FoonLudum Dare ExplorerUsers → Clyde

Clyde

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202352HarvestVeggie Tamercompo1933.373.233.303.933.373.153.303.29
201738A Small WorldNo Parkingcompo3.002.004.004.004.003.003.003.00
201430Connected WorldsOperation Ad-Hawkcompo4543.303.213.003.243.242.963.643.1550

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Clyde

LD30 — Connected Worlds

PLANETOID by Kortuga 2014-08-25T03:22:00

Liked it! Kept running out of fuel, though. I was burning planets left and right and didn't seem to be replenishing my fuel supply...

Stratera by highlyinteractive 2014-08-25T03:30:00

I like the idea of it and the visual is neat, though it was a little frustrating to try moving things to every side and figuring out which side to combine things on.

World Swapper by Tominator1PL 2014-08-25T03:42:00

Neat take on the theme! Like the collectibles! Slow player movement felt a bit frustrating, though.

Space Puncher by ShadowBrain 2014-08-25T03:38:00

Fun. Could use some sound!

Circular Logic by Benn 2014-08-25T01:47:00

That was GREAT! I had to tilt my head a lot, but the concept really worked out well!

Path of Supernova by NuSan 2014-08-25T02:35:00

Neat! A nice spin on the tile connecting puzzle game.

Star Garden by OnlySlightly 2014-08-27T04:57:00

Steering the ship was a bit tough, but managable. As an avid Kerbaler I wished there was some gravity towards worlds, but I like the idea of a totally player generated universe.

Last Call For Magrathea by nintendoeats 2014-08-27T04:55:00

Nice presentation! A bit more tutorial could have been helpful, but I like the way the UI was set up.

see you at the graveyard! by internetpaulicy 2014-08-27T05:03:00

Love the concept! Sometimes I had trouble selecting the human to walk and the ghost would move instead, but it was still pretty great overall.

Robot World Hopper by Beege 2014-08-28T20:35:00

Gotta love a game about orbital mechanics! Orbital platforming where you get orbit by horizontal velocity rather than jumping (aka the correct way) is a great concept I'd definitely like to see more of!

I happened to notice that running in one direction and switching will launch the player character into the air, about as effectively as the rocket boots. Intentional?

Elevator by longloaf 2014-08-25T01:31:00

I knew what to do only knowing the controls! Fine work!

Fusebox by Empyrealhell 2014-08-27T04:28:00

I had very little idea what was going on, but I can see that there was a lot of depth and room for figuring out strategy! Very cool.

Cyber Viking Road Rage by PapaWhiskey 2014-08-25T02:34:00

I'm so confused and keep hitting things but I can't say no to a drunk driving Cyber Viking.

A Game about Making a Game by rlangewi 2014-08-25T02:56:00

I like the idea that each level of recursion was different, and the puzzle of bringing things up a level, though it did take me a little while to wrap my head around...

Spacecat Marines by matthias_zarzecki 2014-08-25T03:33:00

The naming conventions were great.

Shiba 2 world escape by mysterycjgamer 2014-08-29T03:13:00

Wow, such adventure! Is there any way out of the TV room?

Rift Device by taviandir 2014-08-25T02:13:00

Fun! If you made more levels I'd totally play them!

Shinyrock by jesseleavethisplace 2014-08-27T04:40:00

Liked the interpretation of the theme and LOVED the dramatic intro. The game mechanic was a cool direction, though the execution of the game itself was a little bit a letdown.

At least watching the intro was WELL worth the time watching it and trying the game!

Relative to Scale by Peach Pie Productions 2014-08-25T03:11:00

Loved the music, fun gameplay, becoming king of the reptiles was awesome. Eating other planets was awesome. Game crashed when I beat the planet stage though...

Into Hyperspace! by eott 2014-08-27T04:34:00

I kept hitting into invisible obstacles and the ship felt a bit slow, but I liked the idea of navigating nodes and getting a bullet hell level between them!

