Super fun game!!! I managed to clear 6 waves (not so impressive :sweat_smile:) We thought about similar concept for our tower defense game, to give the player the ability to move every 10 seconds to collect resources. Which then we changed to be always on move but powerless drone (with a catch :wink:). I like how you implemented this concept. I think you implemented it better than what we would have done.
My only feedback would be that I wish if the player can move faster, or can gain the ability to move faster. Now, a good strategy is to kill a portion of the wave when they are very close to the turret, so you don't have to walk a lot collecting it, in the same time it's very hard to achieve. I wished that I got rewarded clearing them early more than taking the risk of leaving them come close.
Other than that, it's a good game. I will bookmark it for sure to come back and play it :slight_smile: