douglas-driving 2020-10-06 19:38
Nice artwork and writing. To improve it, I think you could try and make the visuals better match the text. Sometimes the text was referring to things (items or scenery) that could not be found on the screen
Foon → Ludum Dare Explorer → LD47 → Pros and Constables
By ryan-canuel, , and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.33 | 11 | ||
| Fun | 2.72 | 11 | ||
| Innovation | 2.44 | 11 | ||
| Theme | 3.44 | 11 | ||
| Graphics | 3.38 | 11 | ||
| Humor | 3.37 | 10 |
Nice artwork and writing. To improve it, I think you could try and make the visuals better match the text. Sometimes the text was referring to things (items or scenery) that could not be found on the screen
Nice game, the overall mood was a succes, realy got me into the routine of the character !
Yesss! Another story! The drawings are really good. Did you guys make the music? It is sooo nice. I think I hear a real harp in the title screen song? The story is cool, really glad I could be part of your world. The lady with the chicken under her arm cracked me up. The captain sending me away cause I had to pee? whahaa. Also impressed by your inclusive pronouns <3
I enjoyed the storytelling and small "hidden" details and references in the background pictures.
What I didn't like too much is the feeling that the coices I made didn't seem to make much of a difference at the end of the week (though I maybe just didn't pick the right ones).
I think the game doesn't match the theme 100%, but I guess your point was that day to day work life can often feel like being stuck in a loop?
Also I think I had a minor bug where the mushroom merchant didn't disapper from the foreground for a while, even though the encounter was over and the next day had already started. This happened in two separate rounds, he eventually disppeared again though.
One thing I also enjoyed was the backgrond music creating a good mood for the story itself.
All in all I enjoyed the time I spent testing it.