This game really hit me with a WAVE of nostalgia. The retro vibe is incredibly strong. But I felt the difficulty was pretty unbalanced. I couldn't beat the game because I got a task where you have to type a word on a keypad phone. That task is practically impossible for me, I just stare at the phone in complete paralysis. 10/10 Old Tech. Anyway, I like it!
udp Oh, and the game could use some asset preloading. The scenes lagged quite a bit the first time they loaded.
Beautiful graphics and an interesting twist on the classic Snake formula. I scored 10,769 points!) The gameplay feels fast-paced and exciting, and the dash and powerups give you good reasons to move around the map. btw/ i noticed there don't seem to be any diagonal lasers. Maybe they were removed because they guaranteed damage, but I kind of miss them. Though I could be wrong.
I played for a bit, and this is good work. The controls and the objective are very intuitive and easy to understand. However, the controls themselves feel a little awkward. I have to concentrate quite a bit just to move the cubes around. I feel like it would be more comfortable if I could just click and drag with the mouse along an axis.
I found this game surprisingly meditative. I genuinely spent half an hour playing around with the orbits, and the pleasant sound design and cute, minimalist visuals really add to the experience. However, the amount of text makes it a little difficult to understand what you're supposed to do at first. Overall, a very charming and unique game
Really good interpretation of the theme. The game has a very pleasant visual style and an easy to understand rock paper scissors mechanic, but it feels a bit too difficult. I couldn't reliably determine the optimal defensive choice and mostly ended up guessing. By wave 10, all enemies have high attack power, making it difficult to figure out which defensive options are safe to choose. The game could also use some background music. That said, I really liked the idea
This game is really strange, but in a good way. It makes you want to understand it better. At first, the controls felt completely unfamiliar, and I got confused, so I started over. When I thought I’d reached the end, I minimized the game window to write a review.
**Spoilers ahead!**
Imagine my surprise when I came back and realized the game WAS STILL GOING. I played a little longer until I’d run out of landmarks, then decided to venture into the void. I don’t know if I somehow crossed the entire void only to meet my end just as I reached the other side, but I feel like it meant something. The game reminded me a bit of the ending of *Rain World*. OVERALL, it’s a very unusual spaceflight simulator. I also encountered an annoying audio glitch: while moving, the sound would sometimes stutter and lag. As far as I know, this is a long-standing issue with Godot web games.
Good work! I liked the interactions with the characters, and the way you capture office routine by letting the player throw objects around when there are no calls. The beginning felt a bit static, but I got into it after a while. Also, the game didn't run in fullscreen, and I couldn't find a way to change that (maybe I missed something).
Really beautiful game! The cinematic sound design does a great job of conveying just how massive this star is. The gameplay also reminded me a bit of Agar.io or the early stages of Spore, which was fun. I didn’t finish the game, but during my playtime, I couldn’t find any obvious threats beyond the timer. As far as I could tell, there didn’t seem to be a clear fail state. At times, the pacing also felt a little slow, and I would have liked a bit more action. Overall, really impressive work!
The game looks pretty good//// But starting from level 3, the puzzles suddenly became like 100 times harder, and I honestly couldn't figure them out without hints (or maybe I'm just dumb, idk)
LD60 — Old Tech (9)
RetroWare by Viktoria 2026-10-21T14:43:21Z ♥ 1
This game really hit me with a WAVE of nostalgia. The retro vibe is incredibly strong. But I felt the difficulty was pretty unbalanced. I couldn't beat the game because I got a task where you have to type a word on a keypad phone. That task is practically impossible for me, I just stare at the phone in complete paralysis. 10/10 Old Tech. Anyway, I like it!
udp Oh, and the game could use some asset preloading. The scenes lagged quite a bit the first time they loaded.
LaserWyrm by sheaksadi 2026-10-20T21:30:16Z ♥ 0
Beautiful graphics and an interesting twist on the classic Snake formula. I scored 10,769 points!) The gameplay feels fast-paced and exciting, and the dash and powerups give you good reasons to move around the map. btw/ i noticed there don't seem to be any diagonal lasers. Maybe they were removed because they guaranteed damage, but I kind of miss them. Though I could be wrong.
RETRO RECOVERY by Scorpioffi 2026-10-20T20:22:05Z ♥ 1
I played for a bit, and this is good work. The controls and the objective are very intuitive and easy to understand. However, the controls themselves feel a little awkward. I have to concentrate quite a bit just to move the cubes around. I feel like it would be more comfortable if I could just click and drag with the mouse along an axis.
Hail Mary by Dblazer63 2026-10-19T21:01:23Z ♥ 2
I found this game surprisingly meditative. I genuinely spent half an hour playing around with the orbits, and the pleasant sound design and cute, minimalist visuals really add to the experience. However, the amount of text makes it a little difficult to understand what you're supposed to do at first. Overall, a very charming and unique game
BOGEY OR BANDIT by rekk1d 2026-10-19T19:49:08Z ♥ 1
Really good interpretation of the theme. The game has a very pleasant visual style and an easy to understand rock paper scissors mechanic, but it feels a bit too difficult. I couldn't reliably determine the optimal defensive choice and mostly ended up guessing. By wave 10, all enemies have high attack power, making it difficult to figure out which defensive options are safe to choose. The game could also use some background music. That said, I really liked the idea
No Matter by Prunus Padis 2026-10-19T16:17:28Z ♥ 1
This game is really strange, but in a good way. It makes you want to understand it better. At first, the controls felt completely unfamiliar, and I got confused, so I started over. When I thought I’d reached the end, I minimized the game window to write a review.
**Spoilers ahead!**
Imagine my surprise when I came back and realized the game WAS STILL GOING. I played a little longer until I’d run out of landmarks, then decided to venture into the void. I don’t know if I somehow crossed the entire void only to meet my end just as I reached the other side, but I feel like it meant something. The game reminded me a bit of the ending of *Rain World*. OVERALL, it’s a very unusual spaceflight simulator. I also encountered an annoying audio glitch: while moving, the sound would sometimes stutter and lag. As far as I know, this is a long-standing issue with Godot web games.
Recaller by basic_eagles 2026-10-19T15:13:28Z ♥ 1
Good work! I liked the interactions with the characters, and the way you capture office routine by letting the player throw objects around when there are no calls. The beginning felt a bit static, but I got into it after a while. Also, the game didn't run in fullscreen, and I couldn't find a way to change that (maybe I missed something).
Stardust by Gevernus 2026-10-19T13:35:30Z ♥ 1
Really beautiful game! The cinematic sound design does a great job of conveying just how massive this star is. The gameplay also reminded me a bit of Agar.io or the early stages of Spore, which was fun. I didn’t finish the game, but during my playtime, I couldn’t find any obvious threats beyond the timer. As far as I could tell, there didn’t seem to be a clear fail state. At times, the pacing also felt a little slow, and I would have liked a bit more action. Overall, really impressive work!
Swatronics by grateful-tomato 2026-10-19T13:07:09Z ♥ 1
The game looks pretty good//// But starting from level 3, the puzzles suddenly became like 100 times harder, and I honestly couldn't figure them out without hints (or maybe I'm just dumb, idk)