Operation Ad-Hawk by Clyde 2014-08-26T23:38:00

Thank you everyone for the comments and for checking out my game. :)


Canyon, sorry to hear that it didn't work! I'll try putting up a web version.

Precipice by Canyon 2014-08-27T04:31:00

Nice art and interesting gameplay, though the control scheme felt a little awkward? Still awesome.

Crystalbots: T-94 wants colors by rynti 2014-08-25T02:33:00

Robust platforming and a robot that wants colors. With the saws and walljumps I can definitely see the Super Meat Boy influence. Love it!

LD52 — Harvest

Penrose Process by cogcomp 2023-01-09T06:41:34Z

I really love the music! I had a little trouble reading the text on the title screen. The game is very responsive and runs well. The art does a good job of communicating gameplay meaning. Not too sure what the ballast does but it looks cool. I really really love the music! (I had to say it a second time because I just sat and listened to it so long)

Hyper Harvest by orion-black 2023-01-09T09:29:06Z

Deceptively simple! It quickly became apparent that you not only need to match fruits but also to leave room to set up other matches. That is to say, the puzzle format is very engaging.

The art is pleasant to look at and highly legible.

Sound is minimalist but provides ample feedback, though maybe some warning drone/alarm sound as rows approach the top would be neat.

Pineapple Surf by Steffo 2023-01-10T17:12:49Z

I never could get the hang of bunny hopping but I'm glad to see it used as a main mechanic

Bungee Pumpkin Harvester by KOHCEPBA 2023-01-09T08:43:36Z

Very fun to get the saw flinging around back and forth at high speed. As others pointed out a lot of invisible pumpkins got collected, I imagine just an issue with their billboard rotation towards the camera.

Flowers in C by imyellowfish 2023-01-09T07:49:05Z

This was so calming to play before bed thank you for a nice relaxing game. :)

Mountain of the Dragon Fruits by thomas-olsson 2023-01-09T03:21:02Z

Wow! Love the mashup of Incredible Machine and Lemmings going on. And all this animation? WOW

Veggie Tamer by clyde 2023-01-09T09:37:15Z

Teleporting home or some kind of map could be helpful in a postjam followup. The skills system went basically unimplemented other than the battle menu item, but teleporting home could be one veggie ability.

Another ability I'd want to add is for Carrot to turn into Cacarrot for a stat boost but for now they're just separate monsters.

Veggie Tamer by clyde 2023-01-10T20:42:14Z

@Corporation Thanks for playing! The "Party" menu you can add to by reaping seeds you planted and watered on the seedable spaces. X to plant seeds, Z to water them, and C to harvest. You gotta step a little close for harvesting to work. Also only the ground tiles with two wavy lines can take seeds.

The "Skill" button was an idea added because I thought it'd be funny for the Corn to have a move called Stalk and for Grapes to have a Wrath move but it got cut for time. :P

Veggie Tamer by clyde 2023-01-13T20:23:02Z

@fabian-denter Thanks! It might be time for me to finally add a keybind UI to the emulator :sweat_smile:

@orion-black SOUNDS like the emulator isn't getting frames when untabbed, maybe an alternate timing method is needed. Thanks for the feedback!

@andidebob The seed throwing action requires having seeds in your inventory, but it could be represented a lot better in the UI. That'll go in the post-jam improved version. Thanks!

Prawn Shop by Baconinvader 2023-01-10T18:31:51Z

I like the look of this game and the tooltips are helpful. A tutorial would probably be useful, or some prompts to demonstrate how to stabilize the initial setup. I also think a thumbnail/minimap view would be helpful for keeping an eye on algae without having to swing the camera around so much.

Harvest Time by EX3D0 2023-01-09T09:15:27Z

Bought all the seeds! Nice farming implementation and cute graphics. Do the chickens do anything?

Pollen Angel by Madbeagle 2023-01-09T07:26:39Z

This is awesome and I need to get it onto my emulator cabinet.

