Foon → Ludum Dare Explorer → LD60 → The Inventor

The Inventor

By dominikscholz

Percentile
CategoryRankScoreCountLD60Ever
Overall24
Fun24
Innovation24
Theme24
Graphics24
Audio1
Humor20
Mood23

Comments

liametekudasai 2026-10-19 21:24 ♥ 1

if you made this yourself i am very impressed the game easy to get a hold of and the graphics are really high quality

dominikscholz 2026-10-19 22:19 ♥ 1

@liametekudasai thank you so much!

eklsn 2026-10-19 22:34 ♥ 1

This is sooo cool!!! The Graphics are top-notch!

drgivago 2026-10-19 22:34 ♥ 1

just wonderful, very pleasant and chill to play. congrat

demarsh72 2026-10-19 22:34 ♥ 1

Wow, this is a really nice game—the visuals are pleasant, and the gameplay on the roller is enjoyable, combining elements from a well‑known game about worms with tactics from another game—it’s a good idea.

stefan-b 2026-10-19 22:37 ♥ 1

nice concept and very nice golden style!

dywanix 2026-10-20 12:02 ♥ 1

cool idea!

skigfx 2026-10-20 14:05 ♥ 1

Holy shit! Is this even legal?! Did you seriously make this during a game jam?! This is absolutely insane.

And I don't just mean it's one of the most beautiful and satisfying games I've ever played *in a jam*. I mean it's one of the most beautiful and satisfying games I've ever played, PERIOD.

It's so good I genuinely feel like I should be paying you for it.

Absolutely incredible. Hands down my favorite so far!

coke 2026-10-20 14:25 ♥ 2

This game starts with a simple concept: loop your enemies and try not to get hit. There are no other complex rules.

As the game progresses, you’ll unlock new things like new enemies and items, so players won’t get bored from looping. And it ends at a good point. Nice game!

dominikscholz 2026-10-20 16:26 ♥ 2

@skigfx thank you so much!, that really means a lot to me

pimeko 2026-10-20 16:57 ♥ 1

Really cool graphics and mechanics! Got a bit of trouble to understand left/right but after a while you get used to it, nice job

eugenik 2026-10-20 23:53 ♥ 0

The combination of the inventive premise and the world created by procedural generation is fantastic. It truly gives the game a sense of wonderfully strange wonder.

div00 2026-10-21 11:42 ♥ 0

Cool idea, and interesting visual. I thought first it's easy but you made it in a clever way on the enemies movements that it's harder than how it looks and I keep hitting them an losing.

tigerj 2026-10-21 17:18 ♥ 1

I have no idea why it felt like a airplane taking off on load and why my fps was so low on the stream, things got a lot better once I made the window smaller.

The game was very beautiful, I would have liked to pan the camera with my mouse/have some camera control.

overall this was a fun and beautiful entry. I think when I get enough speed powerups I have a runaway victory condition. The bosses were very creative and I only saw 2 I did not play the 3rd level.... yet....

https://www.youtube.com/live/E8Z34ElYNi0?si=x3JaOGoiyITD918v&t=4488

Let me know if you make any updates post jam. I'd like to see where this goes.

dominikscholz 2026-10-21 19:56 ♥ 1

thank you so much for playing on stream @tigerj !, I'm still trying to fix that bug, apparently Windows is really bad with WebGPU (especially by not forwarding to the correct dedicated GPU and instead using the onboard one)

ao-85 2026-10-21 21:45 ♥ 1

I adore your concept! You came up with such a brilliant idea.

kedikat 2026-10-22 01:01 ♥ 1

This was so awesome, I love what you did with the theme. I think it really has potential to win something!

zizochan 2026-10-22 10:04 ♥ 1

The graphics were astonishingly beautiful, and I was deeply impressed. The controls also felt great, and I thought it was a wonderful game.

nikiroz 2026-10-24 16:14 ♥ 1

Fun game, though the camera made me a little motion sick! 😁

alexandru-barbanoua 2026-10-24 22:18 ♥ 1

Great gameplay! Really loved the art style, especially the reference to Gustav Klimt's *The Kiss*. Such a beautiful artistic touch!

raamxie 2026-10-28 17:15 ♥ 1

Very cool game idea, I found the game fun to play. The characters were unique. I did encounter some visual glitches in second stage on the right part of the level, but it did not impact the gameplay much. I also did struggle a bit with the collisions as they sometimes bounce me in a different way from my intuition. I think it could be cool if the pained area work as an indicator for trail length. Also, did not quickly find a way how to change levels with just keyboard, but I used the mouse and it worked just fine. Thank you for this game