Like Rabbits by ruthiepee 2022-04-10T12:49:06Z ♥ 0
The game feels very polished. The music also is a great addition. The text is a bit blurry, though that's not a big deal for a jam game. Good job!
Foon → Ludum Dare Explorer → Users → Lomna
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | Old Remote Safari | compo | |||||||||
| 2025 | 57 | Depths | Alien Ore | unfinished | |||||||||
| 2022 | 50 | Delay the inevitable | Falling Stars | compo | 255 | 3.54 | 3.62 | 3.40 | 3.94 | 3.37 | 3.16 | ||
| 2021 | 48 | Deeper and deeper | Eel With A Gun! | compo | 649 | 3.17 | 2.84 | 3.27 | 3.39 | 3.39 | 2.91 | ||
| 2019 | 45 | Start with nothing | Elaborate | jam | 1012 | 2.86 | 3.17 | 2.22 | 3.14 | 2.42 | |||
| 2019 | 44 | Your life is currency | PVP Pong | jam | 809 | 3.17 | 3.44 | 2.89 | 2.83 | 2.78 | 3.18 |
Lomna leaves an average of 20.6 feedback comments each event.
The game feels very polished. The music also is a great addition. The text is a bit blurry, though that's not a big deal for a jam game. Good job!
Having an option to fast forward is amazing. The level system is also very interesting. Other than the lack of sound effects not much else to complain about. π
Highest score I got was 62. The scale and palette options are a neat addition. Simple and addicting π
@slaninas thanks for the info. I was thinking of learning rust. Maybe gamedev would be a great way to familiarize myself with the language π
A small tutorial would be a great addition, otherwise it's a neat little game.
A scoring system and some sound effects will really help the gameplay. Though it's a great effort for first jam entry. Well done π
Finally I can return to monke and correct the course humanity takes. The music slaps and the sound effects are also funny. Also I love the gif π
Lived 51 years, it's funny how you can send the player flying by throwing objects at them.
Amazing humor and nice UI, the game is also very fun. It also feels very polished, the screenshots don't do it justice.
Having to use numpad for turbo is a problem on smaller form factor keyboards, it's also keeps kind weird how you have to both steers the vehicle and also make it slide across the screen. After you get used to it though, it's a nice little game, the sound effect of engine is also kinda ear piercing.
The art style and the background droning sound gives the game a really great mood. I got stuck in a few walls but it is a good experience
I really love how that one wolf is afraid of you when you kill the big wolf in front of him. The ending was also funny. Increasing the range of the knife and making platforms look a bit more natural is the only criticism I have.
Though simple the game has charm. Though its hard to tell when the laser is damaging the curses.
The mood is really good, the spirits dashing past as you move around the cave feels atmospheric. Though the spirits holding stones look kinda goofy.
Love the soundFX and the artsytle, though after 12 turns it seems to increase too much in difficulty. I was only able to go upto 19 turns.
I liked the art style, if only I was good at typing π
The music and lighting really set up the mood well. The text at the end of each day also helps in that regard. I also love how the footsteps from previous day are always visible, it helps to set the mood as well as help players to know where they have already explored. Amazing work π
A few soundFX would really help the gameplay and give shooting a bit of weight. The UI could be improved, though it's a jam so it's not really a big problem. Otherwise a fun game.
This was an interesting game. I liked it even though I have a few problems: When my controller was plugged it the game glitches and the camera does not move, though disconnecting the controller fixed this problem so it's no big deal. The speed reduction feels a bit too harsh. Maybe coffee should have given a buff to the speed rather than the speed of the player being so low. I think either the lava or the reactor should have been cut from the game, it would make it easier to balance the game. Maybe the player should have started with another weapon along the pistol. The shotgun seems necessary especially when the number of aliens increase later so that would be a good choice to start the player with, though it's also fine right now as the shotgun machine is not far from the either lava lowering station or the nuclear reactor. The arcade game which is used to reduce the number of aliens spawned maybe could have the platform move like in space invaders rather than the rotating aiming it has now, it would be easier to aim than way, I think it would have been better as there are other things to manage in the game already and easier arcade would have helped to make focusing on other stuff easier though the current one is not that bad. I was not able to reach the next shift, the closest I got was about 40 seconds left I would love to try and beat it sometime later.
I think my comment is too negative but I really liked the game and I enjoyed playing it. These are just some suggestions for if you make a post jam version with a few tweaks. I like the music and the environment. I like coming up with routes to most efficiently play the game. Overall it was a good experience and I will leave a positive review π
The game is short but feels polished, I didn't encounter any bugs while playing. Nice job!
This game has a lot of potential. The atmosphere is amazing. Although the ending screen was too colorful and didn't match with the atmosphere of the rest of the game.
The colliders feel a bit off and unfair and it would be nice if thrusters gave some kind of feedback like a sound or effects. Good job for first jam tho!
