FoonLudum Dare ExplorerLD34 → omg IT'S A TIE

omg IT'S A TIE

By larzan

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CategoryRankScoreCount
Coolness350
Innovation324.12
Humor2063.00
Overall4813.23
Mood4842.95
Fun5673.04
Graphics6982.68
Theme7023.42

Comments

boltkey 2015-12-14 01:48

Level 8 can't be finished, green acts as normal floor.

Really interesting take on the theme.

The concept is interesting, but one thing that's a bit odd is that once you get the balls together, it is easy to get to the finish simply by tying them and navigating with arrow keys. What could be interesting - balls can be navigated only if they are untied.

sketchygalore 2015-12-14 03:22

Clever idea, I liked it!

sharpfrog4 2015-12-14 03:27

Nice wordplay and concept :)

morseamalgam 2015-12-14 05:18

Points on humor for the take on the theme. Interesting concept!

larzan 2015-12-14 07:33

@BoltKey: My idea was that you only have a limited time each level that you can 'tie' them, but time ran out.
Your idea is simple and easy to implement, will add that to a 'next day' version.
Thanks for the level tip, will fix that later today (Tiled problem with polygons)

nooner-bear 2015-12-14 14:27

Neat idea for the theme! Slightly meta, haha!

rantt 2015-12-14 18:18

Interesting take on the theme of the theme. Fun game, nicely done.

dos 2015-12-14 22:57

Hah, looks for me that after difficulty adjustments it's too damn hard :P Loved the theme interpretation :D

hexagore 2015-12-15 13:37

This is a really original mechanic, nice :)

themeorch 2015-12-16 04:27

What an interesting mechanic! It's hard to wrap your brain around, and I've never played anything quite like it before. Given how challenging it can be, it might be best to remove the timer requirement and instead reward (but not require) beating the timer -- or make the timers more lenient but reward beating levels much faster than required. That way players can really explore these cool mechanics at their own pace.

Nice work!

barret907k 2015-12-16 04:45

Very confused. Couldn't beat third level.

voider 2015-12-17 15:18

Innovative puzzle mechanic. Good job.

lonestranger 2015-12-27 17:30

First level was impossible for me. I don't know if I'm missing something or what. I love the idea though. I think this, with some more twists on the idea, could make for a good puzzle game. Great job.

kerdelos 2016-01-02 13:53

The concept is really interesting but I find the game really hard to play. Maybe it will be better off without the time limit.

davekalina 2016-01-04 01:53

Clever, non-obvious mechanic that makes for an interesting puzzle game.

morganlefay 2016-01-04 17:11

I like your take on the theme. And I am very thankful for the easy version. With the original I was getting stuck at the first level but the improved version teaches the mechanics quite well!