FoonLudum Dare ExplorerLD44 → payblood

payblood

By eyedromeda

View on ldjam.com

CategoryRankScoreCount
Overall963.6930
Fun983.6031
Innovation1573.3332
Theme244.1031
Graphics2273.4431
Audio2413.0031
Mood2713.0730

Comments

jcmonkey 2019-04-29 03:43

not a bad little game, i beat it on the first try with only sacrificing my left arm. i think there could be room to balance it a bit better so we are forced into sacrificing more limbs. with the play style i got pretty far on the second go with out sacrificing anything. though some of the weapons just reach too far, which isnt a bad thing its a good thing.

howlingshame 2019-04-29 08:16

There is nothing to say a great game, it is a huge job to draw all the graphics in two days, I liked the idea about the choice between health and efficiency. The only good thing would be to show the player how the weapon is different from each other. Well, from the obvious, most likely so well-known to the author, the game needs to be carried around with balance and add dynamics and effects.

daria-toni 2019-04-29 13:40

Absolutely enjoyed this game, it's fast and fun! Simple, but cool use of the theme.

fatcrow 2019-04-29 19:30

Payblood is a fun little game! I think it really embodied the theme of the competition and that was the games strongest element! Awesome work.

retronator 2019-04-29 21:18

Love the idea of giving up your body parts, certainly an unexpected twist. Great that the art updates too.

tudvari 2019-04-29 22:21

So simple yet so fun :slight_smile:

Solid entry, all around decent!

neowhoru 2019-04-30 14:29

Nice Visuals and a good work :)

johanhelsing 2019-04-30 14:32

Very cool core mechanic with trading body parts for weapons and debuffs. I went for speed and reach at first and finally won with one leg and one arm and a sword :)

Animations and fighting mechanic also felt really smooth! Good job!

carlospidox 2019-04-30 14:34

Pretty nice! The combat is really satisfying, the audio helps a ton. It's a nice and quick game to play, but fun. The idea is quite interesting too, but I feel like the game needs more mechanics to make sacrifices to the body parts have consequences (for example, left arm can block attacks).

argon 2019-04-30 14:35

Found pretty great how the tension increase with the gap between you and your fully valid ennemy !

yahub 2019-04-30 14:38

That is very good entry... Fun and challenging. Great work

svdvorak 2019-04-30 15:18

Very well done, nicely executed idea with a surprising amount of polish. I survived my first way through but not without losing an arm and a leg (literally). Great job!

wiseclock 2019-04-30 20:09

This is very fun and innovative game! I'm kinda addicted to it -- mostly addicted to trading weapons with my body parts xD. Great job!

microice 2019-04-30 20:34

Very interesting execution! Nice tension.

imphenzia 2019-05-16 22:23

Top down fighting game - first time I have ever tried that but it gave it a brutal "in the ring" feel =) Smart concept with the body parts for blood currency. Also impressive that you implemented the mechanic of all the weapons as well as the ability to graphically lose the limbs. On top of that, you got the AI fighter acting like a somewhat worthy opponent :) I ended up losing a leg outside the ring which incapacitated me and preventing me from being able to move (I could still kick shockingly enough =) but the AI fighter never approach me when I was outside the ring so I had to end the game on that note. Nice work!