Plundering Boy by HaaYaargh 2021-09-28T23:22:15Z
SIEMA
Foon → Ludum Dare Explorer → Users → SparklingSushi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Deep Space Lawn Mowing | jam | 50 | 4.12 | 4.20 | 4.02 | 4.16 | 4.37 | 4.28 | 3.21 | 3.87 |
| 2024 | 56 | Tiny Creatures | 👥 | Grablin Battle Festival | jam | 72 | 4.14 | 3.97 | 3.97 | 4.16 | 4.37 | 3.79 | 4.09 | |
| 2024 | 55 | Summoning | 👥 | Mammon & Sons | jam | 226 | 3.91 | 3.59 | 3.71 | 4.24 | 4.26 | 3.69 | 3.98 | |
| 2023 | 54 | Limited Space | 👥 | Tableflip | jam | 53 | 4.21 | 4.20 | 3.95 | 4.58 | 4.36 | 3.83 | 3.88 | |
| 2023 | 53 | Delivery | 👥 | King's Sandwich | jam | 127 | 4.07 | 4.13 | 4.19 | 4.36 | 4.03 | 4.09 | 4.01 | |
| 2023 | 52 | Harvest | 👥 | Hivesters | jam | 57 | 4.09 | 4.09 | 4.13 | 4.25 | 4.13 | 2.75 | 3.87 | |
| 2022 | 51 | Every 10 seconds | 👥 | Void Timeline | jam | 28 | 4.28 | 4.29 | 4.16 | 3.54 | 4.25 | 3.71 | 2.11 | 3.88 |
| 2022 | 50 | Delay the inevitable | 👥 | The Ultimate Martian Roulette | jam | 111 | 4.05 | 4.01 | 3.92 | 4.30 | 4.16 | 3.95 | 4.28 | 4.08 |
| 2021 | 49 | Unstable | 👥 | Plundering Boy | jam | 640 | 3.60 | 3.42 | 3.42 | 4.13 | 3.76 | 4.00 | 3.57 |
SIEMA
FAJNY
DŻEMIK
Yeyy, I escaped at third attempt but it's been one hell of a ride! I like the whole minimalistic graphics and zombie's animations, they look very cool and immersive. The quick cutscenes at the start of every round were great as a fast intro to the game. I didn't use dodge a lot since it seems quite tricky, mby it should go in the same direction that character moves? HP bar would be nice addition too. Congratz of finishing the game (AS ALONE WOW)!
I really like setting of your game created by pixelish graphics and background music. The main gameplay reminded me some of the Half-Life XEN levels where you need to jump from one platform to another to find the way out. I also a fan of the idea of not having UI and instead using the clock in game. To make it a little bit easier i would add the marker of time that left before the game will end (or mby it is already and i didnt noticed it?). I had trouble with spotting the coins, maybe they should be more visible since jumping is already a thing to learn? Overall the game is simple and well done. It is the completed project which You should be really proud of :) Congratz of finishin it!
drillbill.png Really enjoyable submission. Liked the idea and quality of the final project. Congratz!
BlindJump.png I liked the idea! Controls were a little bit hard to learn but after that it was very enjoying. +1 for the music :)
That was fun! Thanks and congratz!
crazycarrier.png For now im in : D! Cool idea and congratz finishing the project in compo!
Cool game and nice idea. Unfortunately i wasn't been able to create any good enough vehicle : D
waves.png wow Minimalistic gameplay + great spooky music is great combination here. Really happy that i stumbled upon your subbmision! Thanks :)
I beat @kuviman and thats enough : > Thanks for the submission and congratz of finishing the project! caterpillaronaballon.png
Very polished one, congratz of finishing the project!
Woah, that was really enjoyable and i had fun time playing your game :) Loved the pixel art and simple music. Good job and congrats! nn7guardian.png
Really fun and enjoyable :) Simple concept but tweaked with upgrades. Good work!
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fourcents.png Congrats finishing the project! Really like the background music. Unfortunately i couldnt make coffee for life : p
Hey mate! Congratz of finishing the project :) Good luck in the next ld!
Fun and enjoyable. Congratz of finishing the project!
Very engaging to play. Crisp movement and smart level design. A little bit too short :> definitely i wanna play more : )
Hey xeke! Thanks for Your submission. Simple yet very well polished concept! Loved the weapons and drawing animations. Aim was hard but manageable. Liked movement and idea for level as labyrinth. Congrats for the whole team! Looking forward to see you on the next one!
Congratz of delivering this project! Well polished and fun to play :) Looking forward to see ya on the next edition!
Congratz of participating! I see the potential! Next time lower the scope and you will manage to finish for sure! :) See ya on the next one!
