ulziton 2026-10-19 23:02 ♥ 2
Literaly best game I played in previous six ludums
Foon → Ludum Dare Explorer → LD60 → KickBack
By vimix, jambread, smerdyaisaurus, elyawithdashifts and noodonge
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD60 | Ever | |
| Overall | 53 | |||||
| Fun | 53 | |||||
| Innovation | 53 | |||||
| Theme | 53 | |||||
| Graphics | 53 | |||||
| Audio | 50 | |||||
| Humor | 51 | |||||
| Mood | 53 | |||||
Literaly best game I played in previous six ludums
coooolololol game uktrakill
Love these megabonk vibes
SUPEEEER cool game, i like kill the croow with my legs)))
Best game
HELL YEAH. COOL DESIGN, COOL GAMEPLAY, COOL ART. ITS DAMN FUN AND COOL GAME. ✌🤘
Absolute cinema of a game. I really liked the old movie style mode. The gameplay feels really fast and juicy. The movement is great and reminds me of quake and ultrakill.
Funny random effect mechanics
IR WW SIGMA MAN 67 MADK1D VILLIAN SOUNDCLOUD SECRET SOUCE FREE FOR PROFIT BEAT LOL ROFL VK MAX YOUTUBE INSTAGRAM LIKE SUBSCRIBE YATORO COLLAPSE MAGNUS KYRGYZSTAN POWER ROCK RAP 👍 MONEY 🤑
The best game for me,funny,innovative and feels like a fresh air, great game!
Really enjoyed playing this fps shooter with mobility kinda new for me, left you good score👀
he game is well made. I especially liked the choice of weapons numbered 3 and 4, which work really well for completing the levels.
However, I noticed something that might be either a bug or an intentional feature. If you stand at the edge of any platform, all the monsters gather directly underneath you, allowing you to kill them without any difficulty. Because of this, I think the NPC AI needs to be improved.
I would also suggest adding ammo and medical supply crates to the other levels, but in limited quantities.
I'm not a professional critic, but I would rate this game 9 out of 10.
WOW. JUST WOW. Even though i couldnt finish the game, i still enjoyed it.
impressive work and fun gameplay!
@daria-yara Ye we think about some tweaks here and then, thanks for insitgful comment!
I absolutely love your game! Physics are really cool and satisfying and I like an idea of the weapon debuffs. Great job <3
Super dynamic game, I liked it alot and the effects add juice to the feel
The game is pretty hard for me, but I liked the gameloop and the effects. I wish there was ammo laying around. Thanks!
Very good game with great dynamic, really loved it
@marudziik There actually are boxes of ammo laying around and they are respawning on same locations! You just need to hit it with either your leg or break with a shot.
This is an absolute masterpiece of a boomer-shooter that leans into the jam theme with brilliant humor and mechanical creativity! Using brutal weapon recoil as a jetpack while frantically unjamming Victorian hardware with a swift boot kick creates unmatched adrenaline. The clever modifiers like the Black Powder Sneeze make every single wave hilariously unpredictable and fun. Huge congratulations to the entire team for crafting such a polished and unforgettable entry!
Super fast paced and chaotic in the best way possible. Had a ton of fun playing this!
@nuclme thank you for such detailed comment it's also one of our favourite mechanics as well as using chains from the nailgun to fly like spiderman on strings!
The game doesn't launch for me. After hitting play from the main menu, I just get a black screen and the console is flooded with this warning.
love the artstyle, gameplay is so active and dynamic, best game on this ludum! imho
Awesome, your game is magnificent! I had a blast playing it, really cool stuff
Damn, I suddenly realized I really like shooters. Or maybe the game is just cool :D
@antti-haavikko sorry to hear that but one of our teammates has played your game and liked it! We haven't seen anyone having such isssues altough there were some instances with issues.
Managed to get it loading on Edge and took me a few tries but beat it finally.
Näyttökuva 2026-10-20 190054.png
The affixes were not really balanced all that well. Some of them were absolute freebies like the slippery floor but some were just obnoxious. The random jamming for example was just infuriating on some levels/guns. The achoo was very manageable with timing a down look just right and the "on beat" thing was not even a hinderance at all but a buff really.
The silent movie was funny but made it were slow to play too. It had just too many downsides really in comparison. The big weapon was the only gun realistically usable on that. And then slowly sniping off the stragglers. That was generally my main strategy always really. Just bunny hop around form big groups and blast them with a jump kick to finish off it something survives. Then just snipe off sniper birds and jumpers with revolver or the nail gun thingy.
The guns too were a bit uneven. Nothing beats the big boom, obviously. The shotty was near useless to me really. And the needler thing really was kinda a replacement for the revolver though it didn't make it absolutely useless.
The jump kick was super fun to use and crazy powerful but also had a huge downside where even if you didn't kill one puny grawer, they'd get some free hits in. I guess that tones it down to not be all that OP.
Quite a few of the mechanics weren't really explained. Like it took me until the final weapon to realize that there actually are other weapons. And that was just because it's the one (and the only one) that is auto equipped when acquired. So my first rounds were just revolver only and you obviously fun out of bullets fast.
The first level constant health/ammo spawning made it a bit boring and kinda impossible to lose. And then in strict comparison, the second level didn't have any (at least that I found).
Neat kinda unique look but the colors were a bit muddy to my liking. Also made it so that the enemies didn't really pop and were sometimes hard to spot out of the environment. Especially with silent movie affix which also very much masked the sniper aim lines that were otherwise dead giveaway. Music was great, sounds a bit hit or miss. Kinda funny but sometimes irritating.
