broco 2025-04-08 03:04
Windows link not working :(
Foon → Ludum Dare Explorer → LD57 → Echoes in the Deep
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 808 | 2.84 | 21 | |
| Fun | 731 | 2.86 | 21 | |
| Innovation | 490 | 3.15 | 21 | |
| Theme | 702 | 3.07 | 21 | |
| Graphics | 762 | 2.60 | 21 | |
| Audio | 1 | |||
| Humor | 671 | 2.02 | 19 | |
| Mood | 811 | 2.73 | 21 |
Windows link not working :(
Hi Broco, re-uploaded! Not sure why it showed it missing originally, but should be visible now. Thanks!
a fresh metaphor for this jam theme, great!
Neat twist on a simple idea paired with a cute art style. Highest score I got was 54, not sure if that's good or bad (or ugly).
best 52. I found that it was way too random.. Cool music.
nice visual.
Enemies spawing on you is a little bit frustrating. The player move too slowly in my opinion. Otherwise cool execution
Nice dodge game based on echolocation. I wish the game had something to give risk n reward element so player isn't always dodging creatures but also getting that reward. I wish I could shoot sonar while dashing but I guess it's part of the design.
Cool concept! It definitely could benefit from more feedback when you've been hit, but overall, well done!
This was a neat concept! I enjoy the sonar-based gameplay; it's pretty unique and definitely a twist you don't typically see in Ludum Dare. I enjoyed the way that sonar also highlights enemies individually; the animations were fluid, too! Only criticism I have is that how the sonar can be weirdly oriented with the mouse. Good job!
This is a cool concept! I felt a few times that the enemy had spawned right on top of me even though I was spamming the sonar, but other than that I thought it was pretty cool and a novel concept. Good work!