Collect or DIcE by Flinge 2025-10-12T11:12:44Z ♥ 2
The art is amazing! The gameplay is simple but addictive. We demand a sequel)
Foon → Ludum Dare Explorer → Users → Cahard
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | 👥 | Nightcall | jam | ||||||||||
| 2026 | 59 | Signal | 👥 | Signal of Honor | jam | 768 | 2.94 | 3.02 | 2.61 | 2.53 | 3.19 | 2.39 | 2.78 | 2.88 | |
| 2025 | 58 | Collector | Space Cleaner | jam | 166 | 3.84 | 3.60 | 3.19 | 4.15 | 4.22 | 3.67 | 3.70 |
Cahard leaves an average of 29.5 feedback comments each event.
The art is amazing! The gameplay is simple but addictive. We demand a sequel)
I love clickers, especially with cute animals! 10/10!
This game has simple gameplay, but how the hell is it done? It's incredible!
AAAA AAAAAA AAAAAAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA AAAA
Find the goose - completed. Look at the beehive and the bees with batteries for bodies - completed. Complete the game - completed. You're amazing!
Very cool, dark atmosphere. At times, the music would stop, and my soul sank into my heels in anticipation of something terrible) I spent a long time looking for the third keycard because of my mental blocks, but I found it in the end.
The game itself is somewhat reminiscent of Resident Evil. Good job!
I'm simultaneously terrified of dentists and absolutely adore games like this. I really love the atmosphere and the graphics. Major respect for the sound and music, too!
The game looks incredibly polished. Excellent work!
Okay, that was challenging and fun! The brain level took me about 7 attempts to figure out. Interesting concept! At first, I thought I had to fill the blood jar to the maximum, so I was rushing and hitting people with the wrong blood type. But then I realized the goal was to prevent the jar from emptying so the organ wouldn't "spoil."
I was a bit disappointed there's no real endgame, but that's totally understandable. My own game doesn't have one either-it's a classic jam time crunch! 😄
I really loved the atmosphere and visual style. The music complements it perfectly.
Excellent work!
That was fun! The slime game was really challenging, but after about 30 attempts I finally did it (my years of experience in WoW are showing)))
Interactive UI elements could be highlighted.
I spent a long time figuring out how to exit the interface. Using the 'E' key isn't intuitive.
While I was reading the in-game tutorial, the timer ran out.
When the time hits zero, there's no restart option or game over screen.
I clicked 'Quit', launched the game again, but the timer hadn't reset. I thought restarting the game would help, but it didn't.
It's really a shame because the game looks absolutely wonderful. I'm looking forward to seeing these issues fixed!
When I saw the college tuition, I almost cried!)) Excellent visual style which, for me, combined with the soundtrack, makes the noir vibe very fitting. Great concept. The way the houses rotate is mesmerizing :D The car handling is really fun!
The volume slider doesn't work. It's a bit annoying that you can't make the dialogues go faster. Sometimes the dialogue box blocks the speedometer. Why can the police run over pedestrians with impunity, but I can't?))))
p.s. I never did manage to save up for that college((
p.p.s. I'm a pretty lousy taxi driver, of course))
I'm not a fan of turn-based games, but I got totally hooked on this one. The animation is beautiful. The sound design really creates that classic Wild West movie atmosphere. I would add more levels with a saloon and some cover mechanics.
Very nice game! Pleasant controls, excellent graphics and music, and the core concept of playing as a crow collecting trinkets is quite unusual! Great job!
Да, музыка и визуал действительно хороши. Но как и у @hideyzzz , зависло в том же моменте.
Nice art! The music evokes a mystical atmosphere. Good job!
The best game about space trash collection (and mine is pretty decent too, by the way :D)
It's really weird, the game seemed to appear on a third monitor (I have two). I realized this by a thin line that appeared on the edge of the monitor when I launched the game.