Stoked to see someone else developing their LD entry for obscure 8-bit hardware. :heart_eyes:

The bee drinking from flower animation is adorable and the movement feels really good.

Well done!

Necrosis by megalukes 2023-01-10T17:01:49Z

Love the aesthetic and unleashing a horde of carnivorous plants was entertaining.

Speed Farmer by rargrave 2023-01-09T08:36:02Z

It's cute! Growing different crops with the tools was fun.

I feel like I could get lost easily and not find the fertilizer and water sources I started near. An on screen display for the number mappings to tools would also go a long way I think.

Mow Rider Deluxe by JavaSaurus 2023-01-09T06:55:43Z

My poor GTX760 wasn't doing so hot with this game but it's super cute! Your art workflow must be super efficient, the low poly aesthetic works well without looking sparse. The noises the tractor made when full were amusing. :)

It's a Platformer by acdimalev 2023-01-09T20:47:23Z

It looks quite nice I'll have to see if it works on a flashcart later.

It's a Platformer by acdimalev 2023-01-10T03:40:10Z

@acdimalev I can confirm that it works on a physical Gameboy Color just as well as it did on the emulator!PXL_20230110_033730186.jpg

Automation is the Future of Farming by maxflav 2023-01-09T09:09:03Z

Enjoyed the puzzle. The 2D grid is a fun way to arrange the program blocks. I solved the last puzzle with only the top row and three pinks, though it might have been foiled if there were any loop paths or middle areas to traverse.

The ultra low resolution pixel art works well. You could port this to basically anything!

Harvest of the Corn by eeperdeheap 2023-01-10T18:40:47Z

The loot names are quite funny, as is the unarmed attack animation.

The Resident Evil style tank movement is nostalgic but also succeeds in padding out the short overall game length. Not being able to walk backwards is interesting in that it makes combat very commital, once you're in range you're in range.

GAKKI the Water Harvester by ironhandMD 2023-01-10T03:59:29Z

This was really fun! At first I thought I was just going to be trying to find the items on a big map and roam around, but then was pleasantly surprised by the power up unlocking blocked areas and the speed boost that plays well with the time limit mechanic.

I also really appreciated how there were time limit increase items sprinkled around, since normally a time limit mechanic would punish exploration but instead it gets rewarded here.

CropsnTowers by JackRoxton 2023-01-09T08:00:03Z

Adding another mechanic to juggle with the tower defense game is an interesting direction to explore! Maybe it'd be fun to have the two sides of the game connect more, for instance the turrets could have dual farming and defense purposes and there'd be tradeoffs between money production and defending the road.

I think also progress bars for the wheat and for the fire rate of turrets would be a nice add.

Overall the game was fun though, and the few assets did their job well.

Tractor Tony's Pro Reaper by Fabian Denter 2023-01-10T17:48:16Z

Had a lot of fun getting the different goals in the levels. The post processing effect made me a little seasick at times but I appreciate the vibe

PROTECT THE HARVEST by Sam Cousins 2023-01-09T03:02:11Z

I really like the aesthetic! Congrats on your first 3D game

The Gluten Farm by rockford 2023-01-09T08:13:14Z

Best 100% time 117s! Really appreciate the aesthetic cohesion. The chickens aren't so predictable so it seems like an important tactic is to clear out the upper right side early before it's filled with chickens? Overall a fun time.

Prior to running the game I noticed there were a LOT of files and I had to scroll to find the EXE. Could be handy to put all the game files in a subfolder of the zip, then place a shortcut or batch file to run the game? The minor-est of minor pain points, I know :P

Power Spud Harvest by Pojo79 2023-01-09T02:56:24Z

Fun Dig Dug and the audio cracked me up :)

NomNom by HammadKhan 2023-01-10T21:23:28Z

Such a cozy and pleasant game! I enjoyed making the jams for new customers and then later having the stock of jams on the shelf ready for the regular patrons.

It did lag a little on my computer but otherwise was quite fun