pankun 2026-10-19 12:46 ♥ 0
It's kind of like a gameplay I once tried that's similar to a dirt shop, a really interesting design, but getting the tools is a bit too slow, and running back and forth is a bit too much of a hassle.
Foon → Ludum Dare Explorer → LD60 → Relic Miner
By ejmejm
🤖 AI-Assisted
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD60 | Ever | |
| Overall | 9 | |||||
| Fun | 9 | |||||
| Innovation | 9 | |||||
| Theme | 9 | |||||
| Mood | 9 | |||||
It's kind of like a gameplay I once tried that's similar to a dirt shop, a really interesting design, but getting the tools is a bit too slow, and running back and forth is a bit too much of a hassle.
Really cool entry! I played through it and had a great time. Here is a quick breakdown of my thoughts: • Gameplay & Design: The core mechanics feel solid and intuitive right from the start. The gameplay loop is engaging, and the controls feel responsive and fair. • Visuals & Art Style: The visual direction fits the overall mood really well. Everything looks cohesive, and the presentation makes it very clean to follow what's happening on screen. • Audio: The sound effects and audio design add a lot of punch to the experience and help build the atmosphere. • Theme Interpretation: You did a fantastic job incorporating the jam's theme into the core loop in a creative and clever way! Constructive Polish Idea: If you decide to update or expand this after the jam, adding a few extra feedback cues (like juice/particles or subtle screen shake) or expanding on a few mechanics could make it feel even more polished! Overall, awesome job for a jam project! Left you a high score/rating. Keep up the great work! 🚀
The dig, find relics, upgrade your tools and dig deeper loop is a solid one, and it's got that satisfying idle-miner feel. My main issue is the pacing, getting tools takes too long and running back and forth gets tedious fast. Also I never figured out how to use the winch when you dig too deep and can't climb back out, so some clearer explanation there would help. Fun concept overall. Good job!)
It feels like it has extracted the most interesting part of Minecraft – mining – and there are also many interesting tools like the rope to help me quickly return to the surface. However, the rope seems to get stuck on the obstructed paths I've dug (maybe because I'm too deep).
Very cosy mood, loved the Minecraft vibes. A bit long to find a relic and everything, but I guess that's part of the "getting lost in a game" vision so that's cool :)
This is a nice cozy game. I hate the bucket. I keep dumping things out as I try to go back up.
That said, I quite enjoyed the gameplay of digging and selling. I could see this being a good streamer game, not unlike that needle in a haystack game.