correct the label on the download link, it says "HTML5 (web)" but it's windows ".exe"

Apteka by Eugenik 2026-10-21T11:45:35Z ♥ 2

before anything, the graphics is a chief kiss. The vibe is interesting, and the gameplay is unique. Good work! The dev attitude on some of the replies though is something else.

The Inventor by dominikscholz 2026-10-21T11:42:12Z ♥ 0

Cool idea, and interesting visual. I thought first it's easy but you made it in a clever way on the enemies movements that it's harder than how it looks and I keep hitting them an losing.

LD56 — Tiny Creatures (11)

Leafling builders by Kotolazer 2024-10-10T20:07:20Z ♥ 4

Chill and relaxing game! I really liked the art style and the atmosphere you created. I just wish there was more to do beyond the leaves, as the world feels so welcoming and warm. Overall, great game!

Laverino by Kirass 2024-10-10T19:28:53Z ♥ 0

It was tough to find the last two toys, but I enjoyed the experience and was relieved I didn’t have to face the nanny during my playthrough! The only issues I had were the controls, which felt laggy and slow, and they didn’t provide enough feedback. Other than that, it’s a solid entry!

Blobs III by pschichtel 2024-10-09T21:19:01Z ♥ 3

Nice game! It felt great being the largest blob. I just wished the AI offered a bit more of a challenge, but overall, I really enjoyed playing it.

Among The Deep by Langotriel 2024-10-09T20:58:29Z ♥ 2

This game really surprised me with its high level of polish. The voice acting is top-notch, and the music, along with the emotions it evokes, makes it truly memorable. Great job on creating this!

Combo Critters by benjamin 2024-10-09T09:41:07Z ♥ 0

The game is really polished: the animation, sound, and overall execution are excellent! My only minor issue was the font, as it was a bit hard to read. Overall, though, this is a solid entry!

Creature's Place by vjta088x 2024-10-08T19:56:02Z ♥ 1

As a lover of Sudoku I approve this game :D It’s a great concept and was fun to play. I wished there was sound effects though to enrich the experience. Overall, a solid entry to the jam!

Little Chef by DERRIXX 2024-10-08T19:51:29Z ♥ 2

Controlling the hands is an innovative and fun concept, though it’s definitely challenging! I really liked the idea. The only issue I encountered was a bug where the grip seemed off by a large margin, making it tough to grab the vegetables and knife. Overall, this is a solid entry!

Fig the Fox by Rodgems 2024-10-08T19:42:13Z ♥ 1

The music was fantastic, and the concept is solidβ€”overall, it was really fun to play! My only issue was with the platform jumping, which felt unforgiving. I’d recommend adding 'coyote time' to make the jumps more forgiving. I think it would greatly improve the overall experience. Overall, good work, that's a solid entry!

Memzzle by GrUt607 2024-10-08T19:34:04Z ♥ 1

The hidden platforms are a clever idea, and I really enjoyed the concept! However, I couldn’t make the last jump despite trying all the sizes, I’m not sure what I might be missing. Overall, I loved the idea, and with more time, I’m sure it could turn into a masterpiece.

The Ritual by krit1k 2024-10-08T19:26:54Z ♥ 4

an interesting concept, fighting is little hard, I was afraid most of the time to fight and went into hiding, good thing we don't have to restart from the beginning when we die. One improvement I would suggest is to pause the game when reading notes, as I got killed many times because of that.

Ratrace by Malte Hedenstrom 2024-10-08T19:18:34Z ♥ 1

Really innovative idea! I loved the bullet time effect when the cats get evicted, great touch. If I could suggest any improvements, it would be the lighting, as the game feels a bit too dark at times. Also, adding more destructible objects would help keep the room from feeling empty, especially when so many cats are spawned.

LD54 — Limited Space (3)

FELL OUT by daveranan 2023-10-09T12:29:52Z ♥ 1

The art style is unique, good job on that! πŸ‘ The game is fairly polished and reminds me a lot of Animal Crossing as well. I wished exploring with the boat was more enjoyable as I got lost a lot, would have been great to include a map the reveal explored islands and point of interest. Overall, a good game and great submission to the jam.