10 OOF / 10
Спасибо. После этой игры я вспомнил, что нужно пойти помыться и поменять трусы после трех дней почти непрерывной работы)
зы: А игра 10/10!
Interesting concept. It's made simply, but you can tell the levels weren't just thrown together randomly. Like some other commenters, I couldn't manage to get to level 7 :(
Pretty interesting concept with the mirrors, I even got a bit hooked. I think it's worth developing further. I also liked the soundtrack (saying this as a guitarist who writes music for my own band :)
Fantastic nostalgic music and graphics! It brings back those days when you came home from school, threw your backpack somewhere far away and sat down to play Nintendo. Good job!
Really fun game. The design, and especially the sound, are top-notch 😂 The only slightly annoying thing is the slow scrolling in the offers window (if you scroll with the mouse wheel). Otherwise, it's a great game!
Very fun gameplay! Loved the mechanics of collecting goods and the obstacles. I missed a sprint button; the character moves a bit too slowly. The visuals and sound design - my compliments! Good job!
Cool robot design. The gameplay is a bit slow though.
Good concept, but for some reason the "Next Player" button is locked. Can't click it(((
The gameplay is literally at your fingertips. Oh my god! 10/10!
Да, то что туториал закрывается не на крестик, немного выбивает из колеи. Благо прогресс сохраняется. Прекрасная графика. Расслабляющий вайбовый саундтрек на фоне. Действительно, немного не понятно что тут делать. У торговцев уже все затыкал, никак предметы не передаются. Дома тоже почему-то не могу предмет положить в шкафчик.
Looting and getting OP is fun, and the humor is great too. Low-key got a bit hooked.
LD60 — Old Tech (30)
The Lamplighter by NickoGino 2026-10-24T09:48:30Z ♥ 1
At first I didn't even notice there's a day timer you have to finish within. The day/night cycle looks cool. I panic a bit at night starting from day two, when all the lamps start blinking chaotically and you can't keep up wiping them and relighting them — because of that I fail to save half the residents. For example, a common situation is when you're at one end of the map and a lamp starts blinking at the other end — you physically can't make it there in time, maybe the character's speed should be increased. Overall, there's room for improvement, but it turned out to be a very cozy, short game atmosphere-wise. Great work!
Mixtape Maker by Mamboman 2026-10-24T09:29:54Z ♥ 0
Really charming little game. The cassette radio setup is spot on, chunky buttons and pixel art included, and recording tracks straight off the air is such a fun loop. The pause and rec trick for a seamless mix is a great touch. The tuning dial is a bit fiddly and a frequency display would help, plus I lost a recording to a bug after pausing once, but honestly none of that spoiled it. One of the more original and cozy entries I've played. Good job!))
Dungeon Dude by skeyven 2026-10-24T09:15:25Z ♥ 1
Absolute cinema! The voiceover is top :D фывфывфы.png
Relic Miner by ejmejm 2026-10-24T08:59:46Z ♥ 0
The dig, find relics, upgrade your tools and dig deeper loop is a solid one, and it's got that satisfying idle-miner feel. My main issue is the pacing, getting tools takes too long and running back and forth gets tedious fast. Also I never figured out how to use the winch when you dig too deep and can't climb back out, so some clearer explanation there would help. Fun concept overall. Good job!)
V0X : Parabiosis by mohidTheDev 2026-10-23T22:30:38Z ♥ 1
The music and the partial darkness outside your radius work great together, the creepy atmosphere really lands. Oddly enough I think the inventory not fully pausing actually helps, you have to act fast and close it before you get smacked, and that pressure fits the game. The modular weapon idea with enemy parts is the star here, and I'd love to see more variety in enemies and weapon effects since it started feeling a bit samey after a while. Fun concept overall. Good work!))
27MHz by jordantanner 2026-10-23T22:05:14Z ♥ 0
Nice graphics and audio, it really hits that nostalgic 80s RC vibe. The handling of the cars feels great too. My main issue is difficulty, I cleared all three tracks basically just holding W and occasionally hitting turbo, so some more challenge would help. No performance problems on my end unlike some others. Good work!))
