martinberisso 2023-05-02 03:47
nice ideas por places =)
Foon → Ludum Dare Explorer → LD53 → Peculiar Parcel Pioneers
By darkgrisen, svdvorak, Dr Ostfralla, SoundChemist and stoicgoose
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1093 | 2.97 | 23 | |
| Fun | 1133 | 2.64 | 23 | |
| Innovation | 712 | 3.19 | 23 | |
| Theme | 1094 | 3.12 | 22 | |
| Graphics | 834 | 3.26 | 23 | |
| Audio | 516 | 3.31 | 23 | |
| Humor | 816 | 2.71 | 23 | |
| Mood | 850 | 3.23 | 23 |
nice ideas por places =)
The best game I tested so far in term of art, music, sounds and writing! The gameplay is simple but effective, alghouth it felt a bit shallow and underwelming compared to the other aspects of the game. With just one or two more mecanics it would have been an easy 5 star everywhere.
That's a banana ton of good writing and some fancy art (AI generated/assisted?), and a really clever concept for a game.
The art is insane! If this is the use of AI art that’s a fantastic use!
It has so much art, audio and text that it's just mind-blowing. I liked your art and writing a lot.
Gameplay is based on reading and memorizing character traits which is an interesting touch. Basically it's like a navigation quest with a twist :)
I couldnt figure out how to actually deliver a package, but reading all the text and seeing the artwork (both ai generated??) was neat
I'm sorry, I just can't get past the use of AI art. There's something that just sets me off as uncanny valley about the whole affair. The character portraits are passable (if a little unsettling), but the map is zoomed in close enough that the general fudginess of the details is hard to ignore.
I did like the writing, what I saw of it; that's easily this project's strongest point (hopefully THAT wasn't AI-generated as well). However, the gameplay feels really, really thin. It took several stops before I found my first package delivery, and when I realized I'd have to scour the map looking for the intended destination and *that* was the entirety of the gameplay loop, I gave the rest a pass.
Hi! I missed an overall goal to keep me from wandering around, and I found the text a bit too long and missing spacing, paragraphs, etc. but the general ideas seems nice.
The artwork and especially the music and sound design are really well made, congratulations!
I loved the game! The gameplay was great as you had to learn about characters and areas and learn what traits fit where, the use of AI art was very new to see and I think it worked out great for the game. Though it was hard to track where the end goal of the game would be the story made me invest into the world you created making it all the better. Good game!
Cool concept, this type of party management game is turning into some kind of sub-sub-genre that I hope to see more of. I do wish the game was a little easier to navigate; I found myself unable to find where I was supposed to be going.
The texts were quite long, but I managed to chew through those. It could use voice acting - and a bit more hints about which character is good to choose - eventually it gets into hand.
The gameplay itself was missing something on each city where player arrived - there were events sometimes, but it felt like something is missing there a bit.
Overall the concept was nice - party management and determining correct leader idea was unique one!