zera 2026-10-20 07:03 ♥ 2
Basic loop plays nicely, the drawn art is great. Couldn't test audio on the go. Page was a bit confusing - said my platform is not supported, it ran fine (on the phone, current android).
Foon → Ludum Dare Explorer → LD60 → Yesterday, Probably
By anku, graymansion, lehanfox and tausdei
🤖 AI-Assisted
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD60 | Ever | |
| Overall | 32 | |||||
| Fun | 32 | |||||
| Innovation | 32 | |||||
| Theme | 32 | |||||
| Graphics | 33 | |||||
| Audio | 31 | |||||
| Mood | 31 | |||||
Basic loop plays nicely, the drawn art is great. Couldn't test audio on the go. Page was a bit confusing - said my platform is not supported, it ran fine (on the phone, current android).
@zera thanks for playing, we didn't test the game on mobile devices, glad it went well
Love these kind of games. Amazing Artstyle, very good job.
It’s a fun little game; it could have encouraged tactical thinking, but the large numbers have thrown off the balance—in an indirect way, sure, but I just don’t feel challenged.
@mailsbert Thanks for playing! We focused on easy difficulty so everyone could reach the end of the game
Great job on this project! The art style and audio work really well together, creates a great atmosphere. Super impressive what you managed to pull off within the jam deadline! Rated! We’d also love to hear your thoughts on our entry if you have some time!
The visuals are really good. But I didn't like the sound of the impact—it's pretty jarring. The gameplay is fine; it's an interesting concept, and I didn't notice any bugs. I didn't make it to the city location, but you can tell from the poster that the artist really put some effort into it! The tutorial is easy to follow.
Had a lot of fun playing this one! Very intuitive UX, cool graphics, great vibes. Was going through it thinking it's a bit too easy and then died to the gladiator boss when he had just 1 hp left! One nitpick is variety of cards, but hey, absolutely insane amount of content for a jam game anyways. Great job!
Clean UI, great graphics, I really like the hand-drawn aesthetic. Sound effects are on point. Plenty mechanics and thus potential. I wasn't really feeling how the effects were presented for player even though it is the standard location. During my one playthrough I was expecting to have an opportunity to upgrade a card (I believe it was mentioned somewhere during the tutorial or near shop/camp).
Inspecting incoming effects in detail would be a nice addition. And perhaps icons for effects, of course.
Good job!
The game is good, with pleasant sounds and an interesting combat system. I’d like to see more map variations. A very impressive result for 3 days.
Love the handdrwan art of the game!
Solid programming, amazing art. The start is laking originality. I dont know if what comes after the cavemans is more engaging becose i did not feel like continuing. I'm nitpiking because evrething else is good. Great job for a jam.
Great job, your game is amazing! I loved playing it, super cool
I love deckbuilders! Really enjoyed playing this one.
The idea of mixing prehistoric weapons with Wild West technology is so creative; it makes the whole concept feel truly unique. It was genuinely fun to see how the four different historical eras integrated into the gameplay loop. Great job on bringing such a high-concept idea to life for the jam!
Unfortunately i failed on the Wild West but i had fun! Very cool and fun to play card effects (with lots of dmg :+1), nice graphics, mood music. Great execution, congratz! See ya on the next one!
Excellent game! A very fun, classic turn based card game with a great aesthetic xD. I really liked the artwork here, well done! Congratulations!
Awesome game! Unfortunately, I started Wild West with super low HP and did not make it to the end, but I will definitely try again! Got big "Slay the Spire" vibes. It would be cool to have some variety between fights, like the map in "Slay the Spire". That way you could manage your resources a bit smarter.
But overall, the game is absolutely excellent! Well done! ❤️
P. S.
I LOVE YOU XING XING!
Nice game, feels very polished. I was able to trick the logic, there was a card that had the side effect that I can't attack this round but I just played it after I attacked. 😝
It looks, plays, and sounds really cool! Probably the best thing I’ve seen at the festival over the last couple of days. I especially loved the art!
Incredibly well balanced game for a LD game with really cool drawn art and a ton of content already. The tutorial explained everything well, though it didn't highlight what it wanted me to do so at one point i just clicked everything till it worked, but that's a tiny nit pick in an overall amazing effort!
STS with an incredible creative twist. Well done!
really nice graphics they show the mood of the game so perfectly but i feel like ui needs a bit more stylization
Cool art style!
Great game. I think you could propably already release the game as is. :D
Really loved the Victorian, Bloodborne-inspired aesthetic! The game looks absolutely beautiful, and I'm a huge fan of this kind of dark, gothic atmosphere. The art style alone was enough to catch my attention, but the card-based gameplay made the experience even better.
I really like how the visuals and gameplay work together. There's something about playing a card game in this kind of setting that just feels right. The whole experience has a lot of personality, and I genuinely enjoyed my time with it. It's always great to see such a strong visual identity in a game jam project. Amazing work!