FoonLudum Dare ExplorerLD51 → The Diamond Heist

The Diamond Heist

By antsa

View on ldjam.com

CategoryRankScoreCount
Overall4302.9420
Fun3283.0721
Innovation4022.8121
Theme4322.9721
Graphics4732.1821
Audio3932.1120

Comments

mstrp 2022-10-03 16:57

Would like to have tried this, but I only have access to windows at the moment. Bummer!

antsa 2022-10-04 14:31

@mstrp I bring you good news! After way too many hours of fighting with mingw and CMake I have managed to get my engine to compile for Windows. The build I linked on this page has only been tested in [wine](https://www.winehq.org/) under Linux, so I'm not 100% confident about its working state.

bqq 2022-10-04 22:30

Neat game, points for using a custom game engine, always makes me want to go back to that :D The combination of turn based movement and time was a bit strange as I managed to rush through most levels before the 10 second mark. Nice level design, varied challenges and had to think how to optimally use my keys, great work!

diamond_time.png

merlinperlin 2022-10-04 22:31

fun game, liked those little guards and their pure incompetence in trying to stop me to yoink those delicious dias :*

antsa 2022-10-04 22:37

@bqq Heh :D I too noticed that I could just hold down the arrow keys to certain directions and pray to RNG gods, but it was a bit too late to do any overhauls. Should have probably given the guards a bit more intelligence from the beginning and not trust randomness

nullval 2022-10-04 23:22

Really fun idea, I like stealth game, but it was difficult plan out any route/strategy.

quinn-patrick 2022-10-04 23:27

This is a pretty fun game. I like the imaginative level layouts, although I often found that they were easier than they looked. As others have said, it would be nice if I could move smoothly, instead of in a staccato fashion, but I think that would take away from the board game / strategy game feel of it.

div00 2022-10-05 00:13

Nice game, I like the run based element allowing me to breath and think my next step. Good level design and it get progressively harder. The tutorial level and text placement done good as well.

jakobthequizguy 2022-10-05 21:22

Cool game! The enemies moving at the same pace as you felt satisfying and left room for tactics. The "magical things" happening every 10 seconds was a nice take on the theme. Good job!

chuckeles 2022-10-06 21:41

neovim! <3 but no Mac version... :'(

antsa 2022-10-06 23:34

@chuckeles I don't own a Mac myself, but you can compile it from source if you want a Mac version :P

You need the following programs installed: - cmake - make - g++ (and gcc if it doesn't come with g++) - git

Then run the following commands in your terminal of choice ```sh git clone https://github.com/Toasterbirb/Ludum-Dare-51 cd Ludum-Dare-51 rm birb2d git clone --recursive https://github.com/Toasterbirb/Birb2D birb2d mkdir build cd build cmake .. -DTESTS=off -DRELEASE=on -DSTATIC_SDL=on -DUTILS=off make -j$(nproc) ``` That *should* produce a working binary. If you are gonna take this route though, know that its most likely going to take way longer than completing the actual game

Good luck :D

pietmichal 2022-10-07 17:54

I was able to rush through levels without thinking much BUT I see the intent behind the level design - risk/award based decision making - and I found it very interesting!

Also, I really liked how the game explained the mechanics through tooltips - big kudos for that!

43sam 2022-10-08 16:36

Pretty cool game! I actually had an idea for a stealth game where the guards change position every 10 seconds but I really like how this one is done. I think some sort of pattern for the guards would have helped a lot as the randomness allowed some levels to just be rushed to the end. Still though it was a lot of fun to sneak right by them and not get caught. Well done on making the game!

kregap 2022-10-10 13:16

Neat game, looking at tech stack seems really challenging. Looks like a great engineering feat. ╰(*°▽°*)╯

cyberfrank 2022-10-10 13:50

Fun small game! It definitely feels like it could be expanded a lot more. Some of the levels could be completed way too quickly, so maybe needs some balancing between the layout, the guards and how the 10 second feature works. I got stuck on one level where the diamond was blocked in, so I just had to sit and wait for an opening.

chillertyp 2022-10-10 18:59

Reminds me of old Atari games.

dejvoss 2022-10-11 13:33

Awesome game and engine!