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Lukas Brand

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202047Stuck in a loop👥Circular Dependenciesjam5633.653.473.043.182.972.262.95

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Lukas Brand

LD47 — Stuck in a loop

Crocodial by David-Liddelow 2020-10-06T19:42:50Z

Definitely a fun little game with a creative integration of the theme.

The basic contols for moving around are easy enough to understand and the small amount of enemies and obstacles in the beginning is nice to get used to it.

Pretty soon it becomes very fast paced though, so I never really found myself actively using the spell wheel mechanics, but instead just tried avoiding obstacles and collecting spells and "heart bushes", hoping for the best , but it's still pretty entertaining :)

I also found that the humourous description added a nice touch to it.

All in all I would say you did a good job :)

The Power Loop by maxflav 2020-10-06T20:38:16Z

A cool puzzle game with a great implementation of the theme.

I like the ramping up of the difficulty, as it becomes quite challenging after a while. Right now I'm still stuck in level 6, but I think with a little more time and thinking I will figure it out :)

for the first couple of moments I found the mechanics a bit hard to figure out, but it soon got clear enough and the hints are good for making things easier as new elements are introduced.

Well done!

Pros and Constables by Ryan Canuel 2020-10-06T20:26:03Z

I enjoyed the storytelling and small "hidden" details and references in the background pictures.

What I didn't like too much is the feeling that the coices I made didn't seem to make much of a difference at the end of the week (though I maybe just didn't pick the right ones).

I think the game doesn't match the theme 100%, but I guess your point was that day to day work life can often feel like being stuck in a loop?

Also I think I had a minor bug where the mushroom merchant didn't disapper from the foreground for a while, even though the encounter was over and the next day had already started. This happened in two separate rounds, he eventually disppeared again though.

One thing I also enjoyed was the backgrond music creating a good mood for the story itself.

All in all I enjoyed the time I spent testing it.