Time Traveler by Wanabi 2026-10-23T21:42:05Z ♥ 1
Cool idea, taking ordinary stuff into the future where it's worth a fortune. The past graphics and the weirdly rotating heads gave it a strong atmosphere. I mostly got through by just throwing everything at everyone until something worked, and I'm not sure I fully got the logic behind the endings. Still a fun little concept, worth expanding. Good job!))
Insert the Floppy by Garaptic 2026-10-23T21:32:36Z ♥ 0
Short, but the mood is already there. Finishing anything while fighting procrastination is a win, and there's a good base to build on. For a second at the very end I genuinely thought something was about to happen to my computer, but thankfully it didn't :D It actually scared me a bit, so you definitely got a reaction out of me)
Old Things Collector by darkend 2026-10-23T21:25:50Z ♥ 0
Great setup, a detective who's never met the people he's investigating, just a room full of old tech that remembers them. Passing lines between the TV, phone and computer is a neat way to build the story. The flip phone's temper is fun. Only wish the room felt livelier, it's too quiet for a place full of voices. Still one of the more original takes on the theme I've played.
Project Armakeddon by Sergueille Bismuth 2026-10-23T21:20:41Z ♥ 2
The atmosphere here is something else. The old radio, the terminal, that incomprehensible manual, it all nails the 1996 vibe. Digging through the manual with pen and paper was exactly the old tech pain I signed up for. Only gripe is the radio tuning, it's super sensitive and I spent ages in the wrong spot before realizing I was barely off. A bit more tolerance would help. Really atmospheric entry, nice work.
XENOCHRON by EricNS 2026-10-23T21:06:10Z ♥ 1
The intentionally paint-like graphics are a nice touch, they really fit the vibe. At first I kept trying to shoot the robots, but eventually realized it's way easier to just dodge around them and keep running, and honestly that felt good. The levels are laid out intuitively too, I never got lost once and always ended up where I was supposed to go. Good job!)) фывфывфы.png
Missile Therapist by Perovic2018 2026-10-23T20:49:35Z ♥ 2
The concept is great, a super smart nuke that talks back to you is exactly the kind of dark humor that fits the theme, and the chat with the missiles was the highlight for me. Visually it looks really good too. I got what to do pretty quickly, but the coordinate minigame stumped me for a good 10 minutes, and honestly that's on me, I always skipped geography in school. I kept setting the right numbers with the joysticks and the indicator just wouldn't turn green, and I was about to close the game when it hit me that you also have to pick the correct hemisphere. Totally my fault, but maybe a tiny hint there wouldn't hurt. Good job!)) фывфывфы.jpg
WHACK-A-TONY: Super Platformer by Spaint 2026-10-23T16:21:16Z ♥ 1
Really loved this one. The puzzle variety is great, and the TV-whacking idea is so much more than a gimmick. Hitting different parts of the set to jump higher or launch Tony left and right works surprisingly well, and the volume and brightness knobs are a brilliant touch, especially the brightness changing the palette so obstacles vanish, and volume controlling how high the speakers bounce you. Platforming itself feels fine, my only real issue is enemy collision, it's a bit tricky to land cleanly on top of them mid-jump. Great entry overall. Good job!))
GOT IT by Richard8 2026-10-23T15:26:33Z ♥ 1
Smuggling inventions into the past to fix the future is a great hook, and the paradox risk on later cards adds real tension. Card art and shaders look gorgeous, and the Ripple Report after each trip is a nice payoff. But the timers are way too short, I barely got to read a card before it was gone and ended up panic-dragging stuff instead of actually planning. Slow down the first few turns and there's a really solid game here. Good job!))