The level in which we can see blue and red guys fighting telling us that they are enemies and we can't disguise as the other faction to avoid conflict without a tutorial was genius. ππ½
The art is clean and game is really polished. I would love to play a post-jam version. Amazing game!
Great lighting effects. The game reminded me of Limbo. The atmosphere is great.
The art and the music are really relaxing and calm. The mood is amazing. My only complaints would be the controls. But full points for art, music and mood. Great Job!!
I love the cute artstyle and the controls are great!
Amazing work! Really creative use of the theme .The game is creepy and a lack of background music really elevate the mood. Great job!!
Some soundfx or background music would have really made the game more engaging. The art is nice tho and managing my funds was fun. Good Game!
This game has proved that I should never be allowed to go near spacecrafts. π
I love this cute artstyle! Voice acting was amazing as well. π
Level 2 is my favourite one of the three levels. Though when I respawn sometimes the bike is facing the opposite direction.
Controls feel good. Nice game!
Insert fake quarter to continue made my day.
Would be nice if there was a way to upgrade the machine so that it doesn't overheat. Great game.
Dude this is addictive, been playing for an hour now trying to beat my own highscore. Would love to play this on my phone. Nice game dude.
Amazing soundfx dude π , but the battery runs out very quickly at the start. Really like jumping around the ship.
The game is simple but still engaging!
This game felt really tough to me.!! That is probably cause I suck at platformers. I also just love the art and the player looks adorable.
"You're young!You'll work it out!" "I'm 62" Five stars for Humour
Damn this game is hard! But also fun to play. The pixel art is gorgeous mechanics are great. Controls also feel smooth.
I like the retro feel of the game. Though it doesn't fit the theme well.
My fastest Time is 15.86 sec.
Yes!! I made a game on second attempt.
I really liked the Leaderboard. Can you tell me how you made it? Amazing game BTW. Some music will surely make it better.
I don't understand how to play this game. Still I enjoyed the feel of playing a game on Command Prompt.
I lost after 2 Buttons. But the music and UI are enough to hold me for a few more tries
This is the best game I played so far.
soothing music, great art and great concept. Well done my friend!
Amazing game. Only the fighting system feels weird.
Most games are made using either unity or godot.It's good to see some games made with RPG Maker.
This is a Compo entry!! It's soooo good.Enen though i suck at first person games, I think it is awesome!
Simply an amazing game!!
Important questions first. How Did you make that Table in LDJam website ??
I did it! I reached 1 millon litres!!!!
Great music. Great Sound effects. Great Art.But Camera Shake is too much!!
Music can help this game achieve the mood it want's to set.Nice artwork though. Also, controls don't feel very responsive
This game really needs sound effects.
This game really needs balancing. It's too easy!! Completed champion challenge on first try. Great music though.
Can't believe it's your first jam. Nice job!!! The AI is simple yet effective in doing it's job. BTW, can you tell how you made the music? It's awesome.
LD60 — Old Tech (28)
10 Hours per Mile by CaptAndrey 2026-10-28T16:55:20Z ♥ 1
Really cool idea. I love the music. Having a 10m race for the old tech is both a creative use of the theme and also very funny π€£ Screenshot 2026-10-28 222239.png
The_walkman by Balan.Ilie 2026-10-28T16:40:41Z ♥ 1
Having to search through cassettes for a walkman is great use of the theme. All the various sound tracks are also well made. Though the most optimal strat is to immediately pull out the cassette after inserting it, so you get the reward and can leave the player open for next cassette.
Slam Duck by Lucky Racoon 2026-10-28T15:55:23Z ♥ 0
Congrats on you first jam entry π Managing to create a compo game on your first ludum dare is amazing! I like your art as well!
I really tried to finish your game, but it is too frustrating in the later levels. The ducks behaviour is too inconsistent. They sometimes shoot while walking and can turn around and shoot instantly. They also don't have sound ques so when you first play a level, there is no way to know where bullets will come from.
Screenshot 2026-10-28 211036.png
This is the level I gave up on, it just feels like I am relying too much on RNG to complete this.
T.brick by HD408 2026-10-26T17:50:54Z ♥ 0
One of the last ludum dare jams so may as well submit something π€£ Unless there is some secret button combination to unlock the real game π
Ancient Tech by Alex Mulkerrin 2026-10-26T15:44:12Z ♥ 1
Some sound effects would have been nice. Once food is sorted out, it is too easy to just unlock the whole tech tree. So having a score to push players more to engage with different mechanics is a nice idea. Maybe different endings based on your final score would push players more in that direction. Screenshot 2026-10-26 210511.png
HammerTime by ScrapMetal 2026-10-24T17:35:07Z ♥ 0
I like the art and sound effects. Hammering the nails is satisfying! Hope we all can keep hammering nails and not get replaced by Chad Gee Pee Tee π€£
Pocket Pet Day Care by gamesplusjames 2026-10-24T17:03:23Z ♥ 1
Just focusing on 4 seems like a good strategy, never ran out of cash this way. Played till day 7, had $457 when I stopped playing. The pets are cute, got attached to the pumpkin I got on day 1 by the end (sadly they took him from me on day 6).
