FoonLudum Dare ExplorerUsers → mysterycjgamer

mysterycjgamer

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMoCo
201430Connected WorldsShiba 2 world escapejam2873.363.083.263.523.782.293.4149

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by mysterycjgamer

LD30 — Connected Worlds

Connected Cultures by Mapboy 2014-08-27T01:17:00

The game was enjoyable, Nice concept too.
Felt like it needed just a bit more.

The Asylum by samooJAM 2014-08-28T01:37:00

Great game!
I like it, and i like how trippy and creepy it is too!
Is there an ending?

The game was simple and I liked the little interactions in there, it felt like an experience, and it was a good one, the graphics were also pretty amazing and the environments look great. I especially love the mood this game has.

Co-Op Swap by TehSkull 2014-08-27T04:14:00

Unable to play your game... :/
Can't find an exe file to run.

Co-Op Swap by TehSkull 2014-08-27T06:05:00

Sorry, I had tabs for 2 games open, I commented on the wrong game... =w=;;

Co-Op Swap by TehSkull 2014-08-27T06:57:00

little tip.
Screen.lockCursor = true; to lock the cursor
And use Physics Materials to Set bounciness and friction.(unless you coded it to increase speed after a jump)

Also, feel weird to have Q for jump and Space to swap characters... you also need to increase the deadzone for the axis of the controller, because of that, camera would always be constanly panning and the character would always be moving, Most PC games I play don't have this problem, so I'm assuming that 360 controllers are much more loose than PS3. Also, Standard Unity assets, a couple of custom models and textures would have been nice, even if low poly...

Other than that, the concept is pretty innovative and I bet would be fun with a friend.

Abandoned by JPatrick 2014-08-28T01:14:00

It was good, could use a few more crafting recipes and materials to collect. The challenge is VERY low, it was lacking in that part, sometimes the gem and portal spawn next to each other too. Also, Crafting became pointless when I can just go from Gem to Portal to win without the need to craft.

Hanspaul Holes by Lokiman 2014-09-05T07:57:00

This puzzle game was quite interesting. :3
Nice job!

Steamed Worlds by chocobyte 2014-09-15T17:49:00

Graphics are crisp, but mouse is too sensitive and frame rate is bad...
Some subtitles for the voice over would be nice.

Jack Primus: Peacekeeper by TeamQuadratic 2014-09-09T00:43:00

Nice, pretty silly too.
But it's also really hard because of projectiles coming from awkward positions all the time...

Far From Home by Leginar 2014-08-29T06:44:00

Pretty great, nice big world to explore in, however, too many of those things spawn behind me so they touch me without me being able to do anything about it... Impressive on how you made such a big city in under 3 days.
And a tip:
Screen.showCursor = false;
Screen.lockCursor = true;
if (escape is pressed){
Application.Quit();
}

Gatestone by Aevek 2014-08-29T06:13:00

Pretty good concept, night time takes WAY too long to end.
Also, you may want to use that ambient lighting,increase it's brightness during the day and such. Is this randomized?

Data-Man by Hyoga-3D 2014-08-29T05:27:00

Really fun, maybe a life system would be nice, kinda sucks to have to start over after a death...

Connected Worlds by osthekake 2014-09-15T23:26:00

nice browser based game.

RedBlue Prototype Weapon by gamedevBear 2014-08-28T03:59:00

Great game, WAY too hard, couldn't get that far.
So I can't really do a proper review... :/

New World by LabOne 2014-08-29T03:05:00

had a couple of stuck ships here and there, couldn't quite understand how to play it either...

They Came from Beyond by masamunedragon 2014-08-31T00:47:00

Weapon is way too weak, not enough knock back to the enemy and no invincibility frames, the damage just piles on.
The latency between attacks is way too large.
Light is WAY too limited.
I understand how the lights work, but they move WAY too slow, making the game slow paced.

Farm Invaders by tGiant 2014-09-05T07:19:00

needs some more work, there doesn't seem to be a way for me to die... :/
Also, some of the polygons from that gun are inside-out, did you download that model from somewhere and not flip the polygons?

WithU by eatsleepindie 2014-09-05T07:41:00

Didn't feel like crossing 2 worlds but more like floating a little below the clouds to standing on the ground...
It's also hard to see the cloud's grid because of it's transparency.

Ennaffa by MintArcade 2014-08-29T01:15:00

sadly, my computer is marking this a malicious... and won't let me run it... :/
Doesn't give me the "run anyways" option like other games here in LD.

Ennaffa by MintArcade 2014-08-31T00:41:00

Somehow I got logged out when I clicked save...
So I have to retype this.
Anyways, got it to work.
It's good but gets laggier and laggier as I progress.
But I liked the Exploration.
I also liked the mood.

Zombie Miner by elefantopia 2014-08-31T01:18:00

oh! A minecraft clone!
Nice job on that, ran smoother than Minecraft.

Shiba 2 world escape by mysterycjgamer 2014-08-27T04:15:00

ok, fixed. Now it says windows.

Shiba 2 world escape by mysterycjgamer 2014-08-29T08:52:00

Just to let you guys know, there IS a way out of the TV room.

Intranet by bluemaroo3 2014-08-27T04:05:00

really nice.
The Dialog was enjoyable to read and was a nice experience.

Colorful by NIL 2014-08-29T07:00:00

Came here cuz I felt you needed a few more ratings. ;3

anyways.
Really nice, I loved the mood.
Maybe a bit too floaty. Pretty short though for a 2D game.
But you did a great job on this.

Relative to Scale by Peach Pie Productions 2014-09-01T04:10:00

Interesting, it was fun too.

Operation Ad-Hawk by Clyde 2014-09-05T07:03:00

It's a bit fun, but also felt too easy...

Nosliw Plane by hamster_mk_4 2014-08-30T06:05:00

The camera controls could use some more work.
I don't know about inverting the Y axis... Maybe on Analog stick it would feel fine but on mouse it feels pretty awkward...
Also,
Screen.lockCursor = true;
to lock that cursor to the center of the screen.
The game could also use some sound.

Spayce! by torcado 2014-08-30T05:44:00

pretty good, could have had more potential.
Got stuck in a single spot once, had to reset.
Game is good.