What I liked:
- The art and music — everything is great - The idea and interpretation of the theme — very cool
What I didn’t like:
- I don’t see any clear logic (or I just don’t understand it) for determining a tag’s property. It feels like pure trial and error. I’d like to have some additional mechanic to make informed guesses without risking a full session failure - Restarting after a failure takes too long — I want to return to the plant I hadn’t studied yet, not click through all the plants again :( Also, the intro radio dialogue can’t be skipped - I tend to place toxic tags on the right and non-toxic on the left. But in the hint book, for the first two plants, the toxic tag is on the left and the non-toxic one is on the right. Since there are only two tags, I didn’t immediately realize they’re color-coded - If I make a mistake on a plant I’ve already studied, I lose the knowledge I had gained about it
Overall: the idea is great, and the game is very polished for a jam. But if you plan to develop it further, please take my experience into account. Thanks for the game!
Снимок экрана 2026-04-26 200523.png