Desktop Madness by DodoIta 2023-10-03T11:49:27Z ♥ 2

This game is a fantastic interpretation of the theme. The concept of quickly backing up files by dragging and dropping them before the screen fills up is both creative and engaging. It truly encapsulates the essence of the theme, making players acutely aware of the constraints they face. The frantic pace of the game adds to the excitement, and the intuitive mechanics make it easy to pick up and play. It's a thrilling challenge that keeps you on your toes. Kudos for delivering such a fun and thematically relevant experience! The music is a (chef kiss)

Sunfarers by Tim Leach 2023-10-03T11:44:41Z ♥ 2

This jam entry is truly commendable, as it skillfully adheres to the theme while providing an enjoyable gaming experience. As you progress through the game, it becomes increasingly evident just how crucial your placement decisions are and how constrained the available space truly is. This aspect of the game added an extra layer of enjoyment for me, as it compelled me to think strategically and adapt to the challenging circumstances. Well done!

LD51 — Every 10 seconds (12)

Timeslime by asbjorn 2022-10-06T20:59:50Z ♥ 1

Interesting concept but very hard to play. I was fighting my past self the whole time (which is the main mechanic of the game which I like), It's just hard to strategize the movements as there's no other information we can base decisions on. The visuals are great, and the music is super good. Good concept for sure and I've enjoyed it.

Decaedia by arzi 2022-10-06T20:51:51Z ♥ 1

The game has a good premise, I wished I got guided toward the fun more. Opening the game I was completely stunned by how beautiful the art is, and then noticing the music made me stop to just listen!

After my first fight I didn't know what to do, and I got into lengthy conversations that I wished were shorter and to the point, and I didn't face any other fight despite moving what I believe the whole map.

Other than that, I think this is a solid entry that deserve recognition. Keep doing games!

Sir CaffeineALot by Neisha 2022-10-06T12:23:25Z ♥ 3

Speedrunning is hard for me, although I admit in this game it was addicting. The movement felt not as smooth as I hoped, specially when time is critical. I find it also wasn't clear which each NPC want from the icon hovering on top. It's interesting take on the theme.

Other than that, the game is stunning! The game art and sound are beautiful. The game feels polished. It was smart adding the speed boost every replay. I like it and please keep making games! πŸš€

Temple of Harmony by yulotomorrow 2022-10-05T17:11:44Z ♥ 1

It's very challenging for me to play this game. I didn't understand how to get the right bar, is it with hearing only? or visual clues also. The positions of the statuses was annoying, it's hard already for me πŸ˜…

It was super impressive though, the art style is gorgeous, and the music is fantastic. I like that you made a series out of it, and for sure looking forward to play your entry on the next LD πŸ’―

[X-ED OUT] by Nash 2022-10-05T16:51:32Z ♥ 2

Super fun game!!! I managed to clear 6 waves (not so impressive πŸ˜…) We thought about similar concept for our tower defense game, to give the player the ability to move every 10 seconds to collect resources. Which then we changed to be always on move but powerless drone (with a catch πŸ˜‰). I like how you implemented this concept. I think you implemented it better than what we would have done.

My only feedback would be that I wish if the player can move faster, or can gain the ability to move faster. Now, a good strategy is to kill a portion of the wave when they are very close to the turret, so you don't have to walk a lot collecting it, in the same time it's very hard to achieve. I wished that I got rewarded clearing them early more than taking the risk of leaving them come close.

Other than that, it's a good game. I will bookmark it for sure to come back and play it πŸ™‚

[HTML5] The Struggle by Vilmantas 2022-10-05T16:22:36Z ♥ 1

This is amazing! innovative concept and fun gameplay. I've enjoyed it so much.

I don't know if this was an issue from my side but I wished if there was a music, sound effects, and audio cues for when Dimitry is sleeping. This game would've been in another level with the sound.

