FoonLudum Dare ExplorerUsers → Kerrindor

Kerrindor

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited Space👥Tetryianjam6823.453.643.573.812.832.882.672.92
202251Every 10 seconds👥R-Cornjam10932.932.842.864.022.842.713.133.02
202149Unstable👥Everything's Unstablejam11293.223.383.004.082.883.363.05
202046Keep it alive👥Piggy Defensejam19723.153.302.953.553.003.07

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Kerrindor

LD46 — Keep it alive

Mayday by awerar 2020-04-21T11:00:56Z

Classic idea but well executed. Very pretty and satisfying to play. Well done!

Space Support by Jaacob 2020-04-22T17:41:26Z

Fun game, well done! The art is spot on and the controls feel nice.

Having a resource to spend (like a shield that makes you invulnerable for a short time, then needs to recharge) could be a way to add some depth.

Flame Guardian by KungKras 2020-04-21T20:52:58Z

A solid platformer with a pretty art style. Well done!

I would prefer a more zoomed out view, and for the character to lose momentum when I take my fingers off the controls.

Keep IT Alive by edgelord 2020-04-21T10:53:37Z

Got a white screen with the audio version on windows. The no audio version worked. Latest java version.

Simple and difficult game. Had fun but I'm terrible at it!

BrewMancy by Louis Hilaire 2020-04-21T11:34:56Z

Nice idea! Demon dies a bit quick, so I didn't get a chance to use the cauldron properly.

Keep It Alive (didn't find a better title, ah) by ThomasLebel 2020-04-21T21:36:47Z

Nice platformer. Spells are an interesting idea. Had fun flying across one of the maps, though it meant leaving the mana behind so I had to go back.

At one point the mana fell through the level after dropping it.

Rescue Mission: Amateur Hour by jsladovic 2020-04-21T11:12:57Z

The walking seems a bit on the slow size, but it might be that the level has too much empty space. It takes time to walk between the interesting bits.

Nice feedback on getting seen. The fade to red is well done.

Campfire by raimi 2020-04-22T17:23:49Z

Well done writing the engine from scratch. Not a bad start!

The velocity change on changing direction is nice and snappy, without being instant. Feels right.

Could do with zooming out a bit.

LD49 — Unstable

Unstable Volcano by Itskdog 2021-10-07T18:55:59Z

This is a solid game. The audio is great and there’s a lot of attention to detail. As you said earlier it could do with better feedback to the player when you can't build, because no one is selected. I’d also like a rumble or something a few seconds before the volcano erupts. That might just be because I’m not very good at forward planning!

LD51 — Every 10 seconds

Stuck gun by mira 2022-10-05T15:44:06Z

Fun game, played to the end.

Well done with the art and animation, very impressive given the time frame.

As for constructive feedback, I think you've used the same collision boundry (character's feet) for the background and the enemies. I feel that's right for the walls but not the enemies, the player shouldn't be able to overlap them. It made dodging around them easier than it should be and let me ignore the gun for the most part.

Cute Little Spider by BukkakeTears 2022-10-05T16:02:34Z

Very good, you got me hooked.

LD54 — Limited Space

Construction Limitedâ„¢ by SirRafufl 2023-10-04T17:01:51Z

A solid execution of tetris with a spin. Matches the theme well. Awesome job!

Tetryian by Yskuma 2023-10-04T17:04:09Z

Thanks for the feeback!

Hoverspace by DeltaMain 2023-10-03T11:42:09Z

Arena shrinks to nothing at wave 5, couldn't play any further. I was having fun too!