Get rekt (the game) by phidinh6 2018-08-17T23:29:53Z ♥ 1
i would have added in a shorter invincibility time it seems as though you are not getting reckt as much
Foon → Ludum Dare Explorer → Users → rargrave
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Speed Farmer | jam | 675 | 3.06 | 2.94 | 2.83 | 3.89 | 3.19 | 2.81 | 2.92 | 3.03 | ||
| 2018 | 42 | Running out of space | Zumo : sumo wrestling for animals | jam | 702 | 3.28 | 3.41 | 2.98 | 3.65 | 3.04 | 3.18 | 3.23 | |||
| 2017 | 40 | The more you have, the worse it is | Multiple Escapees | jam | 790 | 3.20 | 3.23 | 3.46 | 3.80 | 2.27 | 1.75 | 2.33 | 2.66 |
rargrave leaves an average of 14.7 feedback comments each event.
i would have added in a shorter invincibility time it seems as though you are not getting reckt as much
I love the concept and had a great time playing, but I'm hopeless with a controller so found it really hard. I think @stephen-coley had the right idea to change which controls switch color vs turn. Or maybe you could have some difficulty setting that controls the wall speed or something?
I really appreciate that you had a high score and highest time. That kept me playing, as I could see my progress.
Hope you enjoyed making it as I think there's a lot of potential. What tools did you use?
Since nobody has posted their best, mine was 761 ... I agree it would be nice to have some running total before the end. Overall really neat idea, and defiantly matches the theme.
Great concept, and super cute. Maybe I was confused but I think I was hitting 'X' to kick people out, not 'c'?
At first I didn't realize the missions were listed at the top and couldn't see the blue arrow all the time, maybe this could start to flash or something when you're about to lose? Also once I was told to get rid of the intruder but couldn't see any intruders in the house.
Overall super well done, I was just sad I never had the cops show up.. not much of a party until that happens :)
Nicely done. Well polished and put together game. The addition of the theme to asteroids worked much better than I expected, a subtle twist in the mechanics really changed the game.
One small thing I would have liked is a small visual for the thrust... some small dots out the back of the ship or something.
Nice game but I found it hard to plan strategies without knowing the mechanics of how the battles worked. Was I better to attack or defend? Which units beat which? etc.
I liked all the things that were there and the tiles falling were really well done. A few more sounds especially at the start would have been nice, I was surprised when I heard my first one as I thought the game was silent.
Well done, working in a team that big can be tough (too many cooks in the kitchen :) ).
Great game. I love fun little shooters like that. Great balance between graphics, sounds, game play,etc. I felt the difficulty ramped up nicely.
I found that choosing max ammo wasn't as useful as max health... your ammo automatically fills up but you need to choose max health to heal between levels.
Overall great game and nice use of the theme. Really well done.
Neat game. I played until Crooked Joe kept taking my carrots and I got really hungry so had to take a food break :) .
I loved the graphics, mood, and music. I took me a bit to figure out the inventory at the left was the 'saddle bag' I kept trying to drop stuff on the actual saddle bag on the horse. Once I figured it out the mechanic was neat.
I never felt like I was running out of space in my saddle bag, maybe I didn't play enough? So the theme didn't feel as strong as it could have.
Overall one of the most polished games I've played so far... great work!
Loved the graphics and setting. Would have liked to have a level counter so I could compare to how other people did (I lost count).
Much better theme than Candy Crush :) ... since the rest aren't implemented I just focused on warp and speed. Finished the game, but when I chose 'home' it seemed to lock up. This might be the 2nd known issue you're talking about.
Overall a really solid game, especially considering the time constraints. I wasn't too sure I followed how the theme fit in. Maybe the other ships are catching up to you and you're "running out of space"?
I grew up with an Atari 2600 and this would have been my favorite game on it. I _love_ this game. My only disappointment was getting to the end of game screen :) . Although, even there I liked the 8-bit portraits.
Wish I could provide some constructive feedback on things to improve, but it's almost perfect.
Best game I've played so far.
Nice work, I thought the graphics were great, and I liked the idea. I wasn't crazy about the music, it seemed too relaxed for when you're being attacked by sharks. I might not have gotten far enough, but some other shark types or swim patterns would be great.
I was also no good at it, but I enjoyed it enough to keep trying (played at least 10 times). I found sometimes there was no way out, if you had 2 platforms all on the left and then a long one with a hole on the right, I couldn't find a way to get there.
Overall, very solid game especially for 48 hrs.
"Might be a bug on the HTML5 version. When I try to play the game constantly blinks after i press ‘next’"
I also have this issue with Chrome, and don't have FF installed right now.
I was joking about doing this kind of game with my kids, really glad you did it! It's the first thing I thought of when I saw the theme. And really good job of it as well. That Zoe, is a pain in the butt :) ...
