Just 5 more minutes by stoffe 2022-04-06T20:17:17Z
Fun little game :). I like how hectic it gets the longer you play
Foon → Ludum Dare Explorer → Users → BrainwaveCreations
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | Unproduced game (delete entry) | jam | 1066 | 3.21 | 3.16 | 2.92 | 2.90 | 3.07 | 3.40 |
Fun little game :). I like how hectic it gets the longer you play
Gave this a single play. This was by far the most interesting take on the theme I've seen yet. Super creative with the idea, to delay an object like a ship named "Inevitable". I was able to delay it by about 26 seconds. Just kept surrounding it with icebergs, and trying to push the ship into corners haha. Fun game, I'll have to give it at least another play :)
Really cool game. One of my favorite entries so far :). Only problem I had, was the mouse pointer would not lock to the game. And, having multiple displays, it would move to other displays at times. May just be an issue with my machine.
I really enjoyed the atmosphere, using visual filters, and an interesting art style. The bamboo background looks great, although repetitive. It's a good game for the time constraints. Simple gameplay, and an interesting story. This could be turned into something great.
The ending was pretty brutal. I knew that sound when running back to the beginning could not be good... haha
Good job :)
Awesome entry, really great job with this! I'm going to just keep this one on my Desktop for later...
Super fun gameplay mechanics. Good sound. And, evolving gameplay, all make this a great entry! You've gotten my highest marks so far. Thanks for sharing this gem with the world.
I think I've come up with some methods for surviving longer amount of time. But, I've yet to not shoot a poor civilian girl. I just hold down the mouse button to rapid fire. Try to take out the vomit zombies first at the start of each wave. Then slowly "kite" the rest left and right, with well timed dashes to avoid any attacks.
Looking forward to seeing what I can do as far as a high score goes
Still playing this game :). Just had a great run, that lasted a while. Current high score is just over 212,000
I was shooting to reach over 250,000 that last run, but shot the items I needed as it got hectic. Need to have really careful aim, and be smart about how you play, while using everything you can to your advantage.
Fun stick shooter style game. I played a handful of times :). Wasn't sure if I was playing with other folks, or if those were AI that were playing alongside my grenade. Overall, it's fun and chaotic! This is really similar to one of the ideas I had, while thinking up games for this jam.
This entry was pretty fun. I did find the controls made it a bit difficult to play. I noticed the "W" key also jumps. It would have been much easier to use that to jump, and spacebar to Shoot. I had a hard time moving around and using the "Z" key to shoot the scythes. Overall, it's a decent game. I really enjoyed the music, sound, and overall design. As well as the new levels, every time it Restarts. I didn't play enough to see if they are procedurally generated, or picked randomly from a set of premade levels.
Could be a really fun game, with a few minor tweaks :)
Fun game :). Reminds me of a game jam for OperaGX using GameMaker. Where the theme was "UFO" haha.
I like how smooth the controls feel, and the deceleration of the UFO over time.
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I collected all three keys, and went down the path at the end, and crashed in the water! "Kart go boomed" . Not sure if there was any more after that? Fun little game, with a small city to put around in on the kart. With some platforms that bring you up onto roof tops if you time it right. Some fun game mechanics in place here.
There is an invisible object by the third key that was a bit annoying. I kept getting stuck there, having to restart. I had to just barely touch the key and stay on the sidewalk to not get stuck in that section of the city.
Wow. I really like this one! I like the timing aspect, and how it gets increasingly difficult, by making the timing window smaller, and eventually making it bounce left and right. I've only played a couple of times, but my high score was just over 200.
I'm bookmarking this one for future play. I want to challenge myself, and see how high of a score I can get. Some calm music, that changes over to tense music when things get hectic, might spice things up. Other than that. It's super simple gameplay mechanics, but super fun to play!
Great job! And, a very smart take on making a simple game as interesting as possible. I love it :)