FoonLudum Dare ExplorerLD46 → Mayday

Mayday

By thegamer1123211, awerar and Skeatchee

View on ldjam.com

CategoryRankScoreCount
Overall3973.8643
Fun3823.7643
Innovation17123.0343
Theme3394.0943
Graphics1494.4444
Humor10612.9842
Mood4763.8042

Comments

awerar 2020-04-21 08:55

yoshify 2020-04-21 10:32

The theme of my game is quite similar to yours. You did a great job, I quite like your particle effects. :)

jasonsumm1 2020-04-21 10:46

Really cool, well executed, I liked it :D

shayan-ebz78 2020-04-21 10:48

cool particle effects, fun entry for the jam.

ben-taylor 2020-04-21 10:48

Hey! This looks really interesting. Any chance you can publish it to HTML5 or something? The mac version doesn't work (I think because of security restrictions on unsigned apps?).

remus-rain 2020-04-21 10:49

Classic concept but very well executed 9/10 from me. Just a couple of improvements: try differentiating the two asteroid types more. Also you could even remove the points entirely and just make the player survive. Let him switch shiels to be able to block the two types instead of giving him just more points. Also the instructions were a bit to long, try to boil them down a bit more.

fabighindaru 2020-04-21 10:56

The post-processing and the particles ahh so good 5/5 on graphics!

despdair 2020-04-21 10:56

Did you use HDRP?

thegamer1123211 2020-04-21 10:59

Hey @ben-taylor, from my experience, you might have to right-click the app and select open. Also maybe "chmod +x" on the app will work? However I barely know anything about mac. I'll try to make a WebGL build, but the game is probably too heavy for web browsers

ugghmaster 2020-04-21 10:59

I tried to play, but it seems your mediafire link for the linux version is wrong.

ben657 2020-04-21 11:00

Like others have mentioned, looks really nice, could see it working well with an upgrade system or something similar.

kerrindor 2020-04-21 11:00

Classic idea but well executed. Very pretty and satisfying to play. Well done!

thegamer1123211 2020-04-21 11:00

@despdair nope, we used the Post Processing stack, VFX Graph for particles, and some custom post processing for the shadows! :)

tadej 2020-04-21 11:01

I agree that there could be more visual difference between the asteroid types, but overall very nice graphics. Simple concept but well made.

thegamer1123211 2020-04-21 11:01

@ugghmaster oops, should be fixed in a few minutes :P

hacktrout 2020-04-21 11:01

Great game that fits the theme very well. The visuals were a treat.

wareya 2020-04-21 11:02

haha gpu goes brr

Fun game.

solrinn 2020-04-21 11:02

Good job, this game is very clean.

crawl 2020-04-21 11:05

Incredibly basic game.... but a really fun one at that! Everything is polished to the max, good job.

deldrimo 2020-04-21 11:06

Hey, loved your game, the concept is very fun (with the mode switching especially, it brings a lot to the experience in my opinion). I think it would be better to have the mouse not stick to the grid, I understand it being WAY easier programmaticaly, but it makes the game unnecessarily hard as the pace goes up. Maybe the solution could be using WASD or the arrow keys to control the GADS instead.

An HTML5 version would be cool also to compare scoreboards :smile:

the-martijn 2020-04-21 11:06

Nice visuals! Was fun ;)

tommeh 2020-04-21 11:07

Simple yet fun game. The addition of leaderboards is cool! I really loved the graphics and effects you had there. Good job!

mad-jester 2020-04-21 11:08

On my version I didn't get the text/tuto :/ Same comment that above : more differences between the two types of asteroids will be great. Nice particles. I like that the earth and asteroids are really different graphic styles.

despdair 2020-04-21 11:08

@thegamer1123211 It looks really cool, I should look at that. Do you have any idea on mobile performance?

vidim888 2020-04-21 11:09

Nice execution for this conncept. I actually enjoyed playing this game! :D The biggest thing that bothered me is that shield was not well syncronised with the mouse, it was stucking behind. Maybe disable lock on 8 directions for shield and make it just move freely around planet - at higher difficulty I was not able to defend myself because shield was too slow.

doritolord 2020-04-21 11:10

damn i really really love the graphics and the sound

nosfer 2020-04-21 11:14

great graphics. Some better controls would be good - someone already mentioned removing direction locking and maybe moving mode switching to mouse button. Also in first phase I thought this is rhythm game - maybe syncing with music would help?

2020-04-21 11:22

Well done! This is a very good entry in the overall. The mouse control is sometimes a bit capricious but I had the same issue on my game and I can't figure out a way to make it smooth and intuitive. Also switching shields could have been done using only one button, like mouse click, as there are only two of them.

voidsay 2020-04-21 11:22

The link to the linux build is wrong! (same as windows)

thegamer1123211 2020-04-21 11:27

@voidsay @tadej the linux link should be fixed now.

harry-jacobs 2020-04-21 11:36

Gorgeous visuals. My laptop really struggled to run this even with the post processing disabled, which seems odd for such a simple game (I'm running the linux version), so can't really comment too much on the gameplay because of how laggy the game was. But lovely art and atmospheric music. Seems very polished and liked the concept. Well done :)

ryano 2020-04-21 11:45

Really nice looking game. Intense gameplay. Very well done. Thanks for the game.

svdvorak 2020-04-21 11:47

What an excellent game! Great visuals, I love the handdrawn sprites combined with the more realistic effects. And man does it get challenging after a while. Controls were very responsive as well so I only have myself to blame for letting our planet die!

pagetb 2020-04-21 12:00

Awesome!

curtis-pelissier 2020-04-21 12:21

The graphics are nice. But I don't understood the difference between the two shields :cry:

awerar 2020-04-21 12:37

@curtis-pelissier The difference is you get more points of you use the second shield on the gold asteroids, but no points on normal ones. We should maybe make that a bit more clear

congusbongus 2020-04-21 13:16

The graphics are very pretty, great presentation!

sir-magic 2020-04-21 14:54

I've watched a lot of talks about a subject you're probably familiar with; that is game feel/juice. I feel like this game is a perfect example of what game feel is and how it makes a game better. I loved the particle effects that you've created for this game, they really make it pop and feel alive. I also thought the shield "snapping" to a position was good as well as it made it feel more fluid and prevented the distraction of having a wobbling hand. I liked the game, nice and simple, it reminded me a bit of the battle against Undyne in undertale.

awerar 2020-04-21 15:27

@sir-magic it was actually the undyne fight that inspired us to make this game!

sir-magic 2020-04-21 19:41

@awerar Wow! I would only know because I was stuck on it for hours :smile:

2020-04-26 18:40

Very nice graphics! I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/Kfcxq_4FEeU

valeth2124 2020-05-04 17:23

Excellent graphics, especially the particles <3 Still I got a bit of problem with the control, I'd prefer a bit of keyboard maneuvering over mouse-only.

snip-man 2020-05-04 22:19

Whew this was a tough game. I think I lost my internship :(

bredian 2020-05-06 09:49

This game is super polished and it is finished game with story, effects, cool music, leaderboards, even working settings section! My only tiny problem is restricted shield movement. It feels a bit stiff, and I personally like free movement, but it is just mine personal preference and even current scheme done well.