Solid technical execution, although not much difficulty since you regenerate too fast. It would help to lower the rate of regeneration for the shoot=life concept to really shine through.
Really nice concept, although it becomes trivial once you figure out you can spam turbines in a row. If the wind lost energy as it flies through the turbines it would help make it more strategic. Good job overall!
Didn't like the sound effect, but the gameplay was pretty good when you understood how it worked. Felt a bit weird that the years ended before the timer was up sometimes though, otherwise good job!
A fine game, would consider the introductions of mechanics a bit more to the player as the first level with the bouncy platforms were a bit hard to understand. I simply guessed I needed to jump from the top due to experience, so always consider introducing a mechanic easily and try to show the player where the goal is to not make them confused, otherwise nice job making so many levels!
That's pretty awesome that it teaches you (if you experiment long enough), which patterns reproduce the best. Makes more sense if you already know game of life really in which case it's A+,fun and educational.
I didn't understand much but got that I'm supposed to upgrade and protect my place from heroes or the like. The music and graphics and fine but I found the gameplay a bit lacking. Might be more fun if I could understand the tutorial.
The game is nice but after drawing the same card, meeting the brigande, for 6 or more turns it got a bit boring, also it confuses me why I get wounded if I draw a 5 attack card, am I drawing for my enemy? When I drew a one I got his purse which felt weird. Otherwise it sets a very nice mood and could be a lot of fun with more balancing.
LD44 — Your life is currency (8)
One More Drop by ZAX 2019-04-29T23:30:30Z ♥ 2
Solid technical execution, although not much difficulty since you regenerate too fast. It would help to lower the rate of regeneration for the shoot=life concept to really shine through.
payblood by eyedromeda 2019-04-29T21:18:49Z ♥ 1
Love the idea of giving up your body parts, certainly an unexpected twist. Great that the art updates too.
This Game Blows by fibonacci1321 2019-04-29T20:32:12Z ♥ 1
Really nice concept, although it becomes trivial once you figure out you can spam turbines in a row. If the wind lost energy as it flies through the turbines it would help make it more strategic. Good job overall!
Market Master by zactical 2019-04-29T20:29:33Z ♥ 1
Didn't like the sound effect, but the gameplay was pretty good when you understood how it worked. Felt a bit weird that the years ended before the timer was up sometimes though, otherwise good job!
Life Cycle by zubspace 2019-04-29T20:25:10Z ♥ 2
A fine game, would consider the introductions of mechanics a bit more to the player as the first level with the bouncy platforms were a bit hard to understand. I simply guessed I needed to jump from the top due to experience, so always consider introducing a mechanic easily and try to show the player where the goal is to not make them confused, otherwise nice job making so many levels!
Life Vac by caranha 2019-04-29T20:06:17Z ♥ 1
That's pretty awesome that it teaches you (if you experiment long enough), which patterns reproduce the best. Makes more sense if you already know game of life really in which case it's A+,fun and educational.
Necrohill by Thilo 2019-04-29T20:01:26Z ♥ 1
I didn't understand much but got that I'm supposed to upgrade and protect my place from heroes or the like. The music and graphics and fine but I found the gameplay a bit lacking. Might be more fun if I could understand the tutorial.
Fools Fortune by Gear Steak 2019-04-29T19:57:03Z ♥ 0
The game is nice but after drawing the same card, meeting the brigande, for 6 or more turns it got a bit boring, also it confuses me why I get wounded if I draw a 5 attack card, am I drawing for my enemy? When I drew a one I got his purse which felt weird. Otherwise it sets a very nice mood and could be a lot of fun with more balancing.