Foon → Ludum Dare Explorer → LD60 → Forgotten Device

Forgotten Device

By beareye

Percentile
CategoryRankScoreCountLD60Ever
Overall19
Fun19
Innovation19
Theme19
Graphics19
Audio19
Mood19

Comments

nikitastarostin 2026-10-19 17:26 ♥ 1

The concept is interesting, and the sounds are excellent. But I didn't make it to the end - my finger got tired from tapping the spacebar

henk 2026-10-19 17:44 ♥ 2

Not bad! I think the spooky atmosphere was a bit of an odd contrast to the "help me find my..." style of gameplay, but it gave it some character.

The camera switching felt like it was on a hair trigger, and I found myself rapidly flip-flopping back and forth between the same two cameras. Perhaps there should be more distance between the trigger locations for entering and exiting an area to give it some hysteresis.

bereg 2026-10-20 13:03 ♥ 1

Interesting idea. Agree with the comment above, the atmosphere does not quite match the gameplay, and the switchable cameras are too chaotic when you are on the trigger border. Also, platforming on monitors is too hardcore, or maybe I just did not understand how to move properly.

But overall great game for Compo, especially from a graphics point of view. Congrats!

jiri-hysek 2026-10-20 18:38 ♥ 1

Very atmospheric game! Also that static camera shots, feels almost like a movie. Something you don't see in games often. Along with audio, it adds a lot to the mood as well. Quite unique experience, thanks!

bjoernm 2026-10-21 09:17 ♥ 1

Nice game,great atmosphere and creative conrols. But as others mention before, the abrupt change of camera angles can be a bit offputting especially because your movement direction is based on the camera facing direction. Its totally playable tho.

cogcomp 2026-10-21 20:45 ♥ 0

Nice graphics and mood. The jump mechanic drove me bonkers, it just required too much effort but the rest of the game was excellent and very high quality for a compo game. Well done!

ty-victorson 2026-10-22 08:23 ♥ 1

Surprisingly deep, now I feel bad for getting rid of my old stuff lol. Loved the atmosphere and game overall! I would have liked to be able to roll as well as jump to lay off the space bar as much but that's just a minor gripe i had great work!

artonix 2026-10-22 17:29 ♥ 1

I like the mood and depth of this short plot! Graphics and camera are nice touch for the COMPO, really impressive. Level design could use some depth too: I'd show some blockers to players before they complete quest. I didn't know that my path needs to be cleared before radio told me that. But it would make much more sense to me, if I take antenna only after I saw that path is blocked. Overall it's awesome game!

qmdev 2026-10-22 18:24 ♥ 1

The game was very good in terms of transmitting the atmosphere and player experience, different perspectives, PSX visualized, all together created a very good atmosphere on a simple gameplay. very cool

darwyn 2026-10-23 14:17 ♥ 1

Nicely done. Very atmospheric. I really like the graphic style.

lomna 2026-10-24 10:47 ♥ 1

Probably the best compo entry I played so far. Amazing atmosphere, nice audio work. Short but effective message at the end.

chomby 2026-10-26 21:41 ♥ 1

The controls were fun to come to terms with. I like the challenge of climbing up to the antenna. I would play a longer game if there was more climbing like that. I liked the sound and environment.

kolba8088 2026-10-27 14:11 ♥ 1

Cool setting and atmosphere, I would make movement a bit faster though

reaktori 2026-10-27 18:49 ♥ 1

This is one of the most surreal games I've ever had the pleasure of experiencing. It's very unique, has amazing atmosphere, and is a perfect interpretation of the theme. The fixed camera angles made the whole experience truly captivating and intentional.

alex-mulkerrin 2026-10-27 19:54 ♥ 1

The atmosphere is lovely and the art style and fixed cameras remind me of old pre-rendered backgrounds. The environmental storytelling was very nice with the way you find all these phones like you. Also thanks for putting up a video of gameplay, not many creators do that :)