Echoes of Fermi by Yiraa 2026-10-23T12:34:31Z ♥ 1
Almost didn't notice 2.5 hours go by. Glad there are saves, gonna take a short break and dive back in. 10/10 (I'm just a sucker for incremental games))) фывфывфы.png
One Bad Mushroom by Playrea 2026-10-23T09:43:50Z ♥ 1
The mushroom identification loop is a genuinely clever use of Stone Age tech, and it's rare to see a 3D game this ambitious come out of a jam. Testing traits with the knife, water, fire and spore prints feels intuitive and makes you actually think before cooking. I hit a bug on day 3 though: when you test a mushroom for water discoloration in the lab and click on it, the interface closes and nothing responds, the character just freezes. Might be worth a quick check. Still a fun and well-built entry))
Ghosts on Polaroid by MelissaL 2026-10-23T09:26:48Z ♥ 0
Cute concept, and the polaroid ghost hunting loop is fun once it clicks. It took me a bit to realize the lamp is meant to reveal a ghost first, and only then you snap the photo, but once that landed the flow made sense. The tools could still be explained more clearly, I wasn't the only one who struggled with them. Charming little game with room to grow. Good job!))
Rewind Descent by Lvdou2nd 2026-10-22T15:26:05Z ♥ 1
The idea of the ship regressing from advanced tech to steam to wood and fire, with the hazards changing along with it, is a really clever take on the theme. My main issue is the tutorial dumping everything at once, I had to re-read the terminal a few times to figure out what kills me and what I can block. Still a solid, unique entry with a nice nostalgic Flash game vibe. Good job!))
Press Any Key! by Helgust 2026-10-22T15:22:17Z ♥ 1
Y2K sysadmin is a perfect fit for the theme, and the isometric office nails that 1999 feel, old school PC included. I used to work helpdesk myself, so the mouse cleaning minigame hit way too close to home. Laughed out loud. Art and music are way above jam average, and the coffee panic attack mechanic is a nice touch. Only gripe: too much dialogue before you get to touch the machines. I came for the IT work and wanted to be elbow deep in cables sooner. Still a stylish, charming entry, congrats to the team.
Now Showing a Stranger by ThanatosIsANoob 2026-10-22T15:18:18Z ♥ 1
Adapting The Stranger through an old CRT with chunky knobs is such a smart framing. It sells the whole thing before you even start reading, and the grey primitive scenes really do feel like a lost broadcast. Making the "be yourself" route the easy one (just do nothing) while "be normal" forces you into active minigames is a brilliant mechanical translation of Meursault's alexithymia. That's the part that'll stick with me. The trial is the one weak spot. Judging a murder case on whether the defendant smoked a cigarette feels jarring, though your instinct about "exhibited antisocial behavior" legalese is right, a few lines like that could patch it. The silent sound design carries a lot too. Strong, atmospheric jam entry.
Old Tech Is The Best by MagicalBerry 2026-10-22T15:06:54Z ♥ 0
The laser cannon dealing 1 damage is the perfect hook - instantly sells the "older = stronger" concept, and building a whole devolution progression system around it is a genuinely clever take on the theme. Gorgeous moody pixel art that actually feels like a lost 90s gem, and the adjacency-combo backpack is addictive. My only gripe: items felt generous early, so I steamrolled after the first couple fights and the burn path never got to shine - a difficulty option or beefier enemy HP would help. Great entry, congrats to you both!
Lensor by orpheus 2026-10-21T20:15:55Z ♥ 1
Really fun concept! I like the idea of using lenses to manipulate light and solve puzzles, and the ancient Egyptian setting fits the theme really well)) Having to direct the light and get all five torches lit at the same time makes for a neat puzzle mechanic. I also like the retro-edutainment vibe — it gives the game its own personality. Great job, and good luck with the jam!))
Korobeinik by Valeriy 2026-10-21T19:57:05Z ♥ 0
Really cool idea! I love how the old trading tools are actually the core of the gameplay, rather than just being part of the setting)) Weighing goods with balance scales, calculating prices on an abacus, and counting out coins makes the whole experience feel really authentic.
