2026-10-20 02:04 ♥ 0
It was fun to play this on a real Wii U. It certainly has Wii U vibe, lol
Foon → Ludum Dare Explorer → LD60 → Loops 4U
By cometslush and dippyshere
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD60 | Ever | |
| Overall | 22 | |||||
| Fun | 22 | |||||
| Innovation | 22 | |||||
| Theme | 22 | |||||
| Graphics | 22 | |||||
| Audio | 17 | |||||
| Humor | 18 | |||||
| Mood | 21 | |||||
It was fun to play this on a real Wii U. It certainly has Wii U vibe, lol
This is so cool !!!! Reminds me of the Wii fit minigames, the frutiger aero vibe is amazing
Never had wii but this game loook soooo niceee, im not exactly sure why but im having a big smile on my face by only looking at it
Interesting idea. Good job!
Cool game! I like that is uses both displays and also that some of the corners are quite tricky and a bit of a challange. Once I stopped hitting the wall at the very start I managed to get quite far each time. Good fun!
Wii U is a great fit for the old tech theme, and splitting the maze on the GamePad from the tile puzzle on the TV is a clever idea. The frutiger aero look is lovely too. Nice work!
I'm a big fan of Kuru Kuru Kururin so this looks cool, will try and get this running on my Wii U later
Very creative! This makes me miss my old Wii!
I'd love to play, but making a game jam game for a damn WiiU is crazy lmao
Now that's an interesting take on the Old Tech theme! While everyone else is making games about ancient machines and forgotten technologies, you went ahead and made a game for the Wii! Great work!
Well that is a twist of the theme. The game is tedious as hell but that probably is kinda the point. You are constantly on a cycle with the spinning stick and there is nothing you can do about it. The UI and graphics seem too polished for the meme of a submission this is. Would have loved so Nintendo shop sec music but can't get everything. I died on the asterisk and I'm not trying that again. GG :)
I would have thought the Wii U pad and tv displays would the the opposite so it could have used the touchscreen for moving the blocks around and then it could have just always had the block moving enabled.
Really nailed that Wii-era Nintendo visual aesthetic, nice work on that! Wish it could have had some of that quirky music to go with it (or maybe it did and I just didn't get Cemu set up right). The gameplay was interesting but a little tedious, maybe checkpoints each time you enter a new tile could help?
Overall super impressed you got something running on Wii U hardware at all!
Wow i cannot you did the theme as "i built a game for the wii u" ?!?
Amazing job you nailed the visual aesthetic and the gameplay was simple and fun!