Neat concept, my issue was I couldn't tell where my mouse was. Using Edge, when my mouse was I the unity window it wouldn't show so I just had to guess which way I would be throwing things.
Great polish on this one. Really relaxing and smooth game. Not sure I get the connection to the theme, but overall one of the better games I've played so far.
I think with a bit more level design this could be a pretty good game. Maybe if the 're-load' station moved around or something? Nice work though, I liked the feel of depth to the level.
Agreed with most of the comments this was a great find. Really good for teaching kids to type too. One suggestion would be to have a dictionary of words and draw from that, it's a more realistic way to learn typing rather than random letters. Overall, loved it. PS. I 2nd the suggestion to make an HTML5 version. It would be my go-to resource for people asking how to learn to type.
Neat game and idea. A few suggestions would be, some feedback when hitting to boss, and maybe ramp up the difficulty a bit faster.
It wasn't until I read through the comments I realized you needed to cycle through weapons. I couldn't figure out why I'd say "yes" to using a weapon but never get it. Also the arrow keys didn't work for me. Overall a neat idea with a bit of polish I think it could be a fun game.
The sounds weren't working for me, but it was an interesting concept and great take on the theme. I was disappointed I couldn't pluck the chest hairs off the men.
Neat game, love the sounds and music. A few suggestions would be to add some feedback when you are hitting an enemy and at first I was confused how to exit the room. I also hit a bug at one point where I respawned in a room after dying and instead of moving left towards the room I still had right held down and I walked off into blackness. Guys kept shooting me though :)
I loved the art style, but couldn't figure out what my quests were or how to complete them.
Audio (sounds and music) were the best I've seen so far. Also loved the character art. The biggest negative for me were the controls, I found it hard to move around and seemed to get stuck in places. Also really loved the achievement system. Great work!
Tried re-loading a few times but still couldn't get it to work.
I also found it pretty hard, but got the hang of it a bit eventually. I stopped playing because when I died on level 6 it just sat there with "Mission Failure" on the screen and I couldn't get back to the menu.
I had the game crash on me twice, but I wasn't able to figure out the pattern. I agree with Galan, that more theme matching the story would have been good. Maybe something other than pac-man, more DNA related?
I enjoyed it more before it started having random sounds. Playing the classical music at the start was good, but then the crazy sounds kind of ruined the vibe.
Not sure why but I couldn't get your game to start on itch. It was stuck at the 'press any key' screen, or just showed the unity bar. I'll try again later.
I couldn't figure out how to get to the buffet. Can you swim up the waterfall?
Neat game, but the controls seemed backwards to me... and I actually ride a unicycle! Here's a video I'm in: https://www.youtube.com/watch?v=vR-YECaeAO4
LD52 — Harvest (11)
Harvest Survivors by pmarincak 2023-01-23T06:01:46Z ♥ 1
super fun and great looking game. I couldn't figure out the planting mechanics but overall great job. and speaking on the diagonal speed you just need to do your Pythagoras theorem when the character is pressing two movement keys to remove faster speed when moving diagonal.
Harvest Survivor by hadesfury 2023-01-20T18:14:18Z ♥ 2
Super fun. Impressed with all the gameplay and mechanics you implemented. It would be nice if there was a way to heal. I'm not sure if I'm dumb and couldn't figure out where to find heals but overall great job.
Goba Day by Jonas Tyroller 2023-01-18T09:49:04Z ♥ 1
liked the game a lot very dark and polished game.
Vegetable fighters! by Classic_Mushroom 2023-01-18T09:44:20Z ♥ 0
Had fun great work on the game!
Lightshrooms by LeReveur 2023-01-18T09:39:50Z ♥ 2
Really liked the particle effects and lighting. It would be awesome if there was a puzzle element to the game to add to the gameplay. Overall fun game great work!
Slime Crime by No whOne 2023-01-18T09:33:52Z ♥ 2
Damn an entire roguelike game in one game jam. Super impressive I can barely manage to make one at all.
Wheat Master by nyxkn 2023-01-18T09:29:27Z ♥ 1
Super fun! The music was great. Super satisfying and executed the simple concept super well.
Click On Fish by Pomo 2023-01-18T09:19:26Z ♥ 1
Very well polished game had a fun time playing. Amazing you got such a complete menu and an online leaderboard working in the time. The gameplay was a bit repetitive but overall great job.
Organigrow by Phillip Scott 2023-01-18T09:14:09Z ♥ 1
Great graphics found it difficult to find all tools and figure out all the farming mechanics. Great work overall and you should be proud!
Clockwork Harvest by dan-whiffing 2023-01-10T00:55:02Z ♥ 0
I got 445. Innovative gameplay loop. well done. Like the art and it felt good to spin the scythe.
(Test) by TweekStudios 2023-01-10T00:49:05Z ♥ 1
Cute Game. Great art. I had fun with the simple concept spamming farm plots and harvesting the plants. Great work.