Thanks again for the great feedback! I haven't figured out why it every so often crashes, still looking into it. I'm also trying to get a Linux and Mac build.
@doramemo Good write up. I agree, it's a little unclear though the info-screen was too cluttered as it was already and I kinda wanted people to figure it out for themselves. The idea behind linking people together is that they work more directly with eachother and get less drained from it.
$8000 is a lot! I think you hit the ceiling on difficulty-levels there, will have to add more.
The fact that people dying doesn't count towards failure is by design, as is them staying on the board. It's more of a point that in this company, people don't matter, calculations do. Having them stay is a reminder to the player of the effects of their actions. I do like the idea of slowing down the rate of new workers though, it makes sense.
@sbeif I was hoping to add some physics into the game so that no item could overlap but instead would push eachother out of the way. Didn't have time to get that done though. So now you have to keep it clean and structured manually, as best you can.