Another one that I feel the deposit area is not well defined, it's challenging to find a good spot, and annoying when you are right there with the time almost zero but can't deposit.

Other than that, it's a very fun game πŸ’―

TenReaper by digitaldude555 2022-10-05T16:03:21Z ♥ 1

I am wondering how cool this game would be in mobile, the control is smooth and implemented well even when using the mouse. The music is epic ✌️

My feedback would be to improve this game page, your game deserve more recognition and not having screenshots, GIFs, and more details here hurt the possibility of people actually plying the game.

Other than that, it's a good one πŸ’―

They hate each other ! by Kaimon 2022-10-05T14:17:53Z ♥ 1

It was fun! Nice graphics and music. Would have been even better: - Larger hit box when picking dogs and cats as it was hard to pick them. - Release dogs and cats on button release. I made mistakes where I moved cats to dogs space but still holding the LMB.

Other than that, it's a good one πŸ˜‰

Cook'n'Slash! by Nikolay Zapolnov 2022-10-05T14:07:01Z ♥ 2

Hard to eat tomatoes after this πŸ˜‚ Impressive what you have been able to achieve in such short amount of time.

It was frustrating sometimes picking with the fork, I wished if the aim was more forgiving. Other than that, it was fun playing your game πŸ™‚

The Diamond Heist by Antsa 2022-10-05T00:13:00Z ♥ 1

Nice game, I like the run based element allowing me to breath and think my next step. Good level design and it get progressively harder. The tutorial level and text placement done good as well.

Sonar by erikiene 2022-10-05T00:00:52Z ♥ 4

Impressive game, the visuals and animation are stunning. It was hard to get my mind around it in the beginning. It's not easy to get the difference between the drop area and the HUD we have around the submarine. The mechanic around the upgrades has a room of improvement. Good entry πŸ™‚

Let Them Eat Cake by JacobRutter 2022-10-04T23:47:50Z ♥ 1

The sound design is good. I like the color palette used for assets. Lovely to look at definitely.

I wished if the meat and coffee have been more frequent though, it become impossible at the end to win without the speed boost which I didn't collect any so far πŸ˜•

Another thing I wished I had is the web version (hosted here or on Itch.io) running games is far easier when it's hosted on the web than having to download it. I understand your wish to not receive feedback regarding the frame rate drop but sharing a warning regarding that while also providing web version and the desktop would be sufficient and for me at least I wouldn't have affected the rating.

Other than that, this was good πŸ™‚

LD49 — Unstable (2)

Unstable Concoction by theviraldragon 2021-10-05T14:37:43Z ♥ 1

Nice Game you have here. I like the art design and the concept. I wish if the discovered recipes are saved so I can know if I've already created that or not. Also sold potions are not disappearing. Liked it so much! Thanks for creating it.

I can't remember by chesiq 2021-10-05T11:15:20Z ♥ 1

That's a scary game, specially that red ghost. Jumping is a bit short and floaty. I didn't know what to do exactly to finish the game but I like the world design and graphics. Good job πŸ‘

LD47 — Stuck in a loop (15)

Save The Prince by AVAVT 2020-10-26T20:15:49Z ♥ 2

I am amazed by this game, at first I didn't though that this would be fun, but after 3 rolls I started to understand the mechanics, and just lost track of time playing it. This is very good game, I like the music, the graphics, and what I loved the most is the concept. The only feedback I have, are the controls are not so intuitive, but it didn't ruin the game, at least for me.

[while'd] by Celuloide 2020-10-26T09:13:33Z ♥ 1

A good game, like the idea behind it, and this is nicely done. Kudos to you. I wish controls were different, for example allowing the player to jump too if up arrow key is used, also would loved if the initial screen that shows the level loop could be skipped, as it takes a lot of time each time you die.

Plague Friend's Deathly Journey by sakura_magika 2020-10-23T20:32:01Z ♥ 2

This was a strange little game (in a good way πŸ˜„) As I started playing I didn't feel any time, and just got lost into it. Good concept and story, and with more polishing this could be something.