CrossbowThing by Nnnnneeeedddd 2026-10-24T15:03:20Z ♥ 1
Feels like the kind of game the protag downloads at the start of a creepypasta. Found a cheese spot under two trees. The monsters are too tall to get under. Making a 3D game in C for compo is amazing!Screenshot 2026-10-24 203118.pngScreenshot 2026-10-24 202503.png
Haunted Score by EOShadows 2026-10-24T13:57:19Z ♥ 1
Feels complete and polished. I would say you achieved you goal of making a something complete! Sadly after many tries I am unable to go above 7000 score so couldn't finish it π’
Pager Panic by Liam 2026-10-24T13:30:13Z ♥ 0
Running around in a maze like hospital while having to deal with old tech like pager. Really creative use of the theme. Would have been better if there was a desktop build to avoid the stutters.
Lensmaker by jahuth 2026-10-24T12:48:55Z ♥ 0
I think the ship scenario feels the most complete. I think an endless mode for it where you keep searching for ships and if you fail to recognize hostile ship before it comes close would be fun!
Snakia by Wendel Scardua 2026-10-24T12:11:10Z ♥ 0
Really nostalgic! Having to move the thumb manually adds challenge to a game most would already be familiar with, so it's a clever way of increasing difficulty while also staying true to how we experienced it on an old phone.
Road Trip by Blanky and Rocket 2026-10-24T11:02:38Z ♥ 0
Nice music, fun to drive around and crash into stuff. But there doesn't seem to be much of a challenge or goal.
Forgotten Device by beareye 2026-10-24T10:47:28Z ♥ 1
Probably the best compo entry I played so far. Amazing atmosphere, nice audio work. Short but effective message at the end.
Tech Scav by Ty Victorson 2026-10-24T07:22:47Z ♥ 1
Are there multiple endings π² I could only figure out how to get one where you forget to lock the door. The start of the game where you fall through the floor is really strong. Mood is great!
Textolite by perrarancino 2026-10-22T17:24:51Z ♥ 1
The animations are smooth and movement is fun. The melee attack seems not that useful though, especially after the lightning upgrade. Overall still very fun game.
WinMines95 by ElStep 2026-10-22T17:03:26Z ♥ 0
I didn't realize you had to click on the smiley face to cash in at first. Otherwise a fun little game. Gambling is always fun π
KickBack by ElyaWithDashifts 2026-10-22T15:36:39Z ♥ 1
I like the machine you have to pump up yourself the best. The 'musical gun' effect which is bad with other ones is so good on it.
Echo Chamber by mister_king 2026-10-21T17:30:50Z ♥ 1
The bouncing bullet level is my favourite. I like the challenge of stage 2 on hard mode. Sadly, I can't defeat the mother on hard difficulty. I always run out of juice just at the end.
Old Wash Laundry by Rafa Fiedo 2026-10-21T15:51:38Z ♥ 0
Screenshot 2026-10-21 211910.png
I love the tutorial screen. Teaches game mechanics without a single line of text.
Steam buggy by cogcomp 2026-10-21T15:33:38Z ♥ 0
I keep running into the blue car thinking it is coal π
Punch Card 0 by AppleJollyGarden 2026-10-20T13:21:05Z ♥ 1
The mood is amazing. Idea of a world where we never stopped using punch cards is also very interesting.
Terminal Stasis by adam-gould 2026-10-20T12:45:07Z ♥ 1
Screenshot 2026-10-20 181050.png
Maybe it's just a skill issue, but the shield mini-game was really tough. Too many times it seemed like there were 'meteors' approaching from opposite directions. But for a compo game this is really impressive
REDUT-7: Radar in the Forest by MedianDev 2026-10-20T11:42:21Z ♥ 1
full points for mood. The game feels complete and really well put together, even more impressive considering it is a compo entry.
WindmeupοΌδΈεζ‘οΌ by Colescott 2026-10-20T10:44:19Z ♥ 0
The game is solid. Good for a first time participant. I think the UI on top of the screen is not too helpful, since you already see that bar on top of machine. Also some sound cue for running out of wind up on robot would be helpful. Hope you had fun and do more jams in the future π
The Old Techmongery by designernap 2026-10-20T10:18:08Z ♥ 1
Nice relaxing experience. With a bit of polish, this will make a great cozy game.
Resentful Relayer 2B by Dis0rder 2026-10-20T08:19:10Z ♥ 1
I like the audio work, both music and sound effects are good. Could not figure out the puzzle if there is one.
The DeTechTive by PhilStrahl 2026-10-19T19:26:20Z ♥ 1
Great effort Phil! Creating an FMV game in a 48 hour jam is an ambitious task. The lack of content is not surprising.