The 16th-century Moscow setting is also a great fit for the Old Tech theme, and I like the variety of customers. It’s a really creative way to turn old technology into a puzzle game. Great job, and good luck with the jam!))
Analog Overdrive by maxxxMAX 2026-10-21T12:16:49Z ♥ 0
Really cool game! The visual style is amazing, and all the effects fit the synth music perfectly. I especially like the idea of fighting inside a broken CRT monitor and having to repair its sectors while dodging all the attacks. It makes the gameplay feel really chaotic in a good way))
The game gets pretty intense really fast, but that's part of the fun! There's a lot going on, and the different mechanics work together really well. Awesome job with the visuals, music, and overall polish, especially for a 72-hour jam. Good luck!))
Ghost in the Egg by Tanjou 2026-10-21T11:09:10Z ♥ 1
The atmosphere in this game is amazing! A 3D room full of old tech, a rainy day, and a virtual pet to take care of - such a cozy vibe)) I also like that there's a slightly weird and mysterious feeling underneath all the nostalgia. The idea of the little guy moving between different devices is a really nice touch!
The voice acting and sound design are also really cool and add a lot to the atmosphere. The early 2000s aesthetic is spot on, and the whole concept fits the Old Tech theme perfectly. Great job, and good luck with the jam!)) Без имени.png
DEAD PIXELS - THE LAST SIGNAL by artemeda 2026-10-21T09:41:12Z ♥ 0
Really well done! The visual style and sound design work perfectly together, and both are top-notch.
I really liked the mechanic of switching between realities, although the key bindings for it felt a little awkward.
The colored outlines on objects from other realities make it easy to understand which reality you need to switch to in order to activate certain elements. It's a really nice way to communicate the puzzle mechanics to the player.
The game also has a great length - it doesn't overstay its welcome and keeps things interesting right until the end. Great job, and good luck with the jam!)) Без имени.png
Rhythm Coders by Samet Aylak 2026-10-21T09:23:46Z ♥ 2
Really cool idea - making music out of old computer hardware)) I especially like that every component has its own sound and animation. From the description, it looks like there are tons of interesting combinations to discover, and the secret performances and effects give you even more reasons to experiment.
Big plus for the Old Tech theme, too. It fits the concept perfectly! Overall, this looks like a really creative and unusual music-making sandbox. Great job, and good luck with the jam!))
Pigeon Post by aterim 2026-10-21T09:11:57Z ♥ 2
Amazing graphics and visual style! The gameplay loop is simple and easy to understand, and the music and sound effects fit the game perfectly. The combo pop-ups when collecting several piles of pigeon poop at once are pretty funny))
A couple of things I'd suggest: pigeons seem to die pretty unexpectedly, so it would be nice to have a timer showing how much life they have left. The process of selecting a job, clicking on a pigeon, and pressing Assign also feels a bit tedious. It would be nice to assign pigeons to deliveries more quickly.
It's not entirely clear what the pigeons' perks actually do, so some extra info about them would be helpful. Also, it feels a bit strange when a pigeon dies while you're still trying to pick the right courier, without even getting a chance to fly off on a delivery))
And finally, hatching new pigeons takes quite a while. Maybe there could be a way to speed things up, like clicking on the egg or adding some kind of small minigame?
Overall, I really enjoyed the game! The visuals and sound are awesome, and the whole concept is pretty cool. Good luck with the jam!))
Love, Trash & Robots by TenTacos 2026-10-20T10:01:55Z ♥ 1
Great game that you can zone out to between matches! Good graphics and addictive gameplay. I liked how tactile picking up trash feels. The interface felt a bit overloaded, and some events were missing sound effects (for example, when the energy runs out). But overall I really enjoyed it. Good work!
Morse Strike by estelgames 2026-10-20T09:02:22Z ♥ 1
Done! Great, engaging gameplay! At first it was hard to hit the moving objects, but with upgrades that stopped being a problem. It would be interesting to see how this gameplay could be developed further. Без имени.png