Foon → Ludum Dare Explorer → LD60 → Tech Scav

Tech Scav

By ty-victorson and austin-c

🤖 The developer uploaded this game to itch.io, and declined to answer whether AI was used or not.

Percentile
CategoryRankScoreCountLD60Ever
Overall15
Fun15
Innovation15
Theme15
Graphics15
Audio15
Humor14
Mood15

Comments

nursultan 2026-10-20 11:36 ♥ 2

Great job on this project! The visual style and audio fit together really nicely, creating an awesome vibe. Super impressive execution within the 72-hour limit! Left my ratings! If you have some spare time, feel free to drop by our page and try out our entry as well. Would love to hear your feedback!

labicorne 2026-10-24 06:52 ♥ 1

A very immersive game, which is really cool! However, I would suggest improving the overall sound design, as it's crucial for a horror game: right now, the SFX have inconsistent volume levels, which feels a bit off. It might also be worth putting a bit more work into the monster by adding some animations and unsettling sounds! Other than that, it's a great submission, well done!

lomna 2026-10-24 07:22 ♥ 1

Are there multiple endings 😲 I could only figure out how to get one where you forget to lock the door. The start of the game where you fall through the floor is really strong. Mood is great!

ty-victorson 2026-10-24 09:12 ♥ 2

@labicorne Thanks for the feedback, it was my first attempt at a horror game, so these are great points!

@lomna I'm glad you enjoyed it! And there's only one ending which barely made it in! Would have liked to expand more though and might make a proper full game sometime in the future!

stratcat66 2026-10-25 09:23 ♥ 1

I was especially impressed by the computers in your game. They just look and feed right.

The flash light felt a bit unnecessary (but maybe I screen is too bright)? It did not really help me to explore, and I even accidently drained almost all of the battery before entering the facility just by playing around with it...

pan-pan 2026-10-25 17:55 ♥ 1

Such a cool concept! I love the idea of scavenging for old technology, and the flashlight mechanics sound like a fun way to explore the world. The controls are simple to pick up, and I can imagine the sprinting and flashlight bursts coming in handy when things get tense. Don't worry about the missing dialogue boxes, making a game in 72 hours is already impressive! Great job! ^^

alexandru-barbanoua 2026-10-25 23:16 ♥ 1

Really enjoyed this one! The survival gameplay is fun, and I love the flashlight mechanic. The whole atmosphere makes things feel pretty tense, especially when you're trying to survive. Would love to see this game developed further. Great work!

tanjou 2026-10-26 14:21 ♥ 1

Wish there was a web/Mac build to play :(

ty-victorson 2026-10-26 21:26 ♥ 2

@stratcat66 The flashlight is more important once you get inside!

@alexandru-barbanoua Thanks for playing I'm glad you enjoyed it!

@tanjou I have great news Web is now available let me know if you have any issues!

apetrosia 2026-10-27 06:49 ♥ 1

I got the same vibe as in Tattletale or FNAF 4, great