UPDATE: I just discovered that the graphics was not shown correctly in Firefox!! and I just played it like that and I really enjoyed it! (that tell how catchy your game is) I noticed that when I was rating your game, then I saw the screenshots, which were so different of what I have played, so I switched to chrome, and oh boy! that a beautiful looking game πŸ˜ƒ

Screenshot from 2020-10-23 22-37-18.png

Flip-flop by Pete 2020-10-23T20:12:45Z ♥ 1

Kudos for the innovation on the game, I enjoyed the puzzels. the game needed some polishing, like showing the instructions for playing as I discovered by chance how the restart the level if I lost, also a home menu for selecting or repeating levels, and of course some sound effects and music would have been great.

A good game and I have enjoyed it πŸ˜„

Orbitoor by omnes ludos 2020-10-23T20:00:14Z ♥ 1

I like that you went the hard way an implemented everything from scratch in C and that made the size of the executable is just 119 KB!! πŸ˜„

The mechanics reminds me of Kerbal Space Program, which is one of my favorite games. I like a lot of this game, and as I admire that you used C and wrote everything from scratch, I think it was harder for you to make more polishing and implement more stuff than if you used a game engine or framework that would make finishing the game a lot easier.

You made a good game, good job πŸ•Ή

Aztec Ride by Idan Rooze 2020-10-20T22:59:53Z ♥ 3

The game graphics, animation, and sound are just brilliant! Loved a lot in this game, even the camera that a lot of people commented about. Well done!

hudunnit by Minus 2020-10-06T12:45:03Z ♥ 2

Now that's a game I wish I am the one created it. Beautiful art, fitting sound effects, and interesting story. The only thing I could say something about is polishing the investigation and finding the culprit mechanic.

Loop β™» by ColinBellino 2020-10-06T12:15:56Z ♥ 1

Beautiful art, I like movements, and the grid snapping. Nice use of the restarting mechanics, our first prototype had similar restarting mechanics on timer, but we changed it and made the restarting on command with ghost mechanics. Your implementation is far more polished of what we could achieved if we continued this path.

Wish if you have more levels though.

Participatory Loop (and the Samovar of Time) by xlomid 2020-10-06T12:00:17Z ♥ 2

A fantastic concept, I enjoyed it so much, and had high hopes for its end, but unfortunately it was missing that part. Would play it again indeed once it's finished.

The Innermost Inside by Majadroid 2020-10-06T11:29:03Z ♥ 1

Interesting concept, what I like is the jumping concept, and how it feel snappy, and responsive. What I think needs more polishing is animation in general and specially player animation.

B.O.M. by krammetje 2020-10-06T11:14:24Z ♥ 0

I killed 6 bosses, more fun than I anticipated. Having the choice of choosing what skills to give the boss is innovative. These could use more improvements: - Better player animation, and adding North, and South animation to better attack enemies. - Skills choosing screen needs polishing, as it's hard to read text on it. (solid background could have been better than the matrix one)

SORO BORO by nethead 2020-10-06T10:47:17Z ♥ 3

I like the art, the game feels a lot polished. It's a great game, but to make my comment useful, these 3 areas, I find needs improvements: - Alternative control as current controls make it even harder to play the game. - Hit boxes seems off, maybe they need to get decreased? - Kill and movement animation seems unresponsive.

Thanks for the good experience!

11:59 Pm by Mardood 2020-10-06T10:32:35Z ♥ 2

A funny game, one of my colleague kept smiling and laughing while playing this game, and that caught our attention to play it too as it's hard to make people laugh that hard!

Grabby - The Ultimate Grabbinator by rucksack 2020-10-05T23:06:00Z ♥ 1

Nice game, amazing music and artwork, and surprising mechanics.

LΓ–Γ–PS by Tamail 2020-10-05T22:28:16Z ♥ 1

Cute game, liked how you took the theme name quite literal 🐱 Wished if there were more decisions that I could make, other than that, you made a beautiful game:)