temmytemjin 2014-08-25 13:00
Interesting game! I assume the 'connected world' theme in interpreted by the split of objects on the left and then the movement on the right.
Foon → Ludum Dare Explorer → LD30 → Vibrastones
By 5t4mp5
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 71 | ||
| Innovation | 50 | 4.03 | ||
| Theme | 623 | 3.17 | ||
| Audio | 681 | 2.47 | ||
| Fun | 724 | 2.86 | ||
| Mood | 812 | 2.70 | ||
| Overall | 816 | 2.95 | ||
| Humor | 866 | 1.82 | ||
| Graphics | 1123 | 2.09 |
Interesting game! I assume the 'connected world' theme in interpreted by the split of objects on the left and then the movement on the right.
Short but sweet. Only real complaint came from controlling the left side of the screen with my right hand (on the mouse) and the right side with my left hand.
For a game based around audio it would have been nice to have some kind of audio level slider somewhere, it was very quiet on my machine and I needed to turn the volume way up to be able to hear it. On the flip side however, none of the puzzles put forward required you to listen, just trial and error with moving shapes next to each other. Indeed the first few puzzles just required you to move all the stones in to a pile, then jump on the platform and move them away.
It would be nice to see this idea expanded upon. I'm sure it could lead to some devious puzzles. You could make great use of the Stroop effect to bamboozle people too. Get them linking, in their mind, that Blue Gem moves Blue Platform, then have it switch out. That kind of thing.
cool one.. I like puzzles where trial-error approach works :)
Great concept, even with the simple graphics it had me hooked pretty quickly. Definitely potential for further development here :)
Really cool, I need more levels :D
Interesting game.
Is there any pattern to putting two stones together to move platforms? I couldn't figure any out.
Took me a while to get the knack of how to use the stones to control the level. Decent idea
Interesting game and mechanics! Definitely something new!
Awkward controls, and for a game about audio, the audio wasn't really that nice. Seemed like an interesting idea though
Very interesting concept. However, collisions are a bit messy (you can wall jump) and gems look pretty silly. Anyway, I enjoyed the game! Good job!
Fun!
Innovation is for sure a 5. I could see this having a lot of complicated puzzles weaved into it with more development. I found myself combining certain stones just for experimentation. Neat!
Great take on the theme. Picking from overlapped stones was a bit difficult though. The audio feature is one of those that sounds good in theory but not so much in practice :)
Hi there. Interesting idea. Got to 5 gems, bookmarked for later. Only slight technical issue is that sometimes keyboard input for the redsquare stops working. Reload level works though, so perhaps not too hard to fix ? Good job!
Interesting idea! Could use a bit more polish though
Really like the idea :D I like the hand-drawn parts of the graphics, if the coloured shapes fitted the style it would be really awesome. The controls of the red square stopped working a couple of times, seemingly randomly.
A bit awkward but pretty fun. I Like the ambition of using LSDJ
Feels a little rough but overall very interesting
concept, would love to see this with more polish
Cool idea! Could be a great game!
Clever concept, I really like what you did with the theme! The graphics and physics might need more work though.
By far the best puzzle game I have played in LD30 so far.
If this had a graphical overhaul and some extra mechanics I could see this going a long way, well done! :D