space8 2025-10-07 08:19
Lovely ASMR shopping experience. Felt like I was about to be approached by a stranger in unifrom asking me if I need any help with my shopping. Would clip out of bounds again.
Foon → Ludum Dare Explorer → LD58 → Pick'n'Collect
By m2u-84, mrpoopybutthole, eweren, thecoconutdream and fidus-game
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 657 | 3.10 | 22 | |
| Fun | 590 | 3.00 | 22 | |
| Innovation | 515 | 3.05 | 22 | |
| Theme | 154 | 4.07 | 22 | |
| Graphics | 618 | 3.05 | 22 | |
| Audio | 305 | 3.40 | 22 | |
| Humor | 218 | 3.42 | 22 | |
| Mood | 586 | 3.22 | 22 |
Lovely ASMR shopping experience. Felt like I was about to be approached by a stranger in unifrom asking me if I need any help with my shopping. Would clip out of bounds again.
Fun game ! props to the super cheerful cashier who had to ring up my cart full of guitars.
Very fun idea. A bit hard to understand what to do. Maybe a bit dialogue from the main character here and there could help. The ambiance and details are good for a 3 day build with no external asset. Well done !
Have a good jam, you guys will do better next time, cheers
Very fun gameplay! Loved the mechanics of collecting goods and the obstacles. I missed a sprint button; the character moves a bit too slowly. The visuals and sound design - my compliments! Good job!
Great visuals and sounds! The gameplay loop is small and fun to play. I like it! :)
Very fun game i loved it :)
That was fun! I like the art style 😊 I did manage to throw myself out of bounds at one point using a puddle, but no issues after restarting 👍
wanted to pick a tomato, ended up in another universe
I couldn't get the wine, but still a fun concept! kudos to the VA!
very relatable, I too often visit my local grocery stores to acquire foodstuffs!
Ya know I like the idea, though it is obvious the game needed a lot more time. I'll attribute most of the difficulty or bugs to the lack of time - at one point i found myself shopping in the void because of how easy it is to bounce around holding space in tight isles and get catapulted out of the store lol. My wishlist of improvements aside from general mobility would be a more clear understanding of how to obtain items and what skill is necessary to avoid selecting the wrong ones. I would keep that sort of chaos, trying to collect quickly but not the wrong items, just associate a skill based mechanic (either specific kinds of bumping or targeting) to improve on during gameplay. The personality and humor is on the right track. Great work keep jammin!