The upstairs was kinda janky. In multiple ways. There was like one stair that you couldn't just walk up and had to jump over which was a bit annoying. The enemies also did absolutely not know what to do when you were upstairs. Sometimes the jumpers managed to get there but the wee ones were just making a huge horrible sounding ruckus below. Sonar warfare!
Picking up stuff from boxes was a bit odd too. All too often I kicked the box open and ran through it without managing to pick up the item itself. Not sure if picking it up had enough feedback since sometimes it took me a bit to realize that I didn't get it. And the constant farmability of health on the first level meant you could have just as well fully restocked health (like ammo already did) between rounds as you could do it manually and felt just like a waste of time.
Anyways, great job, a very complete and fun game! 👍
@antti-haavikko THANK YOU that's such a big comment! Your result is amazing and thanks for givig such a thorough message! I think we can discuss these changes with a team since we plan to showcase it this Thursday. As an artist on this game i ll'take these comments about the color pallete of mobs and environment into cosideration, it was my first time using Pixel studio lol
@antti-haavikko Thank you for your major feedback. we're sorry for troubles that you expirienced with launshig the game on web. there was also a windows build on game page just in case
Hmm, tried to do another run and improve my score but somehow did way worse. How on earth did I have less kills, aren't the waves fixed? Also if more shots is bad, doesn't that make the needler an obvious bad weapon? Maybe that's the good thing about the shotty. But that makes everything slower too and I guess being slower is also bad for scoring.
Näyttökuva 2026-10-20 194259.png
But big boomer still reigns supreme, it even seems to be immune to sticky trigger affix. 😎
Final try! This makes no sense. Faster with less shots and less damage taken yet less score? At least got one more skull though which I guess is like a star rating?
Näyttökuva 2026-10-20 195620.png
But yeah, fun game with nice amount of replayability too. I just find that the main hook of the malfunctions just makes it less fun and it would be a lot of fun to keep score chasing without them. Most of them don't even really add difficulty, just annoyance.
It’s a cool game, but now I hate grasshoppers.
Very fun game! The shooting mechanics and quirks are very interesting and fun.
kaber.png For some reason, the keyboard doesn't work when I first start the game. Nothing happens no matter what I press. After a while, an error pops up, and then the game works fine.
Other than that, the gunplay feels really satisfying, and the variety of perks makes it a lot of fun. I especially laughed at the perk that turns the game into a silent movie 😂
Great game, I enjoyed the fast pace and the style of old doom games, the only thing could really help the game would make some of the sprites look less flat, because at least for me with the combination of 2d and 3d art in one it was hard to perceive how close or far the enemies were. Looking forward to see more of the game in the future
The music and sound design are fucking awesome.
нормально я игра мне нравится
One of the coolest games I’ve ever come across!!! I’m giving it likes — it’s really awesome! The graphics and animation are just amazing!
The game is awesome, 3D. Of course, I'm not a fan of fast shooters, but it's cool
Very fun game ! The random effect are refreshing. And i love the tackle attack.
ABSOLUTE CINEMA
A really great game. I especially liked the fact that different debuffs are applied in each wave.
Great shooter, the sound effects and feedback feel awesome, and the cover art looks really good.
A really cool and addictive game; I really enjoyed playing it. I would have liked an initial round without any modifiers, just to get the hang of it.
Clanking 19th century prototype weapons that throw you backward in a brass infested greenhouse is a great spin on the theme. The recoil jumping and boot kick sound fast and juicy, with real Quake and Ultrakill vibes. Nice work!
Cool concept. But to start with, I'd prefer not to get modifiers that are too harsh. Otherwise, I got a “jammed” modifier right at the beginning, and by the time I figured out what was going on in the game, I was out of ammo.
A surprisingly well-made boomer shooter. The animations are smooth and beautifully drawn, the weapons feel immersive with every shot, and the gameplay is varied with different challenges each wave, like shooting to the rhythm of the music, getting pulled toward the enemy with each shot, or a chance of the weapon jamming and dumping the whole magazine while spinning you around. The project is simply great. Really looking forward to what comes next!
Old school aesthetics and vibes... super cool. The deaths on enemies is just so satisfying. At one point, I blasted one of the ground enemies super close last min.... and it looked killer. The way the blood pools on the ground is a nice detail.
Love the feel of most weapons. (I forgot to use the kick because I read about it after. oops).
The stair collision is jank af. 🤣 But at least I could feel safe up there a sec. The enemy sounds when you are up there is a little nuts. lol.
This was a fun bit of chaos for a couple min. Should have been drinking a mountain dew while I played.
Funny game!
I like the machine you have to pump up yourself the best. The 'musical gun' effect which is bad with other ones is so good on it.
Really cool gameplay, hooks you in
Very well executed boomer shooter. A bit hard to my taste, but I'm a noob so don't take it seriously. The sound is absolutely brilliant and is making the experience 100% better. My favorite is "getting hit" sound haha.
Very fun! Very creative! The music rocks!
All the mad weapon malfunctions both drove me crazy, and made this a really fun entry.
Great job!
I liked the art style. Reminded me of "forgive me father".
Very impressive work. The gamefeel is great, and there's a lot of content! I'm curious to know how much you utilized AI, or if everything was done traditionally.
@reaktori TY for feedback! Answering ur question, AI was used only for tech support. The rest has been done traditionally.