Well i didnt expect that! : D It was fun playing your game. Interesting idea to split gameplay into two separate games. Thank you for the submission! Congratz of finishin it and see ya on the next one! Charles.png
Well.. I CHOPPED his head off! Congratz of participating and good luck in the next one! :) wheater-of-the-colossus.png
Congraaatz of such a cool project as a COMPO submission. I wasn't great at it :D but i liked the idea for the game and general vibe. Great job and see ya on the next one!
Congratz of finishing the project! The game was too difficult for me : D I didn't understand how to play. Couldn't shoot or move faster : < Probably better tutorial would do the job. Nice artstyle tho! See ya on the next one!
Thanks for submitting! Cool game but RNG jesus wasn't on my side this time : D Had fun playing, see yaa on the next one!
GZ finishing the project! Loved the mood and minimalistic graphics :) DarkHarvest.png
Really cool game, loved it from the first sight. I liked the vibe and simplicity of the gameplay part. Besides 0 tutorials i knew how to play from the first glance. Congratz of the submission!
If u decide to make a full version please ping me : )
Hey! Very cool idea for the game. Something different from the other submissions! Had fun playing :) See ya on the next one!
Yeah, i liked it so much : D The concept of the game is simple and works very well. Loved the graphics, different tools and tension to get the proper one : D Very cool submission, thanks for that :)
Hey! Congratz of finishing the project! I got vibe of collecting Bertie Bott's Beans of 2nd HP game, which i loved : > See you on the next one!
Cool game, good job of finishin it as a compo submission!!
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Congratz of finishing the project! It wasn't so easy for me as for others but i finished the game and it was pretty fun ride! See ya on next jam!
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What a hidden gem i found going through all games today. Congratz of finishin the compo title! Really liked the idea and minimalistic gameplay.
Thank You for submitting that one! See ya on the next jam!
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Congratz of finishin the project! Was fun playing it, really enjoying, has 'one more level' effect. Would be good to have some indicator how many levels to go but still managed to finish it with pleasure :) See ya on the next jam!
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Congratz of finishing the project under 3 days! Simple and calm game, had some chill time playing it. Yet, i didn't really understand some mechanics, it wasn't clear for me that tavern can evolve some other fields when i put it onto. After some time i realized that i'm looking mostly on markers in right up corner rather than the planet. Maybe they should be visualized on it? not sure. Anyway, really solid submission, good work and see you on the next one!
Heeey! Congratz of finishin the project! Had a good time playing the game. Quite challenging but i liked it very much! Few notes from my playthrough: - Took me a while to feel comfortable with the charged attacks but when it clicked was cool. - At first, my tactics was just to spam quick attacks, which i think is still the safest with further enemies, i simply didn't have enough time for the charge attack. - Sometimes i had impression that the same enemies have different difficulty in another playthrough but mby it's because of rng gods and attacks that they chose. - Really like the graphics! Characters with lovely animations standing around the dohyō <3 - Nice sfxes, would be even cooler with the music (played only jam build).
Really good stuff here. Nice potential for more post jam updates. Thanks and see ya on the next one! Calvesoftthebreaves.png
Congratz of finishin the project! Was very challenging tho : D Hard to catch up with the speed of spawning new cars. See you on the next jam!
Cool idea, congratz of finishing the project!
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Hey congratz of finishin the project! I didn't finish the game, probably didn't find all the clues but i was really enjoying it! Liked the mood and the puzzles, maybe you could write quick solution how to beat it coz im still intrigued : D Good work! See ya on the next jam!
Enjoyed playing it, cool submission! Great work!
Very solid submission. Loved the graphics and overall quality to every detail. See you on the next one! tristram.png
Hey hey! Congratz of finishing the project! Great quality and overall feel, i had a good time playing this one. Few feedback things that i can think of: - I don't know if i lose placed cards or not? But at the beginning i was wondering is it possible to finish the round with less than 5 cards places (to avoid losing them). - It would be nice to revert last placed card, sometimes i wasnt sure if given effect will activate on card being placed or at the end of the round. - It would be also nice to pick which card we want to sacriface or you can underline that it will be random : )
Great music and design of the cards, really enjoyed Your submission. Thanks! burnwithme.png
Simple and fun! Wanted to pass all 3 difficulties but hard was too hard for me : D Congratz!
Great and polished submission for the compo. Congratz!
Cool little gem! Enjoyed the music while playing. Simple engaging combo! Thanks for your submission and see ya on the next one! Screenshot_1.png
Cool and engaging submission! I managed to finish and really enjoyed it :) result.png
That was hard : D! Felt world of goo vibe, cool game, really polished, great work!
I guess i did it : D Lolly was the one i used the most tho! Cool graphics and nice simple music, congratz of finishing the project! See ya on the next one! Screenshot_1.png
i jumped Screenshot_3.png
best game of the jam <3 lechgame.png