FoonLudum Dare ExplorerLD30 → Rift Device

Rift Device

By taviandir

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CategoryRankScoreCount
Coolness350
Humor3462.69
Fun3903.23
Overall3943.36
Graphics4153.31
Audio6022.64
Mood6192.90
Theme8702.74
Innovation8832.73

Comments

clyde 2014-08-25 02:13

Fun! If you made more levels I'd totally play them!

modbox 2014-08-25 17:54

Nice game but it deserves more acknowldegement! Try rating other games.

jpverkamp 2014-08-25 17:55

Ow. Couldn't get it to run. Just after the Unity loading bar is started rapidly blinking black and white. Hopefully it's not supposed to do that? Closed it anyways.

agoodpointpoorlymade 2014-08-25 17:59

Pretty good player animations, physics, and sounds. I found out about double-jumping pretty late. I wanted to play more levels.

td5 2014-08-25 18:00

I have the same problem with a flickering black/white screen :(

mrexcessive 2014-08-25 18:04

Hi there. Fun graphics and levels. I had trouble getting around.

taviandir 2014-08-25 18:10

@TD5, @jpverkamp: Huh that's weird. It's not a game feature, I guarantee you! :D
I tried multiple browsers and computers and haven't encountered this problem you two mention :(

@clyde, @modbox: Hehe thanks! :D I'm rating games now!
@mrexcessive: Thanks for the comment. What was your issue, exactly? :)

weaselzone 2014-08-25 18:50

Decent little game, had some fun shooting the enemies, controls were a little confusing at first (I clicked past enemies not on them)

kyyrma 2014-08-25 18:58

The first screen of the game was so neat, so I had pretty high expectations... I'd venture to guess you ran into some time constraints? :-) Congrats on your first entry!

43iscoding 2014-08-25 19:03

Congratulations on your first Ludum Dare ^^

myougahiroshi 2014-08-25 19:30

Very fun game, nice idea, and the animations are pretty cool :D

dusho 2014-08-25 20:55

pretty cool game.. love the arrows trajectory
managed to summon portal in wall and couldn't go further or resummon the portal

macocco 2014-08-25 21:07

Cool game. Too sad the only level was only black blocks and that the bow isn't pointing towards the mouse.

taviandir 2014-08-27 09:03

@WeaselZone: Thanks for playing! I realised that some mechanics weren't obvious too late :/ I will remember this for next time for sure :)
@kyyrma: Thanks! Yeah I had major time constraints hehe :'( There were so much I wanted to do with this game, but I didn't have enough time. I think I aimed a bit too high.
@43iscoding: Thank you! :D I had great fun!
@MyougaHiroshi: Thanks you very much, kind sir! :D
@dusho: Haha thanks. The arrows are buggy but they work most of the time... :D Yeah I wanted to raycast check the summoning location, but that was another victim of time constraints :(
@Macocco: Haha yeah I agree - it's a shame. I didn't manage my time well enough to make graphics for the real level :'( The bow part is something I should've prioritized :/

incd021 2014-08-27 18:37

Very nice :) Like the portal animation. Would have liked to be able to use w to jump.
A bunch of stars from me.

teamquadratic 2014-08-29 05:07

Interesting concept that could definitely be expanded on.