M.A.T.O. by kuggenhoffen 2025-10-09T09:45:27Z
Very satisfying game. Mining can be boring in game so it's nice to add chalenges (exploration, enemies,...) around it.
Foon → Ludum Dare Explorer → Users → Divarium
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Appeau | jam | 623 | 3.28 | 3.13 | 3.31 | 3.11 | 3.11 | 2.80 | 3.57 | |
| 2025 | 58 | Collector | Cursed Collector | jam | 728 | 2.85 | 2.65 | 2.54 | 3.10 | 3.12 | 2.00 | 3.20 |
Very satisfying game. Mining can be boring in game so it's nice to add chalenges (exploration, enemies,...) around it.
Very nice game. Congratulations ! I didn't get if the diferents colors of ressources were of diferent value or not. Maybe by substracting my old score from the new one and delivery, but i shouldn't have to do that to understand how to play better. All that is nitpicking obviously. Angain, marvelous work for such a short developement.
That was fun ! We understand rapidly what is the goal but it takes time to know how. But that's the thing, i was curious, i wanted to make it work. The game could have been cryptic in a bad way, instead it was mysterious in a good way. Goog game folks !
Very fun idea. A bit hard to understand what to do. Maybe a bit dialogue from the main character here and there could help. The ambiance and details are good for a 3 day build with no external asset. Well done !
Very original game. Is this easy to master, hard to learn ? Thanks for the various hints, i was feeling stupid :p
Very original way of playing. I like when the gameplay is making me think like the characters are suposed to in ther job/lives. Well done !
An educating game by educated authors. Thanks for bringing psychological progresss and historic knowledge into gaming.
Very nice art and theme. I would love to play multiples levels of this in a campain fashion.
Very fun game. Isn't the level two a bit hard ? Did i mised something besides bringing energy to the radio tower ?
Mdr ! Un chef-d'oeuvre !
"C'est la kalash de johnny !"
Charming. I like how the animations are simple yet fluid. The interface is hiden in the browser version. I got the same problem for my game but i managed to re-upload in time. Nice job.
@melomaner Thanks ! I'll let the artist know. How would you improve the controls ?
@gorglomux Thanks ! I may have forgoten to map keyboard and then rushed it :p
@eugenik Particulary pleasing coming from you ^^
J'aime beaucoup l’écriture de votre jeu. Les personnages sont attachant et le mix français/anglais donne de la personnalité au jeu. J'aime aussi l'injection d'interactivité dans le genre visual novel. Bravo d'avoir su coordonner autant de personne sur une prod de 72h.
Very nice game. Good graphics. Good concept. I had trouble understanding when a ship is well guided to the port or not. I also wonder if the speed of the boat and their number is balanced for new player, maybe a tutorial level could fix that. Impressive game overall.
I like your game very much. It's cozy and feel good. The graphs are simple but very effective. Well done !
Very educational. I suppose those are real signals ? Far too complexe for my tired brain but i like the idea a lot.
Very cute characters. I had trouble with the inertia but thanks to the checkpoints it was ok. I liked the simple graphics a lot. Good game !
Fantastic ambiance. Graphics seems simples but there is some good techart behind it. I like the interpretation of the theme very much.
Simple yet efficient game. Very good scope for a compo. Congrats !
Indeed programmers are in awe in front of the game but it is very fun regardless. The dificulty progression is well crafted and the atmosphere is good. Impressed overall.
@zimennik It seems i made this game for someone like you. Thanks for the compliments. I think of merging the squirrel gameplay with an other game i work on and expending it. This way, the people who want clarity will have an more guided objective and the people like you will have secrets to discover and understand without explanations.
@infinitywhile Good job finishing it without the flute ! The offscreen taming can be strange indeed. I might add a condition for the squirrels to see the avatar drop the accorn or while they eat for the love value to increase. The feedback could use somme work too. I've seen people trying to grab the hearts from the squirrels for exemple.
Very fun concept, nice graphics, the ryhtm part is dificult to succed in but is original. Good job !
Moooooooaaarrrrr ! I would buy this game if finished ! Very nice take on the simon genre.
Incredible atmosphere. I could not even get the infos from the bed as i was too scared to hurt Mr Catington. Very